Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
EETHING
Ganesha
Level 108
God Stats
3W - 0L
1,663 SR
Queue Stats
91W - 65L
1,517 Elo+
Party 1
Odin
Odin
V12U5
Odin
Level 147
God Stats
2W - 7L
1,322 SR
Queue Stats
255W - 222L
1,530 Elo+
Party 1
Hou Yi
Hou Yi
Willm4n
Hou Yi
Level 125
God Stats
3W - 0L
1,727 SR
Queue Stats
84W - 51L
1,526 Elo+
Party 1
Da Ji
Da Ji
phwow
Da Ji
Level 152
God Stats
4W - 3L
1,766 SR
Queue Stats
384W - 255L
1,619 Elo+
Party 1
Team Averages
Level 133
1,596 SR
1,538 Elo+

VS

Team Averages
Level 134
1,648 SR
1,513 Elo+
Erlang Shen
Erlang Shen
ISanakan
Erlang Shen
Level 121
God Stats
1W - 4L
1,507 SR
Queue Stats
409W - 423L
1,480 Elo+
Solo
Thoth
Thoth
Kacowaty
Thoth
Level 129
God Stats
1W - 4L
1,418 SR
Queue Stats
34W - 41L
1,478 Elo+
Solo
The Morrigan
The Morrigan
LauchParanormal
The Morrigan
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
233W - 233L
1,480 Elo+
Solo
Tsukuyomi
Tsukuyomi
Reaper9314
Tsukuyomi
Level 125
God Stats
15W - 8L
1,754 SR
Queue Stats
462W - 474L
1,465 Elo+
Party 2
Artio
Artio
jiji89
Artio
Level 155
God Stats
1W - 1L
2,062 SR
Queue Stats
54W - 28L
1,663 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
19
4 / 2 / 24
11,828
739
12,832
33,908
26,556
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
EETHING
Ganesha
18
0 / 5 / 25
11,688
731
16,698
28,964
31,484
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
V12U5
Odin
19
4 / 4 / 26
11,510
719
10,621
24,010
28,851
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
Willm4n
Hou Yi
20
12 / 3 / 18
12,898
806
32,992
19,991
11,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
phwow
Da Ji
20
16 / 3 / 17
13,795
862
28,137
19,586
15,819
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ISanakan
Erlang Shen
16
2 / 10 / 12
9,832
615
15,395
30,948
46,659
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thoth
Kacowaty
Thoth
18
4 / 7 / 11
11,156
697
19,480
16,714
7,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

The Morrigan
LauchParanormal
The Morrigan
18
6 / 8 / 7
10,871
679
21,971
15,755
7,701
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Reaper9314
Tsukuyomi
18
3 / 6 / 10
10,752
672
25,489
17,933
14,320
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artio
jiji89
Artio
18
2 / 6 / 14
10,908
682
11,098
30,404
57,355
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
71
36
Kills
17
17
Deaths
37
110
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
2
24
8
W
Ganesha
EETHING
Ganesha
0
5
25
2.5
L
Erlang Shen
ISanakan
Erlang Shen
2
10
12
0.8
L
Thoth
Kacowaty
Thoth
4
7
11
1.36
L
The Morrigan
LauchParanormal
The Morrigan
6
8
7
1.19
L
Tsukuyomi
Reaper9314
Tsukuyomi
3
6
10
1.33
W
Odin
V12U5
Odin
4
4
26
4.25
W
Hou Yi
Willm4n
Hou Yi
12
3
18
7
L
Artio
jiji89
Artio
2
6
14
1.5
W
Da Ji
phwow
Da Ji
16
3
17
8.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,280
Damage
93,433
126,459
Taken
111,754
114,239
Mitigated
133,689
56,663
Healing
27,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
12,832
2,084
3,940
14,925
33,908
26,556
1,128
10,111
23,797
0
39,895
W
Ganesha
EETHING
Ganesha
16,698
1,591
6,775
7,574
28,964
31,484
968
11,370
17,594
30,529
0
L
Erlang Shen
ISanakan
Erlang Shen
15,395
8,933
1,222
4,588
30,948
46,659
98
4,501
26,447
525
21,490
L
Thoth
Kacowaty
Thoth
19,480
1,663
1,801
2,123
16,714
7,654
925
1,093
15,621
38,927
0
L
The Morrigan
LauchParanormal
The Morrigan
21,971
2,716
1,250
630
15,755
7,701
371
2,434
13,281
23,138
8,559
L
Tsukuyomi
Reaper9314
Tsukuyomi
25,489
2,880
0
1,528
17,933
14,320
55
4,054
13,879
0
45,146
W
Odin
V12U5
Odin
10,621
3,318
4,949
4,479
24,010
28,851
1,600
8,587
15,423
0
19,731
W
Hou Yi
Willm4n
Hou Yi
32,992
13,503
2,289
4,664
19,991
11,529
2,905
8,903
11,088
0
71,355
L
Artio
jiji89
Artio
11,098
1,530
6,217
8,135
30,404
57,355
229
4,616
25,788
19,378
0
W
Da Ji
phwow
Da Ji
28,137
7,993
2,703
4,365
19,586
15,819
2,751
6,821
12,765
0
45,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,719
Gold Earned
53,519
185
Minions Killed
129
0
Camps Cleared
0
1,408,878
Distance Traveled
1,270,545
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,828
739
47
3
0
277,480
1
W
Ganesha
11,688
731
3
0
0
274,616
0
L
Erlang Shen
9,832
615
13
1
0
232,289
0
L
Thoth
11,156
697
43
3
0
247,178
3
L
The Morrigan
10,871
679
21
1
0
233,277
0
L
Tsukuyomi
10,752
672
32
2
0
301,286
0
W
Odin
11,510
719
24
2
0
302,148
0
W
Hou Yi
12,898
806
84
5
0
257,022
0
L
Artio
10,908
682
20
1
0
256,515
0
W
Da Ji
13,795
862
27
2
0
297,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role