Player Matchup

Chaac
Chaac
FeudalTurtle93
Chaac
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,607 Elo+
Party 2
Fenrir
Fenrir
Jp1ckle
Fenrir
Level 56
God Stats
35W - 62L
1,273 SR
Queue Stats
269W - 421L
1,397 Elo+
Solo
Ah Puch
Ah Puch
raphrocket
Ah Puch
Level 141
God Stats
5W - 1L
1,655 SR
Queue Stats
175W - 104L
1,564 Elo+
Party 2
Team Averages
Level 86
1,476 SR
1,523 Elo+

VS

Team Averages
Level 96
1,579 SR
1,510 Elo+
Atlas
Atlas
Ald4nat0r
Atlas
Level 160
God Stats
28W - 23L
1,619 SR
Queue Stats
756W - 759L
1,528 Elo+
Party 1
Baron Samedi
Baron Samedi
Itz_Apophis
Baron Samedi
Level 29
God Stats
5W - 4L
1,617 SR
Queue Stats
100W - 92L
1,502 Elo+
Party 1
Cernunnos
Cernunnos
chenu0007
Cernunnos
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 5
7,443
744
2,970
7,077
4,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
Jp1ckle
Fenrir
11
0 / 0 / 8
6,930
693
4,666
8,044
7,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
raphrocket
Ah Puch
14
7 / 0 / 3
8,584
858
14,786
8,389
3,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Ald4nat0r
Atlas
10
0 / 2 / 0
6,570
657
6,888
9,874
8,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Itz_Apophis
Baron Samedi
10
0 / 4 / 0
6,189
619
4,698
6,849
3,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
chenu0007
Cernunnos
9
0 / 4 / 0
6,057
606
4,786
9,319
3,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
10
Kills
0
0
Deaths
10
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Atlas
Ald4nat0r
Atlas
0
2
0
0
W
3
0
5
5.5
L
Baron Samedi
Itz_Apophis
Baron Samedi
0
4
0
0
W
Fenrir
Jp1ckle
Fenrir
0
0
8
4
L
Cernunnos
chenu0007
Cernunnos
0
4
0
0
W
Ah Puch
raphrocket
Ah Puch
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,422
Damage
16,372
23,510
Taken
26,042
15,636
Mitigated
16,435
7,883
Healing
3,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Ald4nat0r
Atlas
6,888
2,870
25
1,593
9,874
8,932
0
5,816
3,801
21,117
0
W
2,970
120
0
1,736
7,077
4,670
395
2,795
4,282
0
11,602
L
Baron Samedi
Itz_Apophis
Baron Samedi
4,698
123
573
1,471
6,849
3,609
0
4,057
2,622
18,777
0
W
Fenrir
Jp1ckle
Fenrir
4,666
760
0
874
8,044
7,171
0
4,169
3,875
0
15,349
L
Cernunnos
chenu0007
Cernunnos
4,786
1,875
0
290
9,319
3,894
0
5,165
3,780
0
15,035
W
Ah Puch
raphrocket
Ah Puch
14,786
1,315
0
5,273
8,389
3,795
942
5,092
3,297
39,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,957
Gold Earned
18,816
112
Minions Killed
115
6
Camps Cleared
3
561,454
Distance Traveled
503,272
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,570
657
35
4
1
187,933
4
W
Chaac
7,443
744
20
2
0
163,577
0
L
Baron Samedi
6,189
619
39
4
1
138,955
2
W
Fenrir
6,930
693
21
2
5
209,193
2
L
Cernunnos
6,057
606
41
4
1
176,384
0
W
Ah Puch
8,584
858
71
7
1
188,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role