Player Matchup

Rama
Rama
PoseidonTanaka
Rama
Level 128
God Stats
1W - 0L
1,461 SR
Queue Stats
128W - 35L
1,757 Elo+
Party 1
Sol
Sol
TurugaRen
Sol
Level 160
God Stats
6W - 3L
1,587 SR
Queue Stats
327W - 129L
1,720 Elo+
Party 1
Artio
Artio
VulcanSuzuki
Artio
Level 123
God Stats
2W - 0L
1,695 SR
Queue Stats
95W - 27L
1,744 Elo+
Party 1
Ne Zha
Ne Zha
ayatin
Ne Zha
Level 131
God Stats
2W - 5L
1,545 SR
Queue Stats
160W - 129L
1,602 Elo+
Party 1
Chaac
Chaac
niskasan
Chaac
Level 150
God Stats
2W - 1L
1,841 SR
Queue Stats
251W - 114L
1,604 Elo+
Party 1
Team Averages
Level 138
1,626 SR
1,685 Elo+

VS

Team Averages
Level 116
1,503 SR
1,581 Elo+
Ne Zha
Ne Zha
Braigro100
Ne Zha
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 14L
1,672 Elo+
Party 3
Cerberus
Cerberus
Bunny030321
Cerberus
Level 153
God Stats
2W - 2L
1,510 SR
Queue Stats
252W - 171L
1,614 Elo+
Party 2
Izanami
Izanami
Donjuan82
Izanami
Level 148
God Stats
3W - 10L
1,053 SR
Queue Stats
712W - 728L
1,493 Elo+
Solo
Chronos
Chronos
RichieLast
Chronos
Level 159
God Stats
12W - 10L
1,623 SR
Queue Stats
501W - 325L
1,594 Elo+
Party 2
Ullr
Ullr
grifdog8
Ullr
Level 54
God Stats
0W - 1L
1,827 SR
Queue Stats
6W - 5L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 12
9,140
831
7,915
6,797
3,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
7 / 1 / 10
10,098
918
16,093
11,339
5,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 3 / 8
9,511
865
4,012
15,762
13,673
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
ayatin
Ne Zha
13
1 / 2 / 11
8,098
736
7,347
9,553
7,805
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chaac
niskasan
Chaac
15
4 / 2 / 11
8,837
803
9,649
18,627
19,996
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Braigro100
Ne Zha
17
7 / 4 / 2
8,710
792
12,315
10,378
5,286
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Bunny030321
Cerberus
13
1 / 7 / 5
7,088
644
4,021
17,487
18,601
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
Donjuan82
Izanami
14
0 / 4 / 4
7,003
637
4,010
8,116
3,519
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chronos
RichieLast
Chronos
14
0 / 4 / 5
6,959
633
4,420
10,787
4,717
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ullr
1
0 / 0 / 1
2,802
255
0
0
0

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
25
19
Kills
8
9
Deaths
19
52
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Braigro100
Ne Zha
7
4
2
2
L
Cerberus
Bunny030321
Cerberus
1
7
5
0.5
L
Izanami
Donjuan82
Izanami
0
4
4
0.5
W
3
1
12
9
L
Chronos
RichieLast
Chronos
0
4
5
0.63
W
7
1
10
12
W
4
3
8
2.67
W
Ne Zha
ayatin
Ne Zha
1
2
11
3.25
L
Ullr
0
0
1
0.5
W
Chaac
niskasan
Chaac
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,016
Damage
24,766
62,078
Taken
46,768
50,082
Mitigated
32,123
24,366
Healing
10,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Braigro100
Ne Zha
12,315
701
136
3,014
10,378
5,286
0
4,933
5,445
0
26,506
L
Cerberus
Bunny030321
Cerberus
4,021
44
0
3,007
17,487
18,601
0
7,654
9,833
10,491
0
L
Izanami
Donjuan82
Izanami
4,010
1,937
801
1,080
8,116
3,519
0
3,507
4,609
0
11,386
W
7,915
3,381
1,883
1,182
6,797
3,356
4,267
1,447
5,350
0
29,075
L
Chronos
RichieLast
Chronos
4,420
488
641
1,963
10,787
4,717
0
4,011
6,776
14,325
0
W
16,093
4,592
355
4,348
11,339
5,252
3,742
2,140
9,199
34,745
0
W
4,012
282
2,764
3,998
15,762
13,673
568
1,950
13,812
8,013
0
W
Ne Zha
ayatin
Ne Zha
7,347
1,117
1,220
730
9,553
7,805
302
867
8,686
0
18,737
L
Ullr
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
niskasan
Chaac
9,649
348
1,575
6,311
18,627
19,996
210
2,037
16,590
0
13,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,684
Gold Earned
32,562
121
Minions Killed
92
0
Camps Cleared
0
1,080,971
Distance Traveled
749,842
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,710
792
21
2
0
194,959
0
L
Cerberus
7,088
644
31
3
0
173,038
0
L
Izanami
7,003
637
14
1
0
174,387
0
W
Rama
9,140
831
45
4
0
196,256
1
L
Chronos
6,959
633
26
2
0
207,458
0
W
Sol
10,098
918
50
5
0
222,646
1
W
Artio
9,511
865
8
1
0
232,353
2
W
Ne Zha
8,098
736
11
1
0
184,621
1
L
Ullr
2,802
255
0
0
0
0
0
W
Chaac
8,837
803
7
1
0
245,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role