Player Matchup

Baba Yaga
Baba Yaga
Borchax
Baba Yaga
Level 107
God Stats
6W - 3L
1,683 SR
Queue Stats
101W - 83L
1,608 Elo+
Party 2
Artemis
Artemis
GonzaleitorNC
Artemis
Level 119
God Stats
10W - 4L
1,755 SR
Queue Stats
98W - 86L
1,600 Elo+
Party 2
Hercules
Hercules
PableitorNC
Hercules
Level 95
God Stats
2W - 3L
1,758 SR
Queue Stats
42W - 28L
1,703 Elo+
Party 2
Team Averages
Level 107
1,732 SR
1,637 Elo+

VS

Team Averages
Level 115
1,619 SR
1,642 Elo+
Neith
Neith
Atronack
Neith
Level 129
God Stats
14W - 5L
1,634 SR
Queue Stats
91W - 54L
1,691 Elo+
Party 1
Yu Huang
Yu Huang
Wasakill
Yu Huang
Level 127
God Stats
16W - 12L
1,654 SR
Queue Stats
98W - 58L
1,644 Elo+
Party 1
King Arthur
King Arthur
WinterTrauer
King Arthur
Level 89
God Stats
5W - 7L
1,570 SR
Queue Stats
71W - 41L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Borchax
Baba Yaga
20
8 / 1 / 11
14,223
749
24,916
12,107
6,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Artemis
18
7 / 2 / 11
13,584
715
22,405
14,271
6,389
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

Hercules
PableitorNC
Hercules
19
5 / 2 / 15
13,601
716
16,455
21,817
30,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Atronack
Neith
16
0 / 7 / 5
11,806
621
11,337
22,320
10,199
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
Wasakill
Yu Huang
15
3 / 8 / 1
11,573
609
16,033
20,099
9,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
WinterTrauer
King Arthur
17
2 / 5 / 2
11,489
605
9,225
26,388
30,960
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
20
Kills
5
5
Deaths
20
37
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
Atronack
Neith
0
7
5
0.36
W
Baba Yaga
Borchax
Baba Yaga
8
1
11
13.5
W
Artemis
7
2
11
6.25
W
Hercules
PableitorNC
Hercules
5
2
15
6.25
L
Yu Huang
Wasakill
Yu Huang
3
8
1
0.44
L
King Arthur
WinterTrauer
King Arthur
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,776
Damage
36,595
48,195
Taken
68,807
43,533
Mitigated
50,567
8,895
Healing
6,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Atronack
Neith
11,337
3,394
0
3,712
22,320
10,199
373
9,114
12,798
0
59,740
W
Baba Yaga
Borchax
Baba Yaga
24,916
728
0
3,508
12,107
6,529
578
4,253
7,854
79,218
0
W
Artemis
22,405
8,360
0
1,674
14,271
6,389
2,348
6,463
7,808
0
66,275
W
Hercules
PableitorNC
Hercules
16,455
4,017
0
3,713
21,817
30,615
140
5,806
16,011
0
44,892
L
Yu Huang
Wasakill
Yu Huang
16,033
388
68
1,808
20,099
9,408
75
8,299
11,327
48,739
0
L
King Arthur
WinterTrauer
King Arthur
9,225
217
0
1,340
26,388
30,960
0
7,919
18,242
106
23,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,408
Gold Earned
34,868
247
Minions Killed
215
15
Camps Cleared
2
1,047,747
Distance Traveled
983,283
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,806
621
105
6
2
337,224
4
W
Baba Yaga
14,223
749
116
6
4
357,606
3
W
Artemis
13,584
715
88
5
8
320,711
4
W
Hercules
13,601
716
43
2
3
369,430
3
L
Yu Huang
11,573
609
87
5
0
291,323
6
L
King Arthur
11,489
605
23
1
0
354,736
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role