Player Matchup

Sol
Sol
Silver II
PiedmontBark437
Sol
Silver II
Level 120
God Stats
0W - 2L
1,581 SR
Queue Stats
21W - 20L
1,310 MMR
Party 1
Artemis
Artemis
Silver I
RainbowMoss2653
Artemis
Silver I
Level 59
God Stats
6W - 5L
1,813 SR
Queue Stats
21W - 20L
1,344 MMR
Party 1
Gilgamesh
Gilgamesh
Silver I
pecaomenggg
Gilgamesh
Silver I
Level 97
God Stats
1W - 1L
1,721 SR
Queue Stats
21W - 20L
1,344 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 92
1,705 SR
1,333 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 89
1,532 SR
1,233 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold V
Elcounter31
Ah Muzen Cab
Gold V
Level 121
God Stats
5W - 7L
1,557 SR
Queue Stats
40W - 42L
1,207 MMR
Solo
Freya
Freya
Gold III
HarbingerDC
Freya
Gold III
Level 78
God Stats
70W - 73L
1,532 SR
Queue Stats
241W - 267L
1,620 MMR
Party 2
Baron Samedi
Baron Samedi
Silver IV
SplashyyQ
Baron Samedi
Silver IV
Level 69
God Stats
16W - 11L
1,506 SR
Queue Stats
75W - 82L
872 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 8
14,445
722
27,401
22,921
10,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 7 / 13
12,842
642
14,584
20,029
8,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
pecaomenggg
Gilgamesh
18
7 / 6 / 7
13,258
663
16,804
26,229
29,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
KuzenboBacchusSylvanusBastetXing Tian

VS

Bans
ZeusKumbhakarnaPersephoneGaneshaKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Elcounter31
Ah Muzen Cab
19
4 / 5 / 6
14,124
706
20,885
23,354
11,997
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 7 / 8
13,857
693
15,862
24,983
13,413
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
SplashyyQ
Baron Samedi
20
10 / 5 / 5
14,804
740
14,488
21,209
27,783
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
36
17
Kills
17
17
Deaths
17
28
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Elcounter31
Ah Muzen Cab
4
5
6
1.4
W
3
7
8
1
L
8
4
8
3
L
2
7
13
1.21
W
Baron Samedi
SplashyyQ
Baron Samedi
10
5
5
2.5
L
Gilgamesh
pecaomenggg
Gilgamesh
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,789
Damage
51,235
69,179
Taken
69,546
49,240
Mitigated
53,193
15,756
Healing
17,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Elcounter31
Ah Muzen Cab
20,885
9,502
0
3,690
23,354
11,997
2,273
8,183
15,171
0
81,743
W
15,862
4,332
346
6,323
24,983
13,413
456
10,170
14,813
38,106
0
L
27,401
9,880
0
9,538
22,921
10,627
333
9,636
13,285
82,462
6,260
L
14,584
7,028
0
3,295
20,029
8,723
217
10,064
9,965
0
47,271
W
Baron Samedi
SplashyyQ
Baron Samedi
14,488
132
2,211
4,947
21,209
27,783
390
7,225
13,984
33,195
0
L
Gilgamesh
pecaomenggg
Gilgamesh
16,804
4,462
400
2,523
26,229
29,890
0
11,215
15,014
0
44,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,545
Gold Earned
42,785
252
Minions Killed
198
11
Camps Cleared
7
1,003,466
Distance Traveled
1,022,672
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,124
706
99
5
4
357,638
0
W
Freya
13,857
693
57
3
2
333,923
0
L
Sol
14,445
722
129
6
3
340,972
3
L
Artemis
12,842
642
65
3
5
320,273
0
W
Baron Samedi
14,804
740
42
2
1
331,111
1
L
Gilgamesh
13,258
663
58
3
3
342,221
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role