Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Nikki-Blonsky
Medusa
Level 109
God Stats
9W - 3L
1,737 SR
Queue Stats
308W - 295L
1,508 Elo+
Party 1
Ah Puch
Ah Puch
Osama-bin-ploten
Ah Puch
Level 86
God Stats
8W - 1L
1,449 SR
Queue Stats
20W - 9L
1,516 Elo+
Party 1
King Arthur
King Arthur
StepDadPov-
King Arthur
Level 19
God Stats
9W - 1L
1,637 SR
Queue Stats
61W - 38L
1,527 Elo+
Party 1
Bacchus
Bacchus
burner575
Bacchus
Level 18
God Stats
1W - 0L
1,921 SR
Queue Stats
16W - 6L
1,716 Elo+
Party 1
Team Averages
Level 57
1,649 SR
1,553 Elo+

VS

Team Averages
Level 85
1,562 SR
1,457 Elo+
Chiron
Chiron
DeltaBlackHearts
Chiron
Level 149
God Stats
3W - 7L
1,437 SR
Queue Stats
43W - 38L
1,478 Elo+
Solo
Khepri
Khepri
Genova69
Khepri
Level 129
God Stats
10W - 9L
1,558 SR
Queue Stats
295W - 294L
1,466 Elo+
Solo
Pele
Pele
GhostLaff
Pele
Level 49
God Stats
2W - 4L
1,753 SR
Queue Stats
243W - 250L
1,448 Elo+
Solo
Ratatoskr
Ratatoskr
N8ivechick8582
Ratatoskr
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 32L
1,439 Elo+
Party 2
Anubis
Anubis
NIKE BABY
Anubis
Level 86
God Stats
21W - 24L
1,560 SR
Queue Stats
258W - 322L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
11 / 2 / 9
16,305
652
20,742
25,540
15,257
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 1 / 6
14,568
583
16,563
17,507
8,011
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
4 / 3 / 10
13,654
546
17,453
16,697
7,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
StepDadPov-
King Arthur
20
7 / 4 / 6
14,710
588
29,863
26,712
39,441
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
burner575
Bacchus
18
2 / 0 / 11
12,905
516
8,493
22,260
26,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 1
11,054
442
11,139
17,230
7,335
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
Genova69
Khepri
15
1 / 2 / 5
10,230
409
5,380
23,640
34,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Pele
17
2 / 6 / 6
11,463
459
10,691
24,949
17,356
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ratatoskr
N8ivechick8582
Ratatoskr
15
2 / 10 / 3
10,438
418
9,469
31,281
14,001
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
NIKE BABY
Anubis
17
3 / 8 / 3
11,620
465
12,282
20,536
12,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
27
32
Kills
9
10
Deaths
32
42
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
11
2
9
7.75
L
1
6
1
0.25
L
Khepri
Genova69
Khepri
1
2
5
1.75
L
Pele
2
6
6
0.83
L
Ratatoskr
N8ivechick8582
Ratatoskr
2
10
3
0.35
L
Anubis
NIKE BABY
Anubis
3
8
3
0.56
W
8
1
6
11
W
4
3
10
3
W
King Arthur
StepDadPov-
King Arthur
7
4
6
2.5
W
Bacchus
burner575
Bacchus
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,114
Damage
48,961
108,716
Taken
117,636
96,909
Mitigated
85,968
35,637
Healing
27,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
20,742
6,916
0
8,915
25,540
15,257
7,237
5,751
19,460
0
188,064
L
11,139
4,126
858
2,880
17,230
7,335
784
1,716
15,514
0
102,884
L
Khepri
Genova69
Khepri
5,380
906
215
2,910
23,640
34,584
0
6,197
17,443
38,058
0
L
Pele
10,691
2,446
0
7,687
24,949
17,356
1,182
2,276
22,673
0
78,962
L
Ratatoskr
N8ivechick8582
Ratatoskr
9,469
3,050
0
9,575
31,281
14,001
0
7,942
23,339
0
77,346
L
Anubis
NIKE BABY
Anubis
12,282
796
0
3,586
20,536
12,692
981
7,815
12,721
72,953
0
W
16,563
6,332
0
7,705
17,507
8,011
6,315
2,684
14,823
0
119,475
W
17,453
1,343
0
6,145
16,697
7,248
1,623
4,566
12,131
116,108
0
W
King Arthur
StepDadPov-
King Arthur
29,863
3,209
0
7,128
26,712
39,441
412
7,201
19,511
0
108,119
W
Bacchus
burner575
Bacchus
8,493
1,359
810
4,934
22,260
26,952
1,011
5,275
16,985
46,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,142
Gold Earned
54,805
740
Minions Killed
597
0
Camps Cleared
0
2,435,927
Distance Traveled
2,060,495
30
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
16,305
652
220
9
0
583,932
9
L
Chiron
11,054
442
160
6
0
369,846
0
L
Khepri
10,230
409
67
3
0
433,717
2
L
Pele
11,463
459
131
5
0
386,279
3
L
Ratatoskr
10,438
418
111
4
0
484,690
1
L
Anubis
11,620
465
128
5
0
385,963
4
W
Medusa
14,568
583
161
6
0
465,001
2
W
Ah Puch
13,654
546
168
7
0
465,578
6
W
King Arthur
14,710
588
159
6
0
422,663
2
W
Bacchus
12,905
516
32
1
0
498,753
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role