Player Matchup

Charybdis
Charybdis
GuardianSalt
Charybdis
Level 138
God Stats
10W - 5L
1,700 SR
Queue Stats
206W - 154L
1,631 Elo+
Party 2
Sylvanus
Sylvanus
MarronExpress
Sylvanus
Level 68
God Stats
7W - 6L
1,464 SR
Queue Stats
57W - 45L
1,541 Elo+
Party 2
Jing Wei
Jing Wei
MlLKYM00
Jing Wei
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 82L
1,616 Elo+
Party 2
Lancelot
Lancelot
U1xp
Lancelot
Level 46
God Stats
32W - 15L
1,682 SR
Queue Stats
130W - 71L
1,641 Elo+
Party 2
Mulan
Mulan
wulsco
Mulan
Level 144
God Stats
5W - 2L
1,657 SR
Queue Stats
152W - 95L
1,595 Elo+
Party 2
Team Averages
Level 98
1,601 SR
1,605 Elo+

VS

Team Averages
Level 62
1,405 SR
1,448 Elo+
Heimdallr
Heimdallr
Datson12
Heimdallr
Level 63
God Stats
2W - 3L
1,267 SR
Queue Stats
122W - 132L
1,461 Elo+
Party 1
Poseidon
Poseidon
IIDanoneII
Poseidon
Level 49
God Stats
8W - 7L
1,296 SR
Queue Stats
89W - 98L
1,447 Elo+
Party 1
Ullr
Ullr
Rage7Monkey
Ullr
Level 126
God Stats
20W - 17L
1,663 SR
Queue Stats
175W - 173L
1,426 Elo+
Solo
Arachne
Arachne
pemosaurus
Arachne
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Shiva
Shiva
ronniemc_11
Shiva
Level 39
God Stats
2W - 3L
1,301 SR
Queue Stats
130W - 171L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GuardianSalt
Charybdis
16
4 / 0 / 2
9,867
658
6,423
9,986
3,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
MarronExpress
Sylvanus
12
1 / 1 / 4
7,477
498
2,132
8,983
6,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jing Wei
MlLKYM00
Jing Wei
14
2 / 0 / 3
8,838
589
6,396
10,557
4,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
U1xp
Lancelot
12
4 / 3 / 0
8,165
544
4,639
9,835
4,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
wulsco
Mulan
15
3 / 0 / 0
9,408
627
5,792
11,506
7,580
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Datson12
Heimdallr
12
1 / 1 / 2
7,009
467
6,290
6,831
2,913
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
IIDanoneII
Poseidon
14
3 / 3 / 0
7,668
511
5,567
8,047
2,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 2 / 0
7,808
521
5,461
8,538
3,605
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
pemosaurus
Arachne
8
0 / 2 / 1
5,637
376
2,687
9,292
2,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 6 / 1
5,697
380
4,333
12,575
8,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
14
Kills
4
4
Deaths
14
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Datson12
Heimdallr
1
1
2
2
W
Charybdis
GuardianSalt
Charybdis
4
0
2
5
L
Poseidon
IIDanoneII
Poseidon
3
3
0
1
W
Sylvanus
MarronExpress
Sylvanus
1
1
4
3
W
Jing Wei
MlLKYM00
Jing Wei
2
0
3
3.5
L
0
2
0
0
W
Lancelot
U1xp
Lancelot
4
3
0
1.33
L
Arachne
pemosaurus
Arachne
0
2
1
0.25
L
0
6
1
0.08
W
Mulan
wulsco
Mulan
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,382
Damage
24,338
50,867
Taken
45,283
27,189
Mitigated
20,348
26,024
Healing
7,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Datson12
Heimdallr
6,290
2,463
0
2,508
6,831
2,913
0
139
6,692
0
55,596
W
Charybdis
GuardianSalt
Charybdis
6,423
3,459
0
7,409
9,986
3,998
1,163
1,160
8,666
0
97,205
L
Poseidon
IIDanoneII
Poseidon
5,567
383
0
1,480
8,047
2,685
0
440
7,607
61,613
0
W
Sylvanus
MarronExpress
Sylvanus
2,132
970
810
1,940
8,983
6,661
0
1,440
7,507
24,764
8,788
W
Jing Wei
MlLKYM00
Jing Wei
6,396
4,669
0
6,173
10,557
4,192
710
818
9,695
0
62,216
L
5,461
3,421
0
1,641
8,538
3,605
0
46
8,492
0
67,643
W
Lancelot
U1xp
Lancelot
4,639
977
0
3,752
9,835
4,758
539
2,199
7,464
0
57,139
L
Arachne
pemosaurus
Arachne
2,687
2,071
0
698
9,292
2,948
0
223
9,069
0
22,313
L
4,333
1,305
0
1,640
12,575
8,197
0
970
11,605
0
28,584
W
Mulan
wulsco
Mulan
5,792
1,011
0
5,940
11,506
7,580
127
0
11,506
0
67,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,755
Gold Earned
33,819
576
Minions Killed
412
0
Camps Cleared
0
1,504,945
Distance Traveled
1,424,257
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,009
467
92
6
0
274,793
0
W
Charybdis
9,867
658
172
11
0
267,246
2
L
Poseidon
7,668
511
126
8
0
291,218
2
W
Sylvanus
7,477
498
55
4
0
296,646
2
W
Jing Wei
8,838
589
104
7
0
292,827
3
L
Ullr
7,808
521
123
8
0
253,859
2
W
Lancelot
8,165
544
111
7
0
372,926
2
L
Arachne
5,637
376
31
2
0
308,204
1
L
Shiva
5,697
380
40
3
0
296,183
0
W
Mulan
9,408
627
134
9
0
275,300
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role