Player Matchup

Lancelot
Lancelot
IKlone-I
Lancelot
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 36L
1,376 Elo+
Party 1
Sylvanus
Sylvanus
Jaygar175
Sylvanus
Level 68
God Stats
4W - 8L
1,500 SR
Queue Stats
94W - 112L
1,396 Elo+
Party 2
Freya
Freya
Kurib0h_Lord
Freya
Level 93
God Stats
1W - 2L
1,500 SR
Queue Stats
120W - 117L
1,432 Elo+
Party 2
Osiris
Osiris
Xman-Na
Osiris
Level 69
God Stats
15W - 11L
1,458 SR
Queue Stats
171W - 169L
1,477 Elo+
Party 1
Skadi
Skadi
m0thbones
Skadi
Level 49
God Stats
3W - 7L
1,342 SR
Queue Stats
54W - 74L
1,388 Elo+
Party 2
Team Averages
Level 60
1,460 SR
1,414 Elo+

VS

Team Averages
Level 76
1,450 SR
1,418 Elo+
Scylla
Scylla
 
Scylla
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
RidgedFury
Thor
Level 108
God Stats
5W - 6L
1,326 SR
Queue Stats
443W - 470L
1,382 Elo+
Solo
Jing Wei
Jing Wei
TheDoodleNoodler
Jing Wei
Level 15
God Stats
15W - 18L
1,302 SR
Queue Stats
16W - 19L
1,330 Elo+
Party 3
Achilles
Achilles
plntsanzombies
Achilles
Level 97
God Stats
18W - 22L
1,495 SR
Queue Stats
276W - 258L
1,432 Elo+
Party 3
Ganesha
Ganesha
sorlariq
Ganesha
Level 63
God Stats
6W - 7L
1,627 SR
Queue Stats
277W - 267L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
IKlone-I
Lancelot
9
1 / 0 / 2
5,623
469
3,145
5,729
2,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Jaygar175
Sylvanus
10
3 / 0 / 2
6,729
561
6,788
7,980
5,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
0 / 0 / 1
6,386
532
3,594
7,809
3,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
Xman-Na
Osiris
12
2 / 2 / 0
6,886
574
6,494
9,732
9,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
m0thbones
Skadi
10
2 / 0 / 3
5,818
485
7,459
5,961
1,955
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
0 / 0 / 0
5,777
481
3,715
3,847
1,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 4 / 1
4,822
402
3,330
7,847
3,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 1 / 0
4,787
399
3,593
9,089
2,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
12
2 / 1 / 0
6,459
538
5,496
8,240
6,912
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
sorlariq
Ganesha
9
0 / 2 / 0
5,557
463
4,345
12,325
8,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
8
Kills
2
2
Deaths
8
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
0
0
0
W
Lancelot
IKlone-I
Lancelot
1
0
2
2
W
Sylvanus
Jaygar175
Sylvanus
3
0
2
4
W
0
0
1
0.5
L
0
4
1
0.13
L
0
1
0
0
W
Osiris
Xman-Na
Osiris
2
2
0
1
W
Skadi
m0thbones
Skadi
2
0
3
3.5
L
Achilles
2
1
0
2
L
Ganesha
sorlariq
Ganesha
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,480
Damage
20,479
37,211
Taken
41,348
21,814
Mitigated
22,926
15,346
Healing
8,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,715
219
0
620
3,847
1,252
29
1,499
2,160
38,313
0
W
Lancelot
IKlone-I
Lancelot
3,145
751
0
750
5,729
2,186
0
1,123
4,606
0
29,099
W
Sylvanus
Jaygar175
Sylvanus
6,788
3,532
1,077
3,693
7,980
5,130
440
2,317
5,663
29,671
0
W
3,594
1,081
0
4,464
7,809
3,227
137
2,707
5,102
40,156
0
L
3,330
1,232
0
997
7,847
3,423
0
2,191
5,584
0
17,764
L
3,593
3,073
411
3,554
9,089
2,722
0
3,089
6,000
0
24,203
W
Osiris
Xman-Na
Osiris
6,494
2,873
0
4,612
9,732
9,316
0
0
9,732
0
51,850
W
Skadi
m0thbones
Skadi
7,459
2,819
0
750
5,961
1,955
622
1,913
4,048
0
34,187
L
Achilles
5,496
1,503
0
1,000
8,240
6,912
0
0
8,240
0
44,314
L
Ganesha
sorlariq
Ganesha
4,345
661
301
1,977
12,325
8,617
0
3,343
8,982
27,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,442
Gold Earned
27,402
324
Minions Killed
263
0
Camps Cleared
0
1,119,487
Distance Traveled
1,096,949
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,777
481
68
6
0
216,770
2
W
Lancelot
5,623
469
60
5
0
287,486
2
W
Sylvanus
6,729
561
49
4
0
189,217
3
W
Freya
6,386
532
79
7
0
187,193
1
L
Thor
4,822
402
43
4
0
223,494
3
L
Jing Wei
4,787
399
69
6
0
208,807
0
W
Osiris
6,886
574
90
8
0
234,831
3
W
Skadi
5,818
485
46
4
0
220,760
0
L
Achilles
6,459
538
74
6
0
238,194
4
L
Ganesha
5,557
463
9
1
0
209,684
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role