Player Matchup

Horus
Horus
Bisdo
Horus
Level 28
God Stats
2W - 0L
1,940 SR
Queue Stats
119W - 19L
1,856 Elo+
Party 2
Athena
Athena
NoThumbsNate
Athena
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 20L
1,627 Elo+
Party 2
Mulan
Mulan
Subtle Sabotage
Mulan
Level 158
God Stats
4W - 6L
1,484 SR
Queue Stats
404W - 390L
1,552 Elo+
Party 2
Skadi
Skadi
puppygxddess
Skadi
Level 125
God Stats
1W - 1L
1,446 SR
Queue Stats
61W - 29L
1,616 Elo+
Party 2
Hades
Hades
xXReaperzXx530
Hades
Level 158
God Stats
9W - 1L
1,850 SR
Queue Stats
360W - 153L
1,734 Elo+
Party 2
Team Averages
Level 115
1,644 SR
1,677 Elo+

VS

Team Averages
Level 40
1,567 SR
1,636 Elo+
Cliodhna
Cliodhna
Cheeeesus
Cliodhna
Level 29
God Stats
2W - 2L
1,714 SR
Queue Stats
53W - 9L
1,809 Elo+
Party 1
Sylvanus
Sylvanus
Jawnkieff420
Sylvanus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,525 Elo+
Solo
Neith
Neith
McSwanskii
Neith
Level 25
God Stats
1W - 1L
1,623 SR
Queue Stats
10W - 11L
1,656 Elo+
Solo
Chernobog
Chernobog
aParkedCar87
Chernobog
Level 105
God Stats
3W - 2L
1,500 SR
Queue Stats
284W - 109L
1,661 Elo+
Party 1
Artio
Artio
fbgDestinn
Artio
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 126L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bisdo
Horus
18
3 / 3 / 21
11,719
651
10,550
26,518
27,761
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
17
1 / 4 / 19
11,995
666
13,936
33,684
42,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
3 / 4 / 23
12,114
673
22,359
26,055
41,775
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
13 / 1 / 14
15,089
838
27,652
16,245
8,949
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

20
11 / 2 / 18
13,824
768
32,770
26,143
22,487
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Cheeeesus
Cliodhna
19
2 / 5 / 6
11,459
637
25,304
24,014
15,224
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Jawnkieff420
Sylvanus
20
6 / 7 / 5
12,282
682
12,507
29,113
42,756
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
16
0 / 6 / 6
10,500
583
26,594
17,849
11,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chernobog
aParkedCar87
Chernobog
18
3 / 7 / 7
11,863
659
18,822
22,469
11,821
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artio
18
1 / 6 / 5
10,709
595
11,557
28,779
41,074
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
41
31
Kills
12
14
Deaths
31
95
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Horus
Bisdo
Horus
3
3
21
4.5
L
Cliodhna
Cheeeesus
Cliodhna
2
5
6
1
L
Sylvanus
Jawnkieff420
Sylvanus
6
7
5
1.21
L
Neith
0
6
6
0.5
W
Athena
1
4
19
2.63
W
3
4
23
3.63
L
Chernobog
aParkedCar87
Chernobog
3
7
7
0.93
L
Artio
1
6
5
0.58
W
13
1
14
20
W
11
2
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,267
Damage
94,784
128,645
Taken
122,224
143,164
Mitigated
121,940
64,833
Healing
45,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Bisdo
Horus
10,550
4,860
18,076
10,639
26,518
27,761
254
3,812
22,706
0
14,665
L
Cliodhna
Cheeeesus
Cliodhna
25,304
1,605
1,298
6,941
24,014
15,224
0
6,936
17,078
0
57,098
L
Sylvanus
Jawnkieff420
Sylvanus
12,507
2,964
8,987
7,397
29,113
42,756
467
12,358
16,755
20,236
0
L
Neith
26,594
7,544
2,078
2,149
17,849
11,065
1,769
6,605
11,244
0
47,087
W
Athena
13,936
1,504
1,362
4,069
33,684
42,192
659
7,402
26,282
23,898
0
W
22,359
2,018
3,416
4,742
26,055
41,775
1,065
4,794
21,261
0
35,672
L
Chernobog
aParkedCar87
Chernobog
18,822
10,397
718
2,895
22,469
11,821
2,702
10,196
12,273
0
35,011
L
Artio
11,557
1,155
5,765
6,892
28,779
41,074
0
10,611
18,168
18,520
0
W
27,652
12,455
1,656
5,199
16,245
8,949
4,829
2,814
13,431
0
62,768
W
32,770
3,818
4,990
10,684
26,143
22,487
1,878
5,242
20,173
66,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,741
Gold Earned
56,813
197
Minions Killed
179
0
Camps Cleared
0
1,568,920
Distance Traveled
1,484,061
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,719
651
5
0
0
314,857
4
L
Cliodhna
11,459
637
70
4
0
345,225
1
L
Sylvanus
12,282
682
17
1
0
272,654
2
L
Neith
10,500
583
47
3
0
292,333
0
W
Athena
11,995
666
15
1
0
297,386
0
W
Mulan
12,114
673
32
2
0
306,241
2
L
Chernobog
11,863
659
35
2
0
271,803
3
L
Artio
10,709
595
10
1
0
302,046
0
W
Skadi
15,089
838
64
4
0
352,348
1
W
Hades
13,824
768
81
5
0
298,088
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role