Player Matchup

Olorun
Olorun
CertifiedJitster
Olorun
Level 41
God Stats
2W - 3L
1,417 SR
Queue Stats
37W - 31L
1,547 Elo+
Party 3
King Arthur
King Arthur
GrimOkami64
King Arthur
Level 2
God Stats
7W - 8L
1,500 SR
Queue Stats
13W - 15L
1,500 Elo+
Party 2
Lancelot
Lancelot
MrM03NYB4GS
Lancelot
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
34W - 22L
1,560 Elo+
Party 3
Chronos
Chronos
OniOkamiX
Chronos
Level 145
God Stats
2W - 4L
1,330 SR
Queue Stats
189W - 209L
1,531 Elo+
Party 2
Achilles
Achilles
fdehsfg
Achilles
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,391 Elo+
Party 3
Team Averages
Level 65
1,449 SR
1,506 Elo+

VS

Team Averages
Level 95
1,556 SR
1,472 Elo+
Persephone
Persephone
Bot25500
Persephone
Level 127
God Stats
10W - 11L
1,524 SR
Queue Stats
89W - 77L
1,459 Elo+
Solo
Baron Samedi
Baron Samedi
Ethanurboy
Baron Samedi
Level 6
God Stats
2W - 6L
1,696 SR
Queue Stats
13W - 15L
1,521 Elo+
Party 1
Achilles
Achilles
HolyDreadnaught
Achilles
Level 84
God Stats
2W - 6L
1,500 SR
Queue Stats
144W - 152L
1,433 Elo+
Party 1
Bakasura
Bakasura
PwD Joy Boy
Bakasura
Level 129
God Stats
9W - 12L
1,478 SR
Queue Stats
229W - 239L
1,464 Elo+
Party 1
Lancelot
Lancelot
PwDAizen
Lancelot
Level 127
God Stats
17W - 16L
1,585 SR
Queue Stats
211W - 213L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 6
10,367
576
10,069
12,710
7,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
GrimOkami64
King Arthur
16
11 / 4 / 4
9,762
542
13,779
17,171
13,207
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
MrM03NYB4GS
Lancelot
16
6 / 1 / 5
10,225
568
15,757
17,961
15,520
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
OniOkamiX
Chronos
16
3 / 1 / 12
9,765
543
9,024
11,634
4,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Achilles
fdehsfg
Achilles
18
9 / 2 / 6
10,915
606
14,539
17,349
8,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Bot25500
Persephone
15
1 / 4 / 0
9,534
530
7,880
12,786
4,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Ethanurboy
Baron Samedi
13
2 / 8 / 1
8,085
449
5,268
12,763
5,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
13
3 / 6 / 2
8,586
477
6,777
20,179
17,415
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
PwD Joy Boy
Bakasura
14
2 / 7 / 1
8,667
482
10,246
19,360
9,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
PwDAizen
Lancelot
13
0 / 7 / 0
7,978
443
13,040
18,916
10,676
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
12
32
Kills
8
8
Deaths
32
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Persephone
Bot25500
Persephone
1
4
0
0.25
W
3
0
6
6
L
Baron Samedi
Ethanurboy
Baron Samedi
2
8
1
0.31
W
King Arthur
GrimOkami64
King Arthur
11
4
4
3.25
L
Achilles
3
6
2
0.67
W
Lancelot
MrM03NYB4GS
Lancelot
6
1
5
8.5
W
Chronos
OniOkamiX
Chronos
3
1
12
9
L
Bakasura
PwD Joy Boy
Bakasura
2
7
1
0.36
L
Lancelot
PwDAizen
Lancelot
0
7
0
0
W
Achilles
fdehsfg
Achilles
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,168
Damage
43,211
76,825
Taken
84,004
49,224
Mitigated
48,315
33,680
Healing
18,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Bot25500
Persephone
7,880
296
0
2,599
12,786
4,634
468
3,533
9,249
82,569
0
W
10,069
5,481
671
7,454
12,710
7,219
445
4,460
7,963
87,621
7,630
L
Baron Samedi
Ethanurboy
Baron Samedi
5,268
819
337
1,941
12,763
5,719
0
2,532
10,231
33,408
0
W
King Arthur
GrimOkami64
King Arthur
13,779
1,248
0
2,519
17,171
13,207
0
3,644
13,527
0
59,851
L
Achilles
6,777
1,221
0
2,180
20,179
17,415
0
7,248
12,931
0
35,015
W
Lancelot
MrM03NYB4GS
Lancelot
15,757
2,340
0
8,667
17,961
15,520
1,777
349
17,412
0
74,577
W
Chronos
OniOkamiX
Chronos
9,024
3,363
797
4,529
11,634
4,952
1,344
1,850
9,674
71,699
0
L
Bakasura
PwD Joy Boy
Bakasura
10,246
6,840
0
5,708
19,360
9,871
0
3,059
16,301
0
67,396
L
Lancelot
PwDAizen
Lancelot
13,040
1,562
0
5,462
18,916
10,676
0
1,565
17,351
0
58,147
W
Achilles
fdehsfg
Achilles
14,539
6,207
0
9,043
17,349
8,326
0
2,845
13,999
0
91,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,034
Gold Earned
42,850
609
Minions Killed
467
0
Camps Cleared
0
1,879,810
Distance Traveled
1,589,112
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,534
530
136
8
0
280,537
3
W
Olorun
10,367
576
155
9
0
343,426
0
L
Baron Samedi
8,085
449
50
3
0
284,867
5
W
King Arthur
9,762
542
83
5
0
358,584
2
L
Achilles
8,586
477
45
3
0
317,285
1
W
Lancelot
10,225
568
115
6
0
385,349
5
W
Chronos
9,765
543
124
7
0
346,643
1
L
Bakasura
8,667
482
124
7
0
361,975
4
L
Lancelot
7,978
443
112
6
0
344,448
3
W
Achilles
10,915
606
132
7
0
445,808
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role