Player Matchup

Thoth
Thoth
 
Thoth
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Hellblazer42
Fafnir
Level 128
God Stats
1W - 2L
1,497 SR
Queue Stats
52W - 66L
1,385 Elo+
Solo
Cernunnos
Cernunnos
PUNIOLiAGA
Cernunnos
Level 125
God Stats
0W - 6L
1,031 SR
Queue Stats
544W - 580L
1,443 Elo+
Solo
Hel
Hel
RundleNUFC
Hel
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 89L
1,393 Elo+
Solo
Nemesis
Nemesis
The3rd_neliel
Nemesis
Level 119
God Stats
0W - 1L
1,430 SR
Queue Stats
105W - 112L
1,477 Elo+
Solo
Team Averages
Level 124
1,392 SR
1,440 Elo+

VS

Team Averages
Level 96
1,606 SR
1,471 Elo+
Hun Batz
Hun Batz
Confectrix
Hun Batz
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,455 Elo+
Solo
Atlas
Atlas
Elerus
Atlas
Level 68
God Stats
3W - 1L
1,785 SR
Queue Stats
93W - 86L
1,475 Elo+
Solo
Danzaburou
Danzaburou
Javitorex87
Danzaburou
Level 126
God Stats
9W - 7L
1,691 SR
Queue Stats
419W - 430L
1,494 Elo+
Solo
Aphrodite
Aphrodite
Majkell
Aphrodite
Level 109
God Stats
1W - 0L
1,736 SR
Queue Stats
24W - 26L
1,495 Elo+
Solo
Pele
Pele
jimmo0820
Pele
Level 58
God Stats
1W - 1L
1,316 SR
Queue Stats
135W - 156L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
8 / 4 / 5
11,754
735
27,787
17,961
10,664
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fafnir
17
0 / 5 / 12
11,082
693
11,068
30,964
50,372
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
PUNIOLiAGA
Cernunnos
17
3 / 7 / 6
10,501
656
23,835
28,105
16,780
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 4 / 6
10,385
649
12,219
18,999
16,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Nemesis
12
1 / 8 / 2
8,614
538
8,903
18,736
17,058
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Confectrix
Hun Batz
19
7 / 3 / 15
11,912
745
21,588
19,445
9,801
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
Elerus
Atlas
20
4 / 3 / 19
12,833
802
25,406
23,196
28,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Javitorex87
Danzaburou
17
2 / 3 / 16
11,332
708
15,052
14,625
7,543
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Majkell
Aphrodite
20
7 / 2 / 19
12,202
763
24,085
23,180
15,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
17
8 / 5 / 15
11,853
741
14,600
17,731
8,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
112
16
Kills
28
28
Deaths
16
31
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
8
4
5
2.63
W
Hun Batz
Confectrix
Hun Batz
7
3
15
4.83
W
Atlas
Elerus
Atlas
4
3
19
4.5
L
Fafnir
0
5
12
1.2
W
Danzaburou
Javitorex87
Danzaburou
2
3
16
3.33
W
Aphrodite
Majkell
Aphrodite
7
2
19
8.25
L
Cernunnos
PUNIOLiAGA
Cernunnos
3
7
6
0.86
L
4
4
6
1.75
L
Nemesis
1
8
2
0.25
W
Pele
8
5
15
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,812
Damage
100,731
114,765
Taken
98,177
111,214
Mitigated
70,154
43,809
Healing
54,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
27,787
2,199
1,993
2,290
17,961
10,664
956
7,585
10,376
52,857
0
W
Hun Batz
Confectrix
Hun Batz
21,588
3,512
2,060
1,902
19,445
9,801
2,363
10,341
9,104
0
34,400
W
Atlas
Elerus
Atlas
25,406
9,030
1,719
4,430
23,196
28,843
564
9,781
13,415
47,882
0
L
Fafnir
11,068
3,906
744
6,207
30,964
50,372
58
14,821
16,143
17,677
0
W
Danzaburou
Javitorex87
Danzaburou
15,052
5,842
3,498
5,082
14,625
7,543
2,254
9,884
4,741
0
27,152
W
Aphrodite
Majkell
Aphrodite
24,085
2,142
13,529
14,072
23,180
15,679
1,175
12,918
10,262
43,763
0
L
Cernunnos
PUNIOLiAGA
Cernunnos
23,835
10,303
282
5,685
28,105
16,780
453
11,012
17,093
0
46,177
L
12,219
1,203
16,198
8,021
18,999
16,340
215
9,434
9,565
25,276
0
L
Nemesis
8,903
1,302
508
1,881
18,736
17,058
0
6,639
12,097
0
16,092
W
Pele
14,600
2,819
4,185
3,594
17,731
8,288
1,148
8,150
9,581
0
28,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,336
Gold Earned
60,132
131
Minions Killed
153
0
Camps Cleared
0
1,267,695
Distance Traveled
1,582,774
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,754
735
47
3
0
234,125
0
W
Hun Batz
11,912
745
19
1
0
300,036
0
W
Atlas
12,833
802
32
2
0
321,644
1
L
Fafnir
11,082
693
5
0
0
273,687
1
W
Danzaburou
11,332
708
31
2
0
288,815
0
W
Aphrodite
12,202
763
48
3
0
329,451
0
L
Cernunnos
10,501
656
51
3
0
212,033
0
L
Hel
10,385
649
18
1
0
292,803
0
L
Nemesis
8,614
538
10
1
0
255,047
0
W
Pele
11,853
741
23
1
0
342,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role