Player Matchup

Cupid
Cupid
Diamond V
BarracudaBR
Cupid
Diamond V
Level 157
God Stats
5W - 6L
1,548 SR
Queue Stats
40W - 33L
2,062 MMR
Party 2
Yu Huang
Yu Huang
Diamond V
Conceptioon
Yu Huang
Diamond V
Level 146
God Stats
6W - 3L
1,375 SR
Queue Stats
45W - 28L
2,420 MMR
Solo
Khepri
Khepri
Masters
MagiCano4515
Khepri
Masters
Level 146
God Stats
22W - 7L
1,721 SR
Queue Stats
432W - 423L
2,201 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 150
1,548 SR
2,228 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 146
1,755 SR
1,955 MMR
Shiva
Shiva
Diamond IV
Amfeetomin
Shiva
Diamond IV
Level 149
God Stats
13W - 8L
1,850 SR
Queue Stats
325W - 237L
2,060 MMR
Party 1
Baron Samedi
Baron Samedi
Diamond III
Flanqer
Baron Samedi
Diamond III
Level 159
God Stats
7W - 7L
1,712 SR
Queue Stats
752W - 883L
2,108 MMR
Party 1
Mulan
Mulan
Platinum III
ValentianBK
Mulan
Platinum III
Level 129
God Stats
68W - 43L
1,703 SR
Queue Stats
291W - 254L
1,698 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 4
11,713
651
19,638
10,041
7,903
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
Conceptioon
Yu Huang
18
4 / 0 / 3
12,010
667
30,511
11,419
7,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Khepri
16
0 / 0 / 7
11,931
663
5,944
22,889
34,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
AtlasAh Muzen CabAresAchilles

VS

Bans
ThothHou YiChironUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
16
0 / 1 / 0
10,107
562
14,561
25,508
30,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Baron Samedi
Flanqer
Baron Samedi
15
0 / 4 / 0
10,221
568
11,106
19,876
10,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

15
0 / 2 / 0
10,830
602
11,191
19,777
23,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
7
Kills
0
0
Deaths
7
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Shiva
0
1
0
0
W
3
0
4
5
W
Yu Huang
Conceptioon
Yu Huang
4
0
3
5.5
L
Baron Samedi
Flanqer
Baron Samedi
0
4
0
0
W
Khepri
0
0
7
3.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,093
Damage
36,858
44,349
Taken
65,161
49,545
Mitigated
64,094
11,049
Healing
20,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
14,561
2,723
751
8,397
25,508
30,353
0
11,714
13,794
0
40,510
W
19,638
8,732
1,394
2,814
10,041
7,903
1,481
1,311
8,374
0
62,830
W
Yu Huang
Conceptioon
Yu Huang
30,511
2,695
0
460
11,419
7,227
977
2,741
8,414
75,760
0
L
Baron Samedi
Flanqer
Baron Samedi
11,106
1,243
2,137
4,645
19,876
10,213
0
12,477
7,399
61,251
0
W
Khepri
5,944
496
0
6,381
22,889
34,415
126
7,289
15,210
21,445
0
L
11,191
893
0
4,214
19,777
23,528
0
12,671
7,106
0
30,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,654
Gold Earned
31,158
229
Minions Killed
204
8
Camps Cleared
8
1,052,583
Distance Traveled
996,372
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,107
562
45
3
1
383,510
5
W
Cupid
11,713
651
93
5
3
337,225
3
W
Yu Huang
12,010
667
110
6
4
353,199
2
L
Baron Samedi
10,221
568
106
6
4
288,617
7
W
Khepri
11,931
663
26
1
1
362,159
4
L
Mulan
10,830
602
53
3
3
324,245
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role