Player Matchup

Athena
Athena
DarkAngelFL
Athena
Level 44
God Stats
14W - 18L
1,384 SR
Queue Stats
174W - 204L
1,343 Elo+
Party 2
Nemesis
Nemesis
IKlone-I
Nemesis
Level 20
God Stats
5W - 4L
1,449 SR
Queue Stats
49W - 36L
1,324 Elo+
Party 1
Hou Yi
Hou Yi
Queen J9373
Hou Yi
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 137L
1,469 Elo+
Party 2
Hades
Hades
TZVelocityzZ
Hades
Level 109
God Stats
16W - 8L
1,637 SR
Queue Stats
238W - 232L
1,396 Elo+
Party 2
Osiris
Osiris
Xman-Na
Osiris
Level 69
God Stats
15W - 11L
1,440 SR
Queue Stats
171W - 169L
1,456 Elo+
Party 1
Team Averages
Level 76
1,482 SR
1,397 Elo+

VS

Team Averages
Level 65
1,339 SR
1,449 Elo+
King Arthur
King Arthur
RanaTranqui
King Arthur
Level 13
God Stats
13W - 15L
1,500 SR
Queue Stats
480W - 449L
1,370 Elo+
Party 3
Baron Samedi
Baron Samedi
UnPanDuro
Baron Samedi
Level 84
God Stats
2W - 6L
1,238 SR
Queue Stats
906W - 918L
1,521 Elo+
Party 3
Cupid
Cupid
ValexMonster
Cupid
Level 129
God Stats
8W - 10L
1,386 SR
Queue Stats
116W - 125L
1,452 Elo+
Solo
Eset
Eset
spartan117 dha
Eset
Level 73
God Stats
152W - 153L
1,478 SR
Queue Stats
604W - 576L
1,502 Elo+
Party 3
Tsukuyomi
Tsukuyomi
zNVz Empire
Tsukuyomi
Level 27
God Stats
24W - 23L
1,095 SR
Queue Stats
207W - 244L
1,400 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
4 / 1 / 4
7,321
523
7,688
10,691
9,463
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
IKlone-I
Nemesis
13
3 / 1 / 4
7,565
540
6,692
9,633
3,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hou Yi
14
4 / 0 / 2
8,216
587
7,630
8,377
3,431
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
4 / 2 / 4
7,772
555
10,592
12,992
8,823
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
Xman-Na
Osiris
14
1 / 0 / 1
8,789
628
12,012
11,988
11,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
RanaTranqui
King Arthur
12
0 / 2 / 0
6,293
450
5,272
17,434
9,276
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
UnPanDuro
Baron Samedi
12
2 / 5 / 2
7,097
507
8,572
11,377
6,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
0 / 2 / 0
7,194
514
3,146
6,173
2,210
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 2 / 4
7,093
507
5,937
16,381
8,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
zNVz Empire
Tsukuyomi
11
2 / 5 / 1
6,860
490
5,395
12,682
5,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
16
Kills
4
4
Deaths
16
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Athena
4
1
4
6
W
Nemesis
IKlone-I
Nemesis
3
1
4
5
W
Hou Yi
4
0
2
5
L
King Arthur
RanaTranqui
King Arthur
0
2
0
0
W
4
2
4
3
L
Baron Samedi
UnPanDuro
Baron Samedi
2
5
2
0.6
L
0
2
0
0
W
Osiris
Xman-Na
Osiris
1
0
1
1.5
L
0
2
4
1
L
Tsukuyomi
zNVz Empire
Tsukuyomi
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,614
Damage
28,322
53,681
Taken
64,047
37,145
Mitigated
31,186
17,587
Healing
22,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
7,688
1,544
0
870
10,691
9,463
0
4,000
6,691
28,675
0
W
Nemesis
IKlone-I
Nemesis
6,692
2,635
0
242
9,633
3,865
764
2,845
6,788
0
48,488
W
Hou Yi
7,630
3,456
0
3,055
8,377
3,431
1,312
1,427
6,950
0
61,508
L
King Arthur
RanaTranqui
King Arthur
5,272
862
0
5,522
17,434
9,276
50
0
17,434
0
39,692
W
10,592
753
183
6,327
12,992
8,823
0
6,237
6,755
54,998
0
L
Baron Samedi
UnPanDuro
Baron Samedi
8,572
1,064
1,380
2,778
11,377
6,012
86
5,356
6,021
54,682
0
L
3,146
1,210
501
2,204
6,173
2,210
1,542
648
5,525
0
57,306
W
Osiris
Xman-Na
Osiris
12,012
5,002
0
6,910
11,988
11,563
107
0
11,988
0
72,766
L
5,937
788
491
6,300
16,381
8,297
48
7,447
8,934
32,768
0
L
Tsukuyomi
zNVz Empire
Tsukuyomi
5,395
1,143
0
3,448
12,682
5,391
198
4,829
7,853
0
37,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,663
Gold Earned
34,537
433
Minions Killed
366
0
Camps Cleared
0
1,383,025
Distance Traveled
1,260,728
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,321
523
40
3
0
263,081
1
W
Nemesis
7,565
540
68
5
0
339,813
1
W
Hou Yi
8,216
587
104
7
0
243,578
0
L
King Arthur
6,293
450
54
4
0
301,676
2
W
Hades
7,772
555
103
7
0
252,954
1
L
Baron Samedi
7,097
507
66
5
0
210,980
1
L
Cupid
7,194
514
109
8
0
253,337
4
W
Osiris
8,789
628
118
8
0
283,599
4
L
Eset
7,093
507
49
4
0
234,250
5
L
Tsukuyomi
6,860
490
88
6
0
260,485
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role