Player Matchup

Horus
Horus
 
Horus
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
GrimOkami64
Lancelot
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,704 Elo+
Party 1
Chronos
Chronos
OniOkamiX
Chronos
Level 145
God Stats
2W - 4L
1,606 SR
Queue Stats
189W - 209L
1,540 Elo+
Party 1
Chiron
Chiron
ShadëtheGraey
Chiron
Level 152
God Stats
3W - 4L
1,622 SR
Queue Stats
332W - 331L
1,538 Elo+
Party 2
Ymir
Ymir
yeoldkevo
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 24L
1,732 Elo+
Party 2
Team Averages
Level 74
1,546 SR
1,603 Elo+

VS

Team Averages
Level 92
1,553 SR
1,562 Elo+
Anhur
Anhur
CombatDawn
Anhur
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 48L
1,474 Elo+
Solo
Lancelot
Lancelot
Farmers99
Lancelot
Level 27
God Stats
19W - 3L
1,940 SR
Queue Stats
129W - 68L
1,697 Elo+
Party 4
Khepri
Khepri
TheJungleGremlin
Khepri
Level 155
God Stats
6W - 8L
1,403 SR
Queue Stats
219W - 172L
1,625 Elo+
Party 4
Ah Puch
Ah Puch
limaklima
Ah Puch
Level 18
God Stats
4W - 2L
1,527 SR
Queue Stats
43W - 41L
1,522 Elo+
Party 3
Poseidon
Poseidon
turtle_tickler_
Poseidon
Level 156
God Stats
6W - 4L
1,396 SR
Queue Stats
331W - 301L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
2 / 2 / 1
8,074
505
5,005
11,290
8,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
GrimOkami64
Lancelot
9
0 / 5 / 0
5,741
359
5,223
13,763
6,908
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
OniOkamiX
Chronos
12
0 / 3 / 0
6,958
435
4,648
14,956
5,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
1 / 4 / 0
7,602
475
7,032
13,872
6,161
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ymir
13
2 / 4 / 3
8,439
527
6,750
14,631
8,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
6 / 1 / 3
9,367
585
12,206
9,866
4,402
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
Farmers99
Lancelot
15
6 / 2 / 3
8,841
553
10,118
10,132
5,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 0 / 7
8,155
510
7,704
12,361
11,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
limaklima
Ah Puch
13
3 / 0 / 5
7,855
491
10,798
6,393
3,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
16
3 / 2 / 1
9,850
616
7,447
5,674
1,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
5
Kills
18
18
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
2
1
1.25
W
Anhur
6
1
3
7.5
W
Lancelot
Farmers99
Lancelot
6
2
3
3.75
L
Lancelot
GrimOkami64
Lancelot
0
5
0
0
L
Chronos
OniOkamiX
Chronos
0
3
0
0
L
1
4
0
0.25
W
0
0
7
3.5
W
Ah Puch
limaklima
Ah Puch
3
0
5
5.5
W
Poseidon
3
2
1
1.75
L
Ymir
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,658
Damage
48,273
68,512
Taken
44,426
35,379
Mitigated
26,807
17,196
Healing
12,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,005
2,468
215
2,274
11,290
8,839
0
6,231
4,725
0
50,139
W
Anhur
12,206
8,321
0
3,227
9,866
4,402
1,130
3,636
6,230
0
76,343
W
Lancelot
Farmers99
Lancelot
10,118
2,880
0
3,111
10,132
5,592
76
3,229
6,832
0
77,026
L
Lancelot
GrimOkami64
Lancelot
5,223
930
499
1,848
13,763
6,908
0
5,229
8,496
0
28,243
L
Chronos
OniOkamiX
Chronos
4,648
1,814
0
4,380
14,956
5,323
46
1,501
13,455
57,134
0
L
7,032
3,654
93
3,001
13,872
6,161
0
9,204
4,634
0
54,616
W
7,704
1,172
0
2,610
12,361
11,638
0
1,786
10,501
37,410
0
W
Ah Puch
limaklima
Ah Puch
10,798
957
0
1,903
6,393
3,492
0
1,996
4,363
48,473
0
W
Poseidon
7,447
1,408
0
2,086
5,674
1,683
114
751
4,546
77,073
0
L
Ymir
6,750
1,295
0
4,886
14,631
8,148
0
3,355
11,253
52,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,814
Gold Earned
44,068
467
Minions Killed
519
0
Camps Cleared
0
1,510,561
Distance Traveled
1,604,385
8
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,074
505
103
6
0
357,987
3
W
Anhur
9,367
585
139
9
0
301,889
3
W
Lancelot
8,841
553
99
6
0
364,389
4
L
Lancelot
5,741
359
40
3
0
320,594
2
L
Chronos
6,958
435
95
6
0
273,240
2
L
Chiron
7,602
475
124
8
0
244,082
1
W
Khepri
8,155
510
32
2
0
299,731
7
W
Ah Puch
7,855
491
93
6
0
314,706
4
W
Poseidon
9,850
616
156
10
0
323,670
5
L
Ymir
8,439
527
105
7
0
314,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role