Player Matchup

Loki
Loki
A Toxic Jester
Loki
Level 160
God Stats
158W - 125L
1,536 SR
Queue Stats
645W - 636L
1,454 Elo+
Solo
Chang'e
Chang'e
Cord3r
Chang'e
Level 66
God Stats
79W - 85L
1,306 SR
Queue Stats
347W - 392L
1,471 Elo+
Solo
Ares
Ares
DuskyCoronet291
Ares
Level 6
God Stats
4W - 3L
1,625 SR
Queue Stats
12W - 6L
1,529 Elo+
Party 1
Olorun
Olorun
PriorShock
Olorun
Level 146
God Stats
1W - 2L
1,349 SR
Queue Stats
138W - 143L
1,620 Elo+
Party 1
Lancelot
Lancelot
Sacar1to
Lancelot
Level 59
God Stats
6W - 6L
1,611 SR
Queue Stats
214W - 224L
1,432 Elo+
Solo
Team Averages
Level 87
1,486 SR
1,501 Elo+

VS

Team Averages
Level 98
1,430 SR
1,463 Elo+
Janus
Janus
 
Janus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Gifted Z3ro
Achilles
Level 129
God Stats
4W - 2L
1,281 SR
Queue Stats
314W - 326L
1,533 Elo+
Solo
Lancelot
Lancelot
NoxsClock
Lancelot
Level 42
God Stats
7W - 5L
1,567 SR
Queue Stats
24W - 43L
1,380 Elo+
Solo
Heimdallr
Heimdallr
VNZ_F7
Heimdallr
Level 45
God Stats
1W - 1L
1,307 SR
Queue Stats
35W - 63L
1,464 Elo+
Solo
Hades
Hades
thedocisin1225
Hades
Level 127
God Stats
7W - 9L
1,495 SR
Queue Stats
228W - 231L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,932
593
2,277
5,745
1,882
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
Cord3r
Chang'e
9
1 / 2 / 1
5,411
541
3,746
6,838
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 2 / 1
5,279
528
1,513
7,456
5,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
PriorShock
Olorun
9
0 / 2 / 2
5,114
511
4,063
6,481
2,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
Sacar1to
Lancelot
7
2 / 7 / 1
4,768
477
3,286
9,541
3,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
0 / 0 / 4
4,954
495
2,697
3,907
2,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Gifted Z3ro
Achilles
10
1 / 0 / 1
5,805
581
3,990
5,639
3,859
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Lancelot
NoxsClock
Lancelot
9
7 / 1 / 5
6,204
620
6,318
5,916
2,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
VNZ_F7
Heimdallr
7
0 / 2 / 4
4,229
423
2,753
4,430
1,953
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
6 / 1 / 5
6,772
677
7,510
5,608
2,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
4
Kills
14
14
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
0
4
2
L
0
1
0
0
L
Chang'e
Cord3r
Chang'e
1
2
1
0.75
L
1
2
1
0.75
W
Achilles
Gifted Z3ro
Achilles
1
0
1
1.5
W
Lancelot
NoxsClock
Lancelot
7
1
5
9.5
L
Olorun
PriorShock
Olorun
0
2
2
0.5
L
Lancelot
Sacar1to
Lancelot
2
7
1
0.36
W
Heimdallr
VNZ_F7
Heimdallr
0
2
4
1
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,885
Damage
23,268
36,061
Taken
25,500
15,564
Mitigated
12,885
9,127
Healing
9,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,697
258
0
1,774
3,907
2,288
0
1,761
2,146
26,888
0
L
2,277
637
0
2,029
5,745
1,882
0
0
5,745
0
39,733
L
Chang'e
Cord3r
Chang'e
3,746
327
76
2,624
6,838
2,288
0
2,472
4,212
37,974
0
L
1,513
41
0
883
7,456
5,524
0
2,595
4,795
12,009
0
W
Achilles
Gifted Z3ro
Achilles
3,990
1,174
0
2,095
5,639
3,859
0
0
5,639
0
33,903
W
Lancelot
NoxsClock
Lancelot
6,318
622
0
1,450
5,916
2,131
0
1,093
4,823
0
21,643
L
Olorun
PriorShock
Olorun
4,063
2,224
97
1,896
6,481
2,384
336
2,045
4,384
48,487
0
L
Lancelot
Sacar1to
Lancelot
3,286
910
0
1,522
9,541
3,486
0
2,651
6,718
0
20,322
W
Heimdallr
VNZ_F7
Heimdallr
2,753
1,155
0
751
4,430
1,953
76
3,451
979
0
16,984
W
7,510
1,402
287
2,667
5,608
2,654
0
3,017
2,591
41,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,504
Gold Earned
27,964
311
Minions Killed
260
0
Camps Cleared
0
993,155
Distance Traveled
949,975
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
4,954
495
26
3
0
187,208
3
L
Loki
5,932
593
96
10
0
208,840
1
L
Chang'e
5,411
541
68
7
0
184,396
3
L
Ares
5,279
528
16
2
0
228,575
2
W
Achilles
5,805
581
69
7
0
185,828
0
W
Lancelot
6,204
620
34
3
0
228,618
0
L
Olorun
5,114
511
92
9
0
169,760
1
L
Lancelot
4,768
477
39
4
0
201,584
1
W
Heimdallr
4,229
423
36
4
0
159,311
2
W
Hades
6,772
677
95
10
0
189,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role