Player Matchup

Fafnir
Fafnir
Bnick
Fafnir
Level 50
God Stats
1W - 0L
1,327 SR
Queue Stats
2W - 9L
1,198 Elo+
Party 2
Merlin
Merlin
CallMeBurnsie
Merlin
Level 63
God Stats
1W - 1L
1,353 SR
Queue Stats
2W - 7L
1,217 Elo+
Party 2
Anubis
Anubis
ItsOtis
Anubis
Level 22
God Stats
1W - 1L
1,506 SR
Queue Stats
1W - 4L
1,109 Elo+
Party 2
Hachiman
Hachiman
ThereWasADelay
Hachiman
Level 109
God Stats
1W - 1L
1,640 SR
Queue Stats
45W - 50L
1,429 Elo+
Party 2
Shiva
Shiva
rodmanslips
Shiva
Level 47
God Stats
2W - 3L
1,487 SR
Queue Stats
88W - 102L
1,560 Elo+
Solo
Team Averages
Level 58
1,462 SR
1,303 Elo+

VS

Team Averages
Level 53
1,504 SR
1,466 Elo+
King Arthur
King Arthur
LT Jethisint
King Arthur
Level 68
God Stats
1W - 2L
1,499 SR
Queue Stats
4W - 7L
1,440 Elo+
Party 1
Ra
Ra
RiZe Undecided
Ra
Level 18
God Stats
1W - 2L
1,612 SR
Queue Stats
18W - 30L
1,632 Elo+
Party 1
Chaac
Chaac
ThatSpyder
Chaac
Level 106
God Stats
1W - 3L
1,426 SR
Queue Stats
77W - 82L
1,610 Elo+
Party 1
Medusa
Medusa
bdigiammo
Medusa
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
110W - 139L
1,341 Elo+
Solo
Merlin
Merlin
benbob862
Merlin
Level 23
God Stats
12W - 11L
1,482 SR
Queue Stats
12W - 14L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Bnick
Fafnir
16
2 / 0 / 5
9,673
744
5,169
10,930
15,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
1 / 0 / 4
8,770
675
8,449
5,494
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
ItsOtis
Anubis
14
1 / 2 / 2
8,057
620
4,419
7,456
4,037
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hachiman
19
8 / 0 / 4
10,355
797
23,614
10,230
4,905
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 3 / 3
8,207
631
9,389
12,562
9,697
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LT Jethisint
King Arthur
14
1 / 2 / 4
8,093
623
6,971
13,466
9,824
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
0 / 3 / 0
7,746
596
2,809
8,222
3,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
15
0 / 1 / 4
8,385
645
8,178
16,918
17,226
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
bdigiammo
Medusa
17
3 / 1 / 0
9,350
719
8,265
13,008
6,114
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
benbob862
Merlin
14
1 / 6 / 0
8,012
616
6,347
12,082
5,204
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
13
Kills
5
5
Deaths
13
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Bnick
Fafnir
2
0
5
4.5
W
1
0
4
3
W
Anubis
ItsOtis
Anubis
1
2
2
1
L
King Arthur
LT Jethisint
King Arthur
1
2
4
1.5
L
0
3
0
0
L
Chaac
0
1
4
2
W
Hachiman
8
0
4
10
L
Medusa
bdigiammo
Medusa
3
1
0
3
L
Merlin
benbob862
Merlin
1
6
0
0.17
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,040
Damage
32,570
46,672
Taken
63,696
36,158
Mitigated
42,169
13,810
Healing
15,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Bnick
Fafnir
5,169
1,502
0
2,790
10,930
15,112
40
1,607
9,323
14,548
0
W
8,449
393
0
452
5,494
2,407
732
44
5,450
31,282
0
W
Anubis
ItsOtis
Anubis
4,419
313
93
1,600
7,456
4,037
108
1,236
6,220
12,242
0
L
King Arthur
LT Jethisint
King Arthur
6,971
573
0
1,902
13,466
9,824
0
4,155
9,311
0
13,375
L
2,809
414
786
1,124
8,222
3,801
101
1,741
6,481
15,509
0
L
Chaac
8,178
882
0
5,024
16,918
17,226
58
5,570
11,348
1,458
29,176
W
Hachiman
23,614
16,033
0
6,519
10,230
4,905
916
3,184
7,046
0
60,458
L
Medusa
bdigiammo
Medusa
8,265
3,181
212
4,431
13,008
6,114
96
3,153
9,855
0
52,115
L
Merlin
benbob862
Merlin
6,347
492
0
1,808
12,082
5,204
0
3,418
8,664
27,804
0
W
9,389
1,778
830
1,526
12,562
9,697
177
3,807
8,755
0
23,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,062
Gold Earned
41,586
216
Minions Killed
210
0
Camps Cleared
0
1,264,285
Distance Traveled
1,173,918
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,673
744
20
2
0
274,171
3
W
Merlin
8,770
675
57
4
0
253,184
3
W
Anubis
8,057
620
13
1
0
216,783
0
L
King Arthur
8,093
623
15
1
0
248,665
1
L
Ra
7,746
596
30
2
0
206,340
0
L
Chaac
8,385
645
53
4
0
256,704
1
W
Hachiman
10,355
797
90
7
0
274,027
0
L
Medusa
9,350
719
76
6
0
245,996
3
L
Merlin
8,012
616
36
3
0
216,213
1
W
Shiva
8,207
631
36
3
0
246,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role