Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Khounvoum
Ah Muzen Cab
Level 105
God Stats
2W - 3L
1,695 SR
Queue Stats
28W - 31L
1,514 Elo+
Solo
Discordia
Discordia
ReguellRegin
Discordia
Level 62
God Stats
1W - 1L
1,649 SR
Queue Stats
10W - 23L
1,257 Elo+
Party 1
Cthulhu
Cthulhu
ddirdion
Cthulhu
Level 29
God Stats
1W - 1L
1,711 SR
Queue Stats
7W - 16L
1,258 Elo+
Party 1
Team Averages
Level 65
1,685 SR
1,343 Elo+

VS

Team Averages
Level 62
1,500 SR
1,372 Elo+
Poseidon
Poseidon
NRG9k1
Poseidon
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 33L
1,408 Elo+
Party 2
Thanatos
Thanatos
RAFAMV03
Thanatos
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,433 Elo+
Solo
Jing Wei
Jing Wei
Steal696
Jing Wei
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,274 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Khounvoum
Ah Muzen Cab
11
1 / 2 / 2
6,910
691
10,827
9,055
3,216
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
ReguellRegin
Discordia
12
1 / 3 / 2
6,989
699
5,080
6,493
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
ddirdion
Cthulhu
10
1 / 4 / 1
6,771
677
3,966
13,243
8,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
NRG9k1
Poseidon
12
1 / 1 / 7
7,365
737
9,119
8,712
3,511
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thanatos
RAFAMV03
Thanatos
13
7 / 2 / 2
8,150
815
9,258
8,552
3,688
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
Steal696
Jing Wei
11
1 / 0 / 4
6,895
690
5,252
7,144
2,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
3
Kills
9
9
Deaths
3
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Khounvoum
Ah Muzen Cab
1
2
2
1
W
Poseidon
NRG9k1
Poseidon
1
1
7
4.5
W
Thanatos
RAFAMV03
Thanatos
7
2
2
4
L
Discordia
ReguellRegin
Discordia
1
3
2
0.67
W
Jing Wei
Steal696
Jing Wei
1
0
4
3
L
Cthulhu
ddirdion
Cthulhu
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,873
Damage
23,629
28,791
Taken
24,408
14,232
Mitigated
10,155
4,986
Healing
10,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Khounvoum
Ah Muzen Cab
10,827
3,175
0
1,648
9,055
3,216
54
3,275
5,780
0
29,206
W
Poseidon
NRG9k1
Poseidon
9,119
1,215
0
2,548
8,712
3,511
0
2,946
5,766
29,190
0
W
Thanatos
RAFAMV03
Thanatos
9,258
2,824
0
7,553
8,552
3,688
0
3,126
5,426
0
22,539
L
Discordia
ReguellRegin
Discordia
5,080
494
289
1,042
6,493
2,232
0
2,678
3,815
27,714
0
W
Jing Wei
Steal696
Jing Wei
5,252
4,684
0
686
7,144
2,956
355
3,244
3,900
0
20,665
L
Cthulhu
ddirdion
Cthulhu
3,966
146
50
1,957
13,243
8,784
0
3,597
9,646
9,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,670
Gold Earned
22,410
106
Minions Killed
133
6
Camps Cleared
3
561,548
Distance Traveled
605,117
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,910
691
41
4
2
192,782
3
W
Poseidon
7,365
737
54
5
2
188,080
2
W
Thanatos
8,150
815
30
3
1
206,959
4
L
Discordia
6,989
699
49
5
3
180,834
3
W
Jing Wei
6,895
690
49
5
0
210,078
1
L
Cthulhu
6,771
677
16
2
1
187,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role