Player Matchup

Heimdallr
Heimdallr
FragrantPandah
Heimdallr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,923 Elo+
Party 1
King Arthur
King Arthur
Krihnn
King Arthur
Level 58
God Stats
31W - 29L
1,466 SR
Queue Stats
113W - 98L
1,477 Elo+
Party 1
Baron Samedi
Baron Samedi
MxExM
Baron Samedi
Level 160
God Stats
9W - 5L
1,589 SR
Queue Stats
259W - 189L
1,589 Elo+
Party 1
Team Averages
Level 115
1,518 SR
1,663 Elo+

VS

Team Averages
Level 122
1,435 SR
1,492 Elo+
Terra
Terra
DemonofHades6
Terra
Level 89
God Stats
0W - 1L
1,335 SR
Queue Stats
7W - 6L
1,520 Elo+
Solo
Vulcan
Vulcan
DoMiNaToR1876
Vulcan
Level 129
God Stats
15W - 13L
1,470 SR
Queue Stats
185W - 207L
1,495 Elo+
Party 2
Shiva
Shiva
aNdReW2255
Shiva
Level 147
God Stats
2W - 6L
1,500 SR
Queue Stats
163W - 168L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FragrantPandah
Heimdallr
19
6 / 3 / 6
13,097
728
29,189
24,203
11,296
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

King Arthur
Krihnn
King Arthur
16
3 / 0 / 7
11,810
656
12,517
20,649
21,120
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
MxExM
Baron Samedi
18
3 / 0 / 8
12,141
675
16,297
13,922
9,460
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 2
10,855
603
6,876
23,404
35,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 3 / 2
11,048
614
21,960
11,639
5,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shiva
14
1 / 4 / 1
10,407
578
17,161
29,783
32,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
12
Kills
2
3
Deaths
12
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
1
3
2
0.67
W
Heimdallr
FragrantPandah
Heimdallr
6
3
6
3
W
King Arthur
Krihnn
King Arthur
3
0
7
6.5
W
Baron Samedi
MxExM
Baron Samedi
3
0
8
7
L
Shiva
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,003
Damage
45,997
58,774
Taken
64,826
41,876
Mitigated
73,961
23,273
Healing
10,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,876
1,138
1,201
3,008
23,404
35,304
0
6,051
17,353
22,971
0
L
21,960
10,435
0
1,244
11,639
5,879
0
4,163
7,476
69,543
0
W
Heimdallr
FragrantPandah
Heimdallr
29,189
15,810
0
9,640
24,203
11,296
2,061
13,663
10,001
0
92,943
W
King Arthur
Krihnn
King Arthur
12,517
682
0
2,270
20,649
21,120
114
11,927
8,206
0
34,617
W
Baron Samedi
MxExM
Baron Samedi
16,297
1,111
4,613
6,750
13,922
9,460
825
7,374
6,348
66,073
0
L
Shiva
17,161
2,390
1,051
3,505
29,783
32,778
0
6,652
23,131
7,307
30,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,048
Gold Earned
32,310
268
Minions Killed
171
10
Camps Cleared
6
982,465
Distance Traveled
1,055,361
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,855
603
29
2
2
378,481
5
L
Vulcan
11,048
614
97
5
3
331,370
2
W
Heimdallr
13,097
728
120
7
5
307,805
2
W
King Arthur
11,810
656
36
2
2
356,092
2
W
Baron Samedi
12,141
675
112
6
3
318,568
5
L
Shiva
10,407
578
45
3
1
345,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role