Player Matchup

Ymir
Ymir
Cageymuffin412
Ymir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 120L
1,558 Elo+
Party 1
Artio
Artio
Coovosi
Artio
Level 86
God Stats
1W - 2L
1,518 SR
Queue Stats
129W - 99L
1,542 Elo+
Party 1
Cerberus
Cerberus
Dawn Tomioka
Cerberus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 4L
1,757 Elo+
Party 1
Jormungandr
Jormungandr
Veigatta
Jormungandr
Level 103
God Stats
2W - 3L
1,628 SR
Queue Stats
122W - 113L
1,567 Elo+
Party 1
Bellona
Bellona
iTumblez
Bellona
Level 109
God Stats
2W - 5L
1,316 SR
Queue Stats
169W - 141L
1,565 Elo+
Party 1
Team Averages
Level 78
1,492 SR
1,598 Elo+

VS

Team Averages
Level 104
1,647 SR
1,594 Elo+
Merlin
Merlin
 
Merlin
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Cxnahh
Ah Muzen Cab
Level 144
God Stats
5W - 3L
1,532 SR
Queue Stats
509W - 399L
1,634 Elo+
Party 2
Mercury
Mercury
Nachtara-_-
Mercury
Level 123
God Stats
12W - 8L
1,661 SR
Queue Stats
243W - 239L
1,552 Elo+
Party 2
Cabrakan
Cabrakan
SirFlenderThe3rd
Cabrakan
Level 160
God Stats
8W - 4L
1,728 SR
Queue Stats
423W - 303L
1,611 Elo+
Party 2
Sylvanus
Sylvanus
qPetrichor
Sylvanus
Level 49
God Stats
17W - 10L
1,816 SR
Queue Stats
135W - 116L
1,676 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
7,790
458
4,306
17,683
8,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artio
Coovosi
Artio
11
0 / 6 / 0
6,836
402
5,581
17,854
13,103
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
Dawn Tomioka
Cerberus
9
1 / 6 / 1
6,052
356
4,503
20,071
11,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
Veigatta
Jormungandr
10
1 / 6 / 3
6,707
395
12,155
16,470
9,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
iTumblez
Bellona
10
1 / 5 / 4
6,752
397
7,932
15,879
12,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
6 / 0 / 6
9,621
566
11,804
8,325
3,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
Cxnahh
Ah Muzen Cab
14
7 / 3 / 9
9,227
543
18,177
19,049
7,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Nachtara-_-
Mercury
13
4 / 2 / 14
8,347
491
11,704
11,852
5,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 1 / 11
9,135
537
11,946
13,427
8,993
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
qPetrichor
Sylvanus
16
6 / 0 / 6
9,778
575
16,371
9,350
6,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
72
5
Kills
26
26
Deaths
6
9
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
0
6
9
L
2
3
1
0.83
L
Artio
Coovosi
Artio
0
6
0
0
W
Ah Muzen Cab
Cxnahh
Ah Muzen Cab
7
3
9
3.83
L
Cerberus
Dawn Tomioka
Cerberus
1
6
1
0.25
W
Mercury
Nachtara-_-
Mercury
4
2
14
5.5
W
3
1
11
8.5
L
Jormungandr
Veigatta
Jormungandr
1
6
3
0.42
L
Bellona
iTumblez
Bellona
1
5
4
0.6
W
Sylvanus
qPetrichor
Sylvanus
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,477
Damage
70,002
87,957
Taken
62,003
55,142
Mitigated
31,537
20,404
Healing
25,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
11,804
987
0
659
8,325
3,748
2,096
3,299
5,003
78,852
0
L
4,306
722
0
5,392
17,683
8,145
0
5,007
12,676
57,285
0
L
Artio
Coovosi
Artio
5,581
1,067
738
4,738
17,854
13,103
0
11,245
6,609
39,569
0
W
Ah Muzen Cab
Cxnahh
Ah Muzen Cab
18,177
8,702
0
8,250
19,049
7,164
659
7,839
11,059
0
82,128
L
Cerberus
Dawn Tomioka
Cerberus
4,503
206
0
5,557
20,071
11,551
202
9,829
10,242
18,001
0
W
Mercury
Nachtara-_-
Mercury
11,704
6,662
0
674
11,852
5,023
150
4,895
6,812
0
52,883
W
11,946
2,596
0
6,084
13,427
8,993
0
5,269
8,045
67,022
0
L
Jormungandr
Veigatta
Jormungandr
12,155
4,526
92
1,300
16,470
9,941
0
5,287
11,183
42,117
0
L
Bellona
iTumblez
Bellona
7,932
2,637
0
2,587
15,879
12,402
0
7,495
8,384
0
39,788
W
Sylvanus
qPetrichor
Sylvanus
16,371
4,511
2,712
6,950
9,350
6,609
73
4,811
4,539
59,826
13,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,137
Gold Earned
46,108
363
Minions Killed
525
0
Camps Cleared
0
1,449,216
Distance Traveled
1,588,563
5
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,621
566
140
8
0
305,114
3
L
Ymir
7,790
458
122
7
0
303,568
0
L
Artio
6,836
402
67
4
0
274,035
2
W
Ah Muzen Cab
9,227
543
92
5
0
293,625
8
L
Cerberus
6,052
356
37
2
0
272,014
0
W
Mercury
8,347
491
74
4
0
401,482
1
W
Cabrakan
9,135
537
104
6
0
311,514
4
L
Jormungandr
6,707
395
70
4
0
279,664
1
L
Bellona
6,752
397
67
4
0
319,935
2
W
Sylvanus
9,778
575
115
7
0
276,828
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role