Player Matchup

Neith
Neith
BigBabyJackson
Neith
Level 120
God Stats
3W - 12L
1,353 SR
Queue Stats
169W - 175L
1,413 Elo+
Solo
Jing Wei
Jing Wei
ImSOLSTICE
Jing Wei
Level 33
God Stats
0W - 2L
1,720 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Anubis
Anubis
SaltyCasper
Anubis
Level 84
God Stats
10W - 17L
1,458 SR
Queue Stats
96W - 107L
1,530 Elo+
Solo
Athena
Athena
SrCashius
Athena
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Lancelot
Lancelot
haylyn123270
Lancelot
Level 49
God Stats
6W - 2L
1,652 SR
Queue Stats
42W - 46L
1,354 Elo+
Solo
Team Averages
Level 61
1,536 SR
1,459 Elo+

VS

Team Averages
Level 68
1,487 SR
1,469 Elo+
Scylla
Scylla
 
Scylla
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Felps10
Tsukuyomi
Level 61
God Stats
5W - 3L
1,342 SR
Queue Stats
121W - 123L
1,364 Elo+
Solo
Cernunnos
Cernunnos
Happydevil89
Cernunnos
Level 107
God Stats
34W - 26L
1,564 SR
Queue Stats
435W - 489L
1,508 Elo+
Solo
Nemesis
Nemesis
Vutil
Nemesis
Level 44
God Stats
1W - 1L
1,334 SR
Queue Stats
100W - 112L
1,473 Elo+
Solo
Baron Samedi
Baron Samedi
acetego
Baron Samedi
Level 65
God Stats
3W - 3L
1,697 SR
Queue Stats
202W - 201L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 2
10,056
457
11,036
13,735
5,918
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
ImSOLSTICE
Jing Wei
14
0 / 3 / 3
8,667
394
9,169
12,928
5,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
15
1 / 2 / 3
10,125
460
6,981
11,532
5,913
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
SrCashius
Athena
12
1 / 4 / 2
8,433
383
3,354
16,996
18,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lancelot
haylyn123270
Lancelot
17
5 / 5 / 1
11,055
503
11,666
19,350
9,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
6 / 2 / 4
11,134
506
10,309
8,938
3,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Felps10
Tsukuyomi
17
1 / 1 / 7
11,230
510
9,315
12,799
13,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
Happydevil89
Cernunnos
19
6 / 2 / 6
12,210
555
18,440
17,188
8,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
Vutil
Nemesis
18
3 / 2 / 5
11,148
507
9,346
18,365
8,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
acetego
Baron Samedi
16
2 / 0 / 12
9,744
443
8,444
17,699
19,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
7
Kills
18
18
Deaths
7
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
2
4
4
L
0
4
2
0.25
W
Tsukuyomi
Felps10
Tsukuyomi
1
1
7
4.5
W
Cernunnos
Happydevil89
Cernunnos
6
2
6
4.5
L
Jing Wei
ImSOLSTICE
Jing Wei
0
3
3
0.5
L
Anubis
1
2
3
1.25
L
Athena
SrCashius
Athena
1
4
2
0.5
W
Nemesis
Vutil
Nemesis
3
2
5
2.75
W
Baron Samedi
acetego
Baron Samedi
2
0
12
8
L
Lancelot
haylyn123270
Lancelot
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,206
Damage
55,854
74,541
Taken
74,989
44,488
Mitigated
53,912
18,269
Healing
24,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
10,309
1,026
0
2,668
8,938
3,350
0
1,863
7,075
81,237
0
L
11,036
5,046
0
4,619
13,735
5,918
891
3,048
10,069
0
81,726
W
Tsukuyomi
Felps10
Tsukuyomi
9,315
1,797
0
3,969
12,799
13,142
682
233
12,566
0
69,776
W
Cernunnos
Happydevil89
Cernunnos
18,440
11,268
0
10,381
17,188
8,813
558
1,982
15,206
0
108,112
L
Jing Wei
ImSOLSTICE
Jing Wei
9,169
6,692
0
3,776
12,928
5,016
1,362
4,053
8,580
0
52,887
L
Anubis
6,981
298
0
4,801
11,532
5,913
72
3,471
7,959
72,596
0
L
Athena
SrCashius
Athena
3,354
1,507
0
2,120
16,996
18,143
0
4,270
12,312
12,693
0
W
Nemesis
Vutil
Nemesis
9,346
3,328
0
2,641
18,365
8,744
190
4,437
13,928
0
115,979
W
Baron Samedi
acetego
Baron Samedi
8,444
1,333
517
3,862
17,699
19,863
0
2,209
15,490
54,613
0
L
Lancelot
haylyn123270
Lancelot
11,666
2,650
0
2,953
19,350
9,498
327
3,006
15,989
0
74,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,336
Gold Earned
55,466
468
Minions Killed
623
0
Camps Cleared
0
1,945,512
Distance Traveled
2,093,554
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,134
506
118
5
0
391,191
3
L
Neith
10,056
457
127
6
0
337,280
0
W
Tsukuyomi
11,230
510
121
6
0
438,841
2
W
Cernunnos
12,210
555
163
7
0
382,763
4
L
Jing Wei
8,667
394
100
5
0
382,269
0
L
Anubis
10,125
460
129
6
0
370,548
8
L
Athena
8,433
383
6
0
0
410,081
5
W
Nemesis
11,148
507
159
7
0
500,814
2
W
Baron Samedi
9,744
443
62
3
0
379,945
1
L
Lancelot
11,055
503
106
5
0
445,334
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role