Player Matchup

Kukulkan
Kukulkan
ER2535
Kukulkan
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 53L
1,508 Elo+
Party 1
Geb
Geb
FerAsteria
Geb
Level 145
God Stats
1W - 3L
1,438 SR
Queue Stats
139W - 123L
1,538 Elo+
Party 1
Da Ji
Da Ji
MuteMedic
Da Ji
Level 115
God Stats
0W - 1L
1,302 SR
Queue Stats
113W - 92L
1,538 Elo+
Party 1
Chang'e
Chang'e
PRONike
Chang'e
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
61W - 58L
1,502 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Твердый
Morgan Le Fay
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 61L
1,520 Elo+
Party 3
Team Averages
Level 116
1,448 SR
1,521 Elo+

VS

Team Averages
Level 106
1,514 SR
1,515 Elo+
Discordia
Discordia
Adorration
Discordia
Level 119
God Stats
5W - 3L
1,528 SR
Queue Stats
89W - 83L
1,509 Elo+
Party 4
Sylvanus
Sylvanus
ArkFureox
Sylvanus
Level 126
God Stats
2W - 0L
1,675 SR
Queue Stats
58W - 48L
1,562 Elo+
Party 4
Eset
Eset
Henrynorka
Eset
Level 123
God Stats
10W - 10L
1,613 SR
Queue Stats
721W - 709L
1,586 Elo+
Party 2
Nemesis
Nemesis
Jashper
Nemesis
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
219W - 193L
1,492 Elo+
Party 2
Fafnir
Fafnir
Mamban
Fafnir
Level 40
God Stats
1W - 1L
1,253 SR
Queue Stats
25W - 24L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ER2535
Kukulkan
20
6 / 4 / 5
12,011
667
23,517
18,303
9,667
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
1 / 4 / 13
11,570
643
15,902
25,992
35,600
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Da Ji
MuteMedic
Da Ji
17
6 / 9 / 6
11,162
620
20,458
22,112
10,753
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chang'e
PRONike
Chang'e
16
0 / 4 / 11
9,606
534
8,947
21,917
11,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
Твердый
Morgan Le Fay
19
3 / 3 / 7
10,915
606
29,614
16,423
8,812
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Adorration
Discordia
18
3 / 4 / 17
11,647
647
25,991
16,250
9,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
ArkFureox
Sylvanus
20
2 / 2 / 18
12,909
717
13,217
32,140
49,376
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
5 / 6 / 10
12,647
703
17,512
21,184
14,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Jashper
Nemesis
20
12 / 3 / 10
13,871
771
29,286
26,070
29,807
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
Mamban
Fafnir
20
1 / 2 / 20
13,066
726
11,045
34,924
59,067
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
98
16
Kills
23
24
Deaths
17
42
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Discordia
Adorration
Discordia
3
4
17
2.88
W
Sylvanus
ArkFureox
Sylvanus
2
2
18
5.5
L
Kukulkan
ER2535
Kukulkan
6
4
5
2.13
L
1
4
13
1.88
W
5
6
10
1.67
W
Nemesis
Jashper
Nemesis
12
3
10
5.67
W
Fafnir
Mamban
Fafnir
1
2
20
5.5
L
Da Ji
MuteMedic
Da Ji
6
9
6
1
L
Chang'e
PRONike
Chang'e
0
4
11
1.38
L
Morgan Le Fay
Твердый
Morgan Le Fay
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,438
Damage
97,051
104,747
Taken
130,568
76,530
Mitigated
162,903
49,320
Healing
61,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Adorration
Discordia
25,991
1,535
1,194
1,373
16,250
9,929
2,112
9,299
6,951
47,996
0
W
Sylvanus
ArkFureox
Sylvanus
13,217
1,665
18,676
13,805
32,140
49,376
654
18,695
13,445
22,159
0
L
Kukulkan
ER2535
Kukulkan
23,517
2,476
1,601
2,156
18,303
9,667
0
13,717
4,586
55,870
0
L
15,902
508
2,357
6,897
25,992
35,600
0
14,153
11,839
28,377
0
W
17,512
1,189
5,387
3,501
21,184
14,724
1,660
13,319
7,865
52,894
0
W
Nemesis
Jashper
Nemesis
29,286
5,500
3,856
3,910
26,070
29,807
2,883
13,993
11,908
0
54,823
W
Fafnir
Mamban
Fafnir
11,045
4,858
2,311
7,581
34,924
59,067
928
22,674
12,250
18,652
0
L
Da Ji
MuteMedic
Da Ji
20,458
3,218
2,150
3,877
22,112
10,753
0
12,524
9,588
0
27,273
L
Chang'e
PRONike
Chang'e
8,947
1,393
16,811
9,470
21,917
11,698
195
16,385
5,532
22,796
0
L
Morgan Le Fay
Твердый
Morgan Le Fay
29,614
4,195
1,923
2,078
16,423
8,812
236
10,986
5,437
40,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,264
Gold Earned
64,140
179
Minions Killed
180
0
Camps Cleared
0
1,503,251
Distance Traveled
1,664,613
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,647
647
36
2
0
316,172
0
W
Sylvanus
12,909
717
13
1
0
325,662
2
L
Kukulkan
12,011
667
90
5
0
276,010
0
L
Geb
11,570
643
16
1
0
318,209
0
W
Eset
12,647
703
82
5
0
306,997
0
W
Nemesis
13,871
771
44
2
0
383,091
3
W
Fafnir
13,066
726
5
0
0
332,691
1
L
Da Ji
11,162
620
12
1
0
242,217
0
L
Chang'e
9,606
534
33
2
0
305,706
2
L
Morgan Le Fay
10,915
606
28
2
0
361,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role