Player Matchup

Ra
Ra
JuggerZerker
Ra
Level 160
God Stats
9W - 6L
1,559 SR
Queue Stats
761W - 738L
1,461 Elo+
Party 3
Xing Tian
Xing Tian
OMG ITS PHYLIS
Xing Tian
Level 78
God Stats
2W - 3L
1,500 SR
Queue Stats
40W - 33L
1,550 Elo+
Solo
Mercury
Mercury
Purewells
Mercury
Level 157
God Stats
16W - 6L
1,500 SR
Queue Stats
562W - 432L
1,627 Elo+
Party 1
Baron Samedi
Baron Samedi
velthric
Baron Samedi
Level 145
God Stats
4W - 3L
1,350 SR
Queue Stats
87W - 85L
1,485 Elo+
Party 3
Skadi
Skadi
z_verbalsmakz_z
Skadi
Level 43
God Stats
7W - 6L
1,609 SR
Queue Stats
308W - 260L
1,626 Elo+
Party 1
Team Averages
Level 117
1,504 SR
1,550 Elo+

VS

Team Averages
Level 60
1,489 SR
1,443 Elo+
Scylla
Scylla
Caqueretinho
Scylla
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,597 Elo+
Party 2
Hachiman
Hachiman
MonkeyD_Faye
Hachiman
Level 32
God Stats
3W - 3L
1,159 SR
Queue Stats
30W - 52L
1,411 Elo+
Party 2
Hercules
Hercules
Rs general3194
Hercules
Level 42
God Stats
1W - 1L
1,717 SR
Queue Stats
32W - 37L
1,432 Elo+
Solo
Osiris
Osiris
Zeus_M0rningstar
Osiris
Level 149
God Stats
4W - 5L
1,468 SR
Queue Stats
146W - 130L
1,384 Elo+
Solo
Bakasura
Bakasura
xzavin2
Bakasura
Level 45
God Stats
20W - 16L
1,602 SR
Queue Stats
415W - 414L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 4
11,171
508
10,120
8,501
5,150
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
OMG ITS PHYLIS
Xing Tian
16
5 / 1 / 6
10,347
470
11,891
20,565
22,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Purewells
Mercury
20
19 / 1 / 2
15,110
687
33,090
21,624
11,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
velthric
Baron Samedi
17
2 / 2 / 8
11,191
509
11,098
13,558
10,043
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 4 / 8
10,489
477
10,873
15,157
6,619
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
1 / 3 / 0
10,172
462
5,739
11,091
4,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
MonkeyD_Faye
Hachiman
14
3 / 5 / 2
9,401
427
13,621
21,106
8,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
13
0 / 4 / 3
8,575
390
5,175
25,750
23,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
1 / 6 / 1
10,216
464
9,929
19,339
16,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bakasura
xzavin2
Bakasura
14
4 / 10 / 1
9,556
434
8,329
22,405
10,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
28
Kills
9
9
Deaths
28
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
3
0
0.33
W
2
1
4
4
L
Hachiman
MonkeyD_Faye
Hachiman
3
5
2
0.8
W
Xing Tian
OMG ITS PHYLIS
Xing Tian
5
1
6
8
W
Mercury
Purewells
Mercury
19
1
2
20
L
Hercules
0
4
3
0.38
L
1
6
1
0.25
W
Baron Samedi
velthric
Baron Samedi
2
2
8
3
L
Bakasura
xzavin2
Bakasura
4
10
1
0.45
W
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,072
Damage
42,793
79,405
Taken
99,691
55,519
Mitigated
63,647
17,642
Healing
25,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
5,739
627
0
870
11,091
4,558
0
3,402
7,649
77,493
0
W
10,120
385
1,125
3,811
8,501
5,150
0
1,199
7,092
91,663
0
L
Hachiman
MonkeyD_Faye
Hachiman
13,621
7,808
0
8,134
21,106
8,971
1,182
6,794
13,822
0
66,902
W
Xing Tian
OMG ITS PHYLIS
Xing Tian
11,891
2,314
59
754
20,565
22,365
195
1,612
18,818
47,373
0
W
Mercury
Purewells
Mercury
33,090
24,646
0
5,379
21,624
11,342
478
1,589
19,460
0
210,304
L
Hercules
5,175
1,992
47
8,449
25,750
23,286
0
9,396
15,924
0
25,557
L
9,929
4,091
0
5,684
19,339
16,339
0
7,756
11,468
0
81,602
W
Baron Samedi
velthric
Baron Samedi
11,098
1,777
422
4,997
13,558
10,043
2,749
1,095
12,041
75,581
0
L
Bakasura
xzavin2
Bakasura
8,329
5,891
0
2,118
22,405
10,493
0
4,542
17,719
0
50,938
W
10,873
3,842
262
833
15,157
6,619
1,625
392
14,625
0
85,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,308
Gold Earned
47,920
702
Minions Killed
477
0
Camps Cleared
0
2,268,914
Distance Traveled
2,020,406
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,172
462
133
6
0
401,421
3
W
Ra
11,171
508
148
7
0
483,143
2
L
Hachiman
9,401
427
103
5
0
361,621
2
W
Xing Tian
10,347
470
69
3
0
465,181
8
W
Mercury
15,110
687
256
12
0
538,265
0
L
Hercules
8,575
390
39
2
0
444,646
3
L
Osiris
10,216
464
128
6
0
393,981
0
W
Baron Samedi
11,191
509
123
6
0
387,444
5
L
Bakasura
9,556
434
74
3
0
418,737
0
W
Skadi
10,489
477
106
5
0
394,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role