Player Matchup

Horus
Horus
CDQLONA
Horus
Level 101
God Stats
26W - 23L
1,522 SR
Queue Stats
793W - 749L
1,486 Elo+
Solo
Serqet
Serqet
Dragecia
Serqet
Level 104
God Stats
0W - 2L
1,286 SR
Queue Stats
168W - 175L
1,491 Elo+
Solo
Medusa
Medusa
FallLeloup007
Medusa
Level 146
God Stats
12W - 11L
1,563 SR
Queue Stats
386W - 424L
1,423 Elo+
Party 1
The Morrigan
The Morrigan
Pinckney
The Morrigan
Level 156
God Stats
7W - 9L
1,594 SR
Queue Stats
366W - 397L
1,429 Elo+
Solo
Aphrodite
Aphrodite
leeluis013
Aphrodite
Level 106
God Stats
7W - 7L
1,608 SR
Queue Stats
103W - 115L
1,428 Elo+
Party 1
Team Averages
Level 123
1,515 SR
1,451 Elo+

VS

Team Averages
Level 72
1,543 SR
1,464 Elo+
Artemis
Artemis
 
Artemis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
FenrisXVI
Fenrir
Level 94
God Stats
2W - 2L
1,454 SR
Queue Stats
34W - 35L
1,502 Elo+
Solo
Mulan
Mulan
HushDarling-
Mulan
Level 65
God Stats
7W - 8L
1,443 SR
Queue Stats
204W - 210L
1,431 Elo+
Solo
Hera
Hera
IIILucaII
Hera
Level 61
God Stats
4W - 0L
1,705 SR
Queue Stats
167W - 177L
1,425 Elo+
Solo
Kumbhakarna
Kumbhakarna
Strewberry98
Kumbhakarna
Level 69
God Stats
3W - 6L
1,614 SR
Queue Stats
93W - 107L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
CDQLONA
Horus
18
2 / 3 / 6
11,480
459
13,102
21,545
12,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
Dragecia
Serqet
19
1 / 2 / 0
11,556
462
10,588
18,631
16,562
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

16
3 / 8 / 1
10,146
406
13,304
25,000
9,638
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
Pinckney
The Morrigan
17
6 / 7 / 1
12,030
481
13,263
14,123
5,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
leeluis013
Aphrodite
18
4 / 7 / 3
11,304
452
11,305
27,689
13,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
6 / 5 / 8
12,530
501
27,376
20,321
9,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
FenrisXVI
Fenrir
20
10 / 1 / 6
13,710
548
13,124
27,046
14,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

20
1 / 1 / 4
13,765
551
16,351
25,361
26,185
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hera
20
3 / 6 / 11
13,114
525
14,972
15,916
7,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
Strewberry98
Kumbhakarna
18
6 / 3 / 10
12,295
492
9,009
21,580
22,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
65
16
Kills
26
27
Deaths
16
11
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
5
8
2
L
Horus
CDQLONA
Horus
2
3
6
1.67
L
Serqet
Dragecia
Serqet
1
2
0
0.5
L
3
8
1
0.44
W
Fenrir
FenrisXVI
Fenrir
10
1
6
13
W
1
1
4
3
W
Hera
3
6
11
1.42
L
The Morrigan
Pinckney
The Morrigan
6
7
1
0.93
W
Kumbhakarna
Strewberry98
Kumbhakarna
6
3
10
3.67
L
Aphrodite
leeluis013
Aphrodite
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,562
Damage
80,832
106,988
Taken
110,224
57,784
Mitigated
79,644
33,787
Healing
45,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
27,376
14,987
0
7,205
20,321
9,097
948
4,380
15,562
0
109,111
L
Horus
CDQLONA
Horus
13,102
7,210
2,033
10,285
21,545
12,360
0
5,866
15,679
0
91,016
L
Serqet
Dragecia
Serqet
10,588
2,410
110
3,412
18,631
16,562
0
2,364
16,267
0
83,588
L
13,304
4,753
0
1,587
25,000
9,638
1,017
4,605
20,395
0
80,833
W
Fenrir
FenrisXVI
Fenrir
13,124
2,852
0
13,567
27,046
14,324
88
5,127
21,117
0
121,282
W
16,351
1,398
304
16,654
25,361
26,185
1,324
5,223
19,200
0
124,432
W
Hera
14,972
4,313
0
1,244
15,916
7,594
1,476
5,399
10,033
119,232
0
L
The Morrigan
Pinckney
The Morrigan
13,263
1,643
0
1,446
14,123
5,993
0
3,979
10,144
60,383
1,825
W
Kumbhakarna
Strewberry98
Kumbhakarna
9,009
1,423
1,546
5,063
21,580
22,444
344
5,405
16,075
32,480
0
L
Aphrodite
leeluis013
Aphrodite
11,305
2,833
2,909
12,005
27,689
13,231
278
7,303
20,386
69,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,516
Gold Earned
65,414
607
Minions Killed
722
0
Camps Cleared
0
2,330,837
Distance Traveled
2,446,444
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,530
501
130
5
0
434,314
3
L
Horus
11,480
459
112
4
0
561,667
4
L
Serqet
11,556
462
167
7
0
502,765
6
L
Medusa
10,146
406
104
4
0
409,140
2
W
Fenrir
13,710
548
157
6
0
547,124
7
W
Mulan
13,765
551
221
9
0
498,868
0
W
Hera
13,114
525
186
7
0
459,888
3
L
The Morrigan
12,030
481
107
4
0
446,588
4
W
Kumbhakarna
12,295
492
28
1
0
506,250
11
L
Aphrodite
11,304
452
117
5
0
410,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role