Player Matchup

Nox
Nox
DaRuiner
Nox
Level 122
God Stats
4W - 7L
1,585 SR
Queue Stats
488W - 623L
1,458 Elo+
Party 2
Izanami
Izanami
ItzBlizzy
Izanami
Level 49
God Stats
25W - 23L
1,488 SR
Queue Stats
124W - 213L
1,356 Elo+
Party 2
Hercules
Hercules
Prodestant
Hercules
Level 58
God Stats
13W - 22L
1,412 SR
Queue Stats
120W - 218L
1,307 Elo+
Party 2
Team Averages
Level 76
1,495 SR
1,374 Elo+

VS

Team Averages
Level 82
1,556 SR
1,634 Elo+
Tiamat
Tiamat
ChaoticFalcon7
Tiamat
Level 95
God Stats
31W - 26L
1,596 SR
Queue Stats
779W - 690L
1,594 Elo+
Solo
Guan Yu
Guan Yu
ImNuckinFutsBro
Guan Yu
Level 126
God Stats
2W - 0L
1,715 SR
Queue Stats
231W - 133L
1,668 Elo+
Party 1
Tsukuyomi
Tsukuyomi
trcpogger
Tsukuyomi
Level 25
God Stats
6W - 7L
1,357 SR
Queue Stats
53W - 17L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 1
9,984
666
10,105
11,399
4,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
ItzBlizzy
Izanami
14
0 / 5 / 3
8,889
593
6,186
11,902
4,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
Prodestant
Hercules
13
1 / 2 / 3
8,880
592
10,363
18,531
14,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 6
10,862
724
14,251
4,796
5,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 1 / 7
10,498
700
12,355
16,919
21,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
trcpogger
Tsukuyomi
15
3 / 3 / 7
10,191
679
12,271
13,036
7,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
4
Kills
10
10
Deaths
4
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
L
3
3
1
1.17
W
3
1
7
6.5
L
Izanami
ItzBlizzy
Izanami
0
5
3
0.3
L
Hercules
Prodestant
Hercules
1
2
3
1.25
W
Tsukuyomi
trcpogger
Tsukuyomi
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,654
Damage
38,877
41,832
Taken
34,751
23,002
Mitigated
34,148
4,408
Healing
10,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,251
805
189
2,132
4,796
5,143
758
1,674
3,041
66,192
0
L
10,105
799
148
1,333
11,399
4,530
0
2,889
8,093
47,737
0
W
12,355
1,343
2,164
4,592
16,919
21,426
449
4,687
11,755
0
22,907
L
Izanami
ItzBlizzy
Izanami
6,186
3,441
0
77
11,902
4,050
0
3,240
8,202
0
28,471
L
Hercules
Prodestant
Hercules
10,363
1,930
476
2,374
18,531
14,422
0
8,470
9,051
0
21,425
W
Tsukuyomi
trcpogger
Tsukuyomi
12,271
2,902
0
1,039
13,036
7,579
123
4,272
8,591
0
27,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,753
Gold Earned
31,551
181
Minions Killed
191
7
Camps Cleared
8
784,042
Distance Traveled
924,931
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,862
724
137
9
4
294,645
2
L
Nox
9,984
666
108
7
3
277,366
1
W
Guan Yu
10,498
700
31
2
3
328,720
3
L
Izanami
8,889
593
48
3
2
221,620
3
L
Hercules
8,880
592
25
2
2
285,056
1
W
Tsukuyomi
10,191
679
23
2
1
301,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role