Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
GreenKingNagare
Lancelot
Level 127
God Stats
10W - 13L
1,444 SR
Queue Stats
139W - 136L
1,578 Elo+
Party 1
Apollo
Apollo
KUltima
Apollo
Level 125
God Stats
4W - 4L
1,591 SR
Queue Stats
12W - 17L
1,460 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Randlz
Morgan Le Fay
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
353W - 326L
1,564 Elo+
Solo
Cthulhu
Cthulhu
TriedFlower
Cthulhu
Level 108
God Stats
6W - 4L
1,503 SR
Queue Stats
128W - 118L
1,557 Elo+
Party 1
Team Averages
Level 124
1,508 SR
1,532 Elo+

VS

Team Averages
Level 116
1,536 SR
1,580 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
FicklePlace5541
Geb
Level 88
God Stats
0W - 1L
1,262 SR
Queue Stats
14W - 10L
1,689 Elo+
Solo
Medusa
Medusa
ImmaGayAsian
Medusa
Level 79
God Stats
10W - 4L
1,792 SR
Queue Stats
152W - 134L
1,601 Elo+
Solo
Mercury
Mercury
TehInsaneR
Mercury
Level 159
God Stats
1W - 1L
1,629 SR
Queue Stats
92W - 88L
1,573 Elo+
Solo
King Arthur
King Arthur
ttvgudda704
King Arthur
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
587W - 489L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 0 / 1
6,108
611
5,445
6,451
2,910
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Lancelot
10
5 / 1 / 1
6,000
600
6,713
7,299
2,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
KUltima
Apollo
10
3 / 0 / 2
6,009
601
5,348
7,179
2,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Randlz
Morgan Le Fay
10
2 / 2 / 0
5,687
569
2,701
4,704
1,744
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
TriedFlower
Cthulhu
9
0 / 2 / 5
5,379
538
3,460
7,688
4,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
10
2 / 2 / 1
5,552
555
2,969
4,748
1,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 1 / 3
4,621
462
2,669
6,661
3,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
8
1 / 4 / 0
5,242
524
6,107
8,233
2,491
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
TehInsaneR
Mercury
9
0 / 2 / 2
4,923
492
1,311
7,586
2,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
ttvgudda704
King Arthur
9
0 / 1 / 0
4,708
471
2,709
8,018
6,488
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
10
Kills
3
5
Deaths
10
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
0
1
0.5
L
The Morrigan
 
The Morrigan
2
2
1
1.25
L
0
1
3
1.5
W
Lancelot
5
1
1
5.5
L
Medusa
1
4
0
0.25
W
Apollo
KUltima
Apollo
3
0
2
4
W
Morgan Le Fay
Randlz
Morgan Le Fay
2
2
0
1
L
Mercury
TehInsaneR
Mercury
0
2
2
0.5
W
Cthulhu
TriedFlower
Cthulhu
0
2
5
1.25
L
King Arthur
ttvgudda704
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,667
Damage
15,765
33,321
Taken
35,246
14,641
Mitigated
17,033
10,550
Healing
5,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,445
1,248
0
3,008
6,451
2,910
0
208
6,243
0
42,434
L
The Morrigan
 
The Morrigan
2,969
1,313
0
360
4,748
1,819
0
932
3,816
29,768
0
L
2,669
770
152
1,050
6,661
3,594
0
2,132
4,529
9,313
0
W
Lancelot
6,713
1,464
0
2,700
7,299
2,830
0
1,155
6,106
0
36,709
L
Medusa
6,107
3,376
0
2,033
8,233
2,491
0
1,459
6,774
0
33,688
W
Apollo
KUltima
Apollo
5,348
3,320
0
2,978
7,179
2,371
864
606
6,573
0
43,514
W
Morgan Le Fay
Randlz
Morgan Le Fay
2,701
497
0
250
4,704
1,744
0
1,877
2,599
36,638
0
L
Mercury
TehInsaneR
Mercury
1,311
248
0
737
7,586
2,641
0
1,638
5,948
0
32,893
W
Cthulhu
TriedFlower
Cthulhu
3,460
554
230
1,384
7,688
4,786
0
1,526
6,162
19,077
0
L
King Arthur
ttvgudda704
King Arthur
2,709
496
0
1,216
8,018
6,488
0
0
8,018
0
25,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,183
Gold Earned
25,046
318
Minions Killed
240
0
Camps Cleared
0
1,007,490
Distance Traveled
937,357
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,108
611
82
8
0
198,713
4
L
The Morrigan
5,552
555
60
6
0
178,982
4
L
Geb
4,621
462
22
2
0
194,238
1
W
Lancelot
6,000
600
64
6
0
246,282
5
L
Medusa
5,242
524
64
6
0
166,261
3
W
Apollo
6,009
601
79
8
0
178,839
3
W
Morgan Le Fay
5,687
569
66
7
0
181,615
4
L
Mercury
4,923
492
59
6
0
216,796
4
W
Cthulhu
5,379
538
27
3
0
202,041
1
L
King Arthur
4,708
471
35
4
0
181,080
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role