Player Matchup

Shiva
Shiva
 
Shiva
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
HGA Alarm
Lancelot
Level 89
God Stats
12W - 13L
1,425 SR
Queue Stats
151W - 129L
1,522 Elo+
Party 1
Hel
Hel
Treb1e
Hel
Level 82
God Stats
54W - 54L
1,493 SR
Queue Stats
555W - 633L
1,384 Elo+
Solo
Artemis
Artemis
XenonCross
Artemis
Level 67
God Stats
7W - 2L
1,576 SR
Queue Stats
57W - 39L
1,585 Elo+
Party 1
Ganesha
Ganesha
bambalight
Ganesha
Level 91
God Stats
2W - 0L
1,726 SR
Queue Stats
4W - 6L
1,307 Elo+
Solo
Team Averages
Level 80
1,544 SR
1,460 Elo+

VS

Team Averages
Level 85
1,513 SR
1,413 Elo+
Lancelot
Lancelot
ChronikxUplink
Lancelot
Level 125
God Stats
7W - 12L
1,339 SR
Queue Stats
115W - 117L
1,397 Elo+
Solo
Bastet
Bastet
LifelessClown24
Bastet
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 114L
1,397 Elo+
Solo
Olorun
Olorun
Misterbuttcheeks
Olorun
Level 87
God Stats
2W - 4L
1,227 SR
Queue Stats
236W - 241L
1,479 Elo+
Solo
Nu Wa
Nu Wa
Renton Oki
Nu Wa
Level 66
God Stats
2W - 1L
1,918 SR
Queue Stats
7W - 10L
1,387 Elo+
Solo
Xing Tian
Xing Tian
spookebuu
Xing Tian
Level 84
God Stats
68W - 48L
1,579 SR
Queue Stats
693W - 737L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
19
19 / 3 / 12
13,854
1,385
37,739
22,264
11,401
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Lancelot
HGA Alarm
Lancelot
18
6 / 4 / 17
11,939
1,194
23,426
14,878
7,757
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
Treb1e
Hel
18
6 / 0 / 19
12,070
1,207
13,805
12,545
5,874
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
XenonCross
Artemis
18
3 / 3 / 20
11,313
1,131
14,002
15,111
7,356
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
bambalight
Ganesha
18
0 / 1 / 25
10,976
1,098
9,023
16,646
13,230
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

249

VS

Team 2 Tickets

107

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
16
5 / 5 / 4
11,147
1,115
15,318
22,155
11,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 8 / 5
10,510
1,051
11,524
21,092
8,592
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 10 / 6
10,771
1,077
16,618
19,919
10,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nu Wa
17
0 / 10 / 10
10,739
1,074
19,318
20,151
7,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
spookebuu
Xing Tian
16
3 / 1 / 6
12,107
1,211
13,176
21,074
25,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
42
34
Kills
11
11
Deaths
34
93
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
19
3
12
8.33
L
Lancelot
5
5
4
1.4
W
Lancelot
HGA Alarm
Lancelot
6
4
17
3.63
L
1
8
5
0.44
L
2
10
6
0.5
L
Nu Wa
0
10
10
0.5
W
Hel
Treb1e
Hel
6
0
19
15.5
W
Artemis
XenonCross
Artemis
3
3
20
4.33
W
Ganesha
bambalight
Ganesha
0
1
25
12.5
L
Xing Tian
spookebuu
Xing Tian
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,995
Damage
75,954
81,444
Taken
104,391
45,618
Mitigated
63,532
18,907
Healing
9,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
37,739
10,012
330
9,583
22,264
11,401
0
12,989
9,275
0
62,674
L
Lancelot
15,318
2,279
0
964
22,155
11,571
0
4,992
17,163
0
26,085
W
Lancelot
HGA Alarm
Lancelot
23,426
4,387
0
47
14,878
7,757
0
8,204
6,674
0
45,341
L
11,524
3,093
0
1,677
21,092
8,592
0
5,430
15,662
0
31,101
L
16,618
8,577
743
2,958
19,919
10,164
0
3,064
16,855
33,696
4,727
L
Nu Wa
19,318
4,892
174
1,532
20,151
7,254
0
2,903
17,248
44,346
0
W
Hel
Treb1e
Hel
13,805
1,293
3,567
3,433
12,545
5,874
0
7,119
5,426
40,967
0
W
Artemis
XenonCross
Artemis
14,002
5,273
0
1,056
15,111
7,356
0
7,236
7,875
0
36,465
W
Ganesha
bambalight
Ganesha
9,023
467
520
371
16,646
13,230
0
11,509
5,137
27,887
0
L
Xing Tian
spookebuu
Xing Tian
13,176
881
0
1,082
21,074
25,951
0
6,439
14,635
26,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,152
Gold Earned
55,274
244
Minions Killed
174
9
Camps Cleared
6
985,661
Distance Traveled
966,375
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
13,854
1,385
55
6
3
220,397
1
L
Lancelot
11,147
1,115
25
3
2
208,990
0
W
Lancelot
11,939
1,194
55
6
4
205,390
0
L
Bastet
10,510
1,051
46
5
0
208,547
1
L
Olorun
10,771
1,077
41
4
1
158,524
0
L
Nu Wa
10,739
1,074
46
5
1
176,891
1
W
Hel
12,070
1,207
74
7
0
195,278
0
W
Artemis
11,313
1,131
60
6
2
163,107
2
W
Ganesha
10,976
1,098
0
0
0
201,489
0
L
Xing Tian
12,107
1,211
16
2
2
213,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role