Player Matchup

Lancelot
Lancelot
JustNova69
Lancelot
Level 41
God Stats
24W - 33L
1,367 SR
Queue Stats
105W - 162L
1,261 Elo+
Solo
Raijin
Raijin
KDeezy0323
Raijin
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 11L
1,345 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Trevinisboss
Morgan Le Fay
Level 64
God Stats
3W - 2L
1,441 SR
Queue Stats
15W - 17L
1,370 Elo+
Party 1
Team Averages
Level 58
1,436 SR
1,325 Elo+

VS

Team Averages
Level 55
1,428 SR
1,346 Elo+
Merlin
Merlin
ECZ-_YEAszUZZ-_
Merlin
Level 56
God Stats
2W - 3L
1,500 SR
Queue Stats
29W - 35L
1,420 Elo+
Solo
Achilles
Achilles
ORyu-jinO
Achilles
Level 41
God Stats
2W - 6L
1,213 SR
Queue Stats
29W - 44L
1,297 Elo+
Party 2
Ullr
Ullr
nimnsty324
Ullr
Level 68
God Stats
0W - 3L
1,573 SR
Queue Stats
95W - 132L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
JustNova69
Lancelot
20
8 / 3 / 7
14,142
707
16,669
12,562
5,736
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
KDeezy0323
Raijin
20
8 / 3 / 7
14,873
744
19,831
13,635
5,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Morgan Le Fay
Trevinisboss
Morgan Le Fay
17
1 / 4 / 7
12,232
612
15,541
11,900
5,309
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 4
12,517
626
12,049
15,543
6,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Achilles
ORyu-jinO
Achilles
18
8 / 5 / 2
13,539
677
14,983
23,116
28,475
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 6 / 6
10,827
541
3,918
19,050
7,834
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
17
Kills
10
10
Deaths
17
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
W
Lancelot
JustNova69
Lancelot
8
3
7
3.83
W
Raijin
KDeezy0323
Raijin
8
3
7
3.83
L
Achilles
ORyu-jinO
Achilles
8
5
2
1.8
W
Morgan Le Fay
Trevinisboss
Morgan Le Fay
1
4
7
1.13
L
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,041
Damage
30,950
38,097
Taken
57,709
16,855
Mitigated
42,800
2,739
Healing
6,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,049
159
283
1,534
15,543
6,491
0
8,936
6,607
50,052
0
W
Lancelot
JustNova69
Lancelot
16,669
2,618
0
368
12,562
5,736
0
6,071
5,986
0
73,976
W
Raijin
KDeezy0323
Raijin
19,831
1,161
0
1,407
13,635
5,810
815
3,669
9,635
55,784
0
L
Achilles
ORyu-jinO
Achilles
14,983
4,524
99
2,225
23,116
28,475
0
16,711
6,405
0
31,695
W
Morgan Le Fay
Trevinisboss
Morgan Le Fay
15,541
1,466
0
964
11,900
5,309
296
2,321
9,325
45,645
0
L
3,918
2,876
0
2,635
19,050
7,834
0
9,725
9,325
0
18,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,247
Gold Earned
36,883
239
Minions Killed
177
14
Camps Cleared
3
1,037,201
Distance Traveled
859,219
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,517
626
104
5
1
302,111
8
W
Lancelot
14,142
707
103
5
12
415,992
8
W
Raijin
14,873
744
84
4
1
297,214
0
L
Achilles
13,539
677
37
2
1
297,549
5
W
Morgan Le Fay
12,232
612
52
3
1
323,995
0
L
Ullr
10,827
541
36
2
1
259,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role