Player Matchup

Scylla
Scylla
DakFruuk
Scylla
Level 79
God Stats
2W - 3L
1,500 SR
Queue Stats
18W - 19L
1,423 Elo+
Party 1
Loki
Loki
PicNicOP
Loki
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 37L
1,369 Elo+
Party 1
King Arthur
King Arthur
Tony Jamz
King Arthur
Level 126
God Stats
0W - 1L
1,275 SR
Queue Stats
10W - 22L
1,350 Elo+
Solo
Team Averages
Level 118
1,425 SR
1,380 Elo+

VS

Team Averages
Level 88
1,541 SR
1,481 Elo+
Ganesha
Ganesha
F1re L Ourson
Ganesha
Level 89
God Stats
7W - 7L
1,743 SR
Queue Stats
155W - 147L
1,462 Elo+
Party 2
Sylvanus
Sylvanus
F1reFir
Sylvanus
Level 109
God Stats
14W - 7L
1,381 SR
Queue Stats
110W - 96L
1,522 Elo+
Party 2
Xbalanque
Xbalanque
Fire mimou
Xbalanque
Level 65
God Stats
7W - 1L
1,500 SR
Queue Stats
161W - 134L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DakFruuk
Scylla
11
0 / 6 / 2
7,900
564
9,266
11,729
3,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
13
3 / 7 / 0
9,419
673
6,369
14,752
5,997
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Tony Jamz
King Arthur
14
0 / 0 / 2
8,143
582
8,465
14,140
7,299
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
14
0 / 1 / 12
9,087
649
9,298
12,843
11,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
F1reFir
Sylvanus
16
6 / 1 / 7
10,495
750
8,159
13,940
10,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Xbalanque
Fire mimou
Xbalanque
16
7 / 1 / 6
10,616
758
16,148
11,827
5,335
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
13
13
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Scylla
DakFruuk
Scylla
0
6
2
0.17
W
Ganesha
0
1
12
6
W
Sylvanus
F1reFir
Sylvanus
6
1
7
9.5
W
Xbalanque
Fire mimou
Xbalanque
7
1
6
10
L
Loki
3
7
0
0.43
L
King Arthur
Tony Jamz
King Arthur
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,100
Damage
33,605
40,621
Taken
38,610
16,864
Mitigated
27,482
500
Healing
15,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
DakFruuk
Scylla
9,266
296
0
0
11,729
3,568
0
6,480
5,249
18,722
0
W
Ganesha
9,298
468
292
2,186
12,843
11,200
398
3,050
9,793
37,066
0
W
Sylvanus
F1reFir
Sylvanus
8,159
2,295
5,784
5,863
13,940
10,947
543
3,579
10,361
24,143
3,844
W
Xbalanque
Fire mimou
Xbalanque
16,148
6,107
0
1,642
11,827
5,335
2,272
3,018
8,809
0
55,137
L
Loki
6,369
1,376
0
500
14,752
5,997
0
5,234
9,518
0
19,932
L
King Arthur
Tony Jamz
King Arthur
8,465
550
0
0
14,140
7,299
0
5,140
9,000
0
36,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,462
Gold Earned
30,198
122
Minions Killed
179
1
Camps Cleared
10
733,849
Distance Traveled
797,404
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,900
564
29
2
1
230,368
3
W
Ganesha
9,087
649
7
1
0
287,034
5
W
Sylvanus
10,495
750
59
4
4
249,757
3
W
Xbalanque
10,616
758
113
8
6
260,613
1
L
Loki
9,419
673
32
2
0
229,366
2
L
King Arthur
8,143
582
61
4
0
274,115
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role