Player Matchup

Athena
Athena
DottierGolf2
Athena
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,458 Elo+
Solo
Scylla
Scylla
platina-angular
Scylla
Level 89
God Stats
28W - 38L
1,442 SR
Queue Stats
710W - 791L
1,585 Elo+
Solo
Lancelot
Lancelot
vPaints
Lancelot
Level 113
God Stats
9W - 6L
1,588 SR
Queue Stats
559W - 602L
1,665 Elo+
Solo
Team Averages
Level 104
1,510 SR
1,569 Elo+

VS

Team Averages
Level 113
1,730 SR
1,457 Elo+
Izanami
Izanami
Balanque8861
Izanami
Level 127
God Stats
2W - 2L
1,678 SR
Queue Stats
23W - 25L
1,395 Elo+
Party 1
Amaterasu
Amaterasu
Silanis vale
Amaterasu
Level 86
God Stats
2W - 1L
1,842 SR
Queue Stats
14W - 14L
1,429 Elo+
Party 1
Ra
Ra
Zero8865201
Ra
Level 127
God Stats
2W - 1L
1,670 SR
Queue Stats
126W - 77L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
0 / 0 / 10
11,592
682
10,433
23,605
29,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
4 / 2 / 6
11,847
697
14,713
8,969
3,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
vPaints
Lancelot
16
8 / 4 / 2
12,122
713
20,916
16,727
9,088
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Balanque8861
Izanami
17
3 / 2 / 3
11,449
673
17,857
16,761
5,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Silanis vale
Amaterasu
15
0 / 4 / 4
9,881
581
6,422
18,965
17,004
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 6 / 1
10,785
634
13,144
15,037
5,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
12
Kills
6
6
Deaths
12
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
Balanque8861
Izanami
3
2
3
2.25
W
Athena
0
0
10
5
L
Amaterasu
Silanis vale
Amaterasu
0
4
4
0.5
L
3
6
1
0.58
W
4
2
6
3.5
W
Lancelot
vPaints
Lancelot
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,062
Damage
37,423
49,301
Taken
50,763
42,844
Mitigated
28,631
7,883
Healing
9,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Balanque8861
Izanami
17,857
12,196
0
1,447
16,761
5,888
0
8,731
8,030
0
58,989
W
Athena
10,433
2,476
0
6,020
23,605
29,775
13
6,225
17,380
25,376
0
L
Amaterasu
Silanis vale
Amaterasu
6,422
2,086
226
2,322
18,965
17,004
0
9,806
9,159
0
14,357
L
13,144
737
1,980
3,256
15,037
5,739
0
6,966
8,071
53,254
0
W
14,713
1,616
87
1,310
8,969
3,981
683
2,270
6,699
58,252
0
W
Lancelot
vPaints
Lancelot
20,916
2,214
0
466
16,727
9,088
681
5,143
11,584
0
38,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,561
Gold Earned
32,115
165
Minions Killed
205
5
Camps Cleared
10
964,885
Distance Traveled
948,604
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,449
673
91
5
5
324,504
1
W
Athena
11,592
682
9
1
0
332,932
1
L
Amaterasu
9,881
581
12
1
1
313,138
9
L
Ra
10,785
634
102
6
4
310,962
1
W
Scylla
11,847
697
116
7
3
290,625
2
W
Lancelot
12,122
713
40
2
2
341,328
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role