Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Diiaboli
Ah Muzen Cab
Level 123
God Stats
10W - 15L
1,486 SR
Queue Stats
448W - 459L
1,447 Elo+
Solo
Sun Wukong
Sun Wukong
Sniping J
Sun Wukong
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
521W - 550L
1,406 Elo+
Solo
Cthulhu
Cthulhu
Solo_Rewind-
Cthulhu
Level 108
God Stats
15W - 6L
1,631 SR
Queue Stats
70W - 63L
1,501 Elo+
Party 1
Lancelot
Lancelot
oreofizz
Lancelot
Level 104
God Stats
6W - 9L
1,486 SR
Queue Stats
74W - 75L
1,446 Elo+
Solo
Zeus
Zeus
xxWhitefangxx49
Zeus
Level 108
God Stats
8W - 3L
1,649 SR
Queue Stats
111W - 116L
1,469 Elo+
Party 1
Team Averages
Level 108
1,550 SR
1,454 Elo+

VS

Team Averages
Level 119
1,593 SR
1,542 Elo+
Guan Yu
Guan Yu
Chrrollo
Guan Yu
Level 149
God Stats
4W - 2L
1,880 SR
Queue Stats
120W - 104L
1,545 Elo+
Party 2
Scylla
Scylla
GoDzPR_ASSASSIN
Scylla
Level 76
God Stats
1W - 1L
1,717 SR
Queue Stats
30W - 21L
1,729 Elo+
Party 2
Hachiman
Hachiman
GoDzPR_SHaDoW
Hachiman
Level 143
God Stats
5W - 5L
1,433 SR
Queue Stats
176W - 167L
1,534 Elo+
Party 2
King Arthur
King Arthur
REVENGE_RAID1342
King Arthur
Level 122
God Stats
1W - 4L
1,340 SR
Queue Stats
423W - 435L
1,462 Elo+
Solo
Ymir
Ymir
edesrochers19
Ymir
Level 106
God Stats
3W - 1L
1,596 SR
Queue Stats
8W - 13L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Diiaboli
Ah Muzen Cab
18
3 / 7 / 2
11,370
455
17,488
22,304
10,187
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Sniping J
Sun Wukong
17
0 / 5 / 1
11,027
441
12,017
25,508
26,087
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Solo_Rewind-
Cthulhu
16
1 / 5 / 9
11,273
451
15,323
23,365
29,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lancelot
oreofizz
Lancelot
19
10 / 6 / 4
12,971
519
27,314
23,982
13,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 8 / 2
10,805
432
16,607
21,109
7,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Chrrollo
Guan Yu
20
13 / 6 / 13
13,859
554
21,286
25,755
19,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 4 / 6
10,839
434
12,283
13,664
5,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
GoDzPR_SHaDoW
Hachiman
20
8 / 2 / 6
13,611
544
23,421
27,977
12,823
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
REVENGE_RAID1342
King Arthur
19
5 / 2 / 5
12,971
519
24,228
27,641
35,696
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
2 / 4 / 11
10,912
436
9,854
28,113
35,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
72
17
Kills
31
31
Deaths
18
18
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Chrrollo
Guan Yu
13
6
13
3.25
L
Ah Muzen Cab
Diiaboli
Ah Muzen Cab
3
7
2
0.57
W
3
4
6
1.5
W
Hachiman
GoDzPR_SHaDoW
Hachiman
8
2
6
5.5
W
King Arthur
REVENGE_RAID1342
King Arthur
5
2
5
3.75
L
Sun Wukong
Sniping J
Sun Wukong
0
5
1
0.1
L
Cthulhu
Solo_Rewind-
Cthulhu
1
5
9
1.1
W
2
4
11
1.88
L
Lancelot
oreofizz
Lancelot
10
6
4
2
L
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,749
Damage
91,072
116,268
Taken
123,150
86,417
Mitigated
109,424
35,347
Healing
40,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Chrrollo
Guan Yu
21,286
3,212
3,169
8,680
25,755
19,616
393
5,400
20,045
0
104,611
L
Ah Muzen Cab
Diiaboli
Ah Muzen Cab
17,488
8,265
319
6,417
22,304
10,187
0
1,873
20,431
0
112,173
W
12,283
1,697
0
485
13,664
5,938
733
7,226
6,438
66,353
0
W
Hachiman
GoDzPR_SHaDoW
Hachiman
23,421
13,224
0
15,926
27,977
12,823
468
6,388
21,589
0
134,883
W
King Arthur
REVENGE_RAID1342
King Arthur
24,228
2,670
155
5,286
27,641
35,696
485
3,080
24,354
0
110,889
L
Sun Wukong
Sniping J
Sun Wukong
12,017
2,576
0
8,284
25,508
26,087
441
3,235
22,273
0
92,039
L
Cthulhu
Solo_Rewind-
Cthulhu
15,323
1,212
647
4,982
23,365
29,288
0
4,186
19,179
40,935
0
W
9,854
2,116
879
6,213
28,113
35,351
80
11,615
16,498
57,204
0
L
Lancelot
oreofizz
Lancelot
27,314
3,610
0
9,819
23,982
13,254
0
3,108
20,874
0
117,707
L
16,607
2,180
599
4,280
21,109
7,601
213
10,466
10,643
93,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,446
Gold Earned
62,192
629
Minions Killed
688
0
Camps Cleared
0
2,225,587
Distance Traveled
2,319,130
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,859
554
150
6
0
527,592
3
L
Ah Muzen Cab
11,370
455
146
6
0
412,053
6
W
Scylla
10,839
434
94
4
0
423,115
5
W
Hachiman
13,611
544
217
9
0
448,830
0
W
King Arthur
12,971
519
164
7
0
467,731
3
L
Sun Wukong
11,027
441
174
7
0
432,377
0
L
Cthulhu
11,273
451
47
2
0
452,483
1
W
Ymir
10,912
436
63
3
0
451,862
7
L
Lancelot
12,971
519
131
5
0
540,299
0
L
Zeus
10,805
432
131
5
0
388,375
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role