Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
GIGALONE69
Cabrakan
Level 69
God Stats
4W - 3L
1,390 SR
Queue Stats
19W - 25L
1,422 Elo+
Party 1
Rama
Rama
coastwardeye485
Rama
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 107L
1,508 Elo+
Party 1
Team Averages
Level 107
1,463 SR
1,477 Elo+

VS

Team Averages
Level 96
1,587 SR
1,412 Elo+
Gilgamesh
Gilgamesh
Enstone1337
Gilgamesh
Level 136
God Stats
9W - 6L
1,727 SR
Queue Stats
409W - 453L
1,479 Elo+
Party 2
Lancelot
Lancelot
FangariItatsuki
Lancelot
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,394 Elo+
Solo
Olorun
Olorun
TTVxImSoloP
Olorun
Level 100
God Stats
17W - 12L
1,532 SR
Queue Stats
143W - 174L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
2 / 0 / 3
7,321
732
6,269
6,860
3,221
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
GIGALONE69
Cabrakan
11
0 / 1 / 5
6,914
691
7,078
13,510
9,331
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
5 / 0 / 2
8,134
813
11,317
7,923
3,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Enstone1337
Gilgamesh
10
0 / 2 / 1
6,649
665
9,083
13,264
9,374
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
10
0 / 0 / 1
6,444
644
8,051
9,368
4,236
Olorun
11
1 / 5 / 0
6,933
693
5,215
10,292
5,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
7
Kills
1
1
Deaths
7
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
0
3
3.5
L
Gilgamesh
Enstone1337
Gilgamesh
0
2
1
0.25
L
Lancelot
0
0
1
0.5
W
Cabrakan
GIGALONE69
Cabrakan
0
1
5
2.5
L
Olorun
1
5
0
0.2
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,664
Damage
22,349
28,293
Taken
32,924
16,241
Mitigated
18,914
11,029
Healing
4,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,269
634
2,229
3,422
6,860
3,221
384
1,644
5,216
23,075
0
L
Gilgamesh
Enstone1337
Gilgamesh
9,083
2,000
472
593
13,264
9,374
0
5,259
8,005
0
17,596
L
Lancelot
8,051
448
0
511
9,368
4,236
0
3,414
5,954
0
24,237
W
Cabrakan
GIGALONE69
Cabrakan
7,078
811
0
3,781
13,510
9,331
270
2,395
11,115
18,287
0
L
Olorun
5,215
2,103
504
1,975
10,292
5,304
0
5,144
5,148
24,849
3,818
W
11,317
8,572
0
1,597
7,923
3,689
854
868
7,055
0
26,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,369
Gold Earned
20,026
112
Minions Killed
116
4
Camps Cleared
6
544,559
Distance Traveled
630,536
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,321
732
38
4
1
186,267
2
L
Gilgamesh
6,649
665
21
2
1
220,727
4
L
Lancelot
6,444
644
34
3
1
235,877
0
W
Cabrakan
6,914
691
30
3
2
176,501
1
L
Olorun
6,933
693
61
6
4
173,932
2
W
Rama
8,134
813
44
4
1
181,791
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role