Player Matchup

Medusa
Medusa
BigBoiSnis
Medusa
Level 108
God Stats
31W - 19L
1,661 SR
Queue Stats
166W - 186L
1,497 Elo+
Solo
Bellona
Bellona
OrionDevilC
Bellona
Level 66
God Stats
10W - 7L
1,598 SR
Queue Stats
268W - 296L
1,540 Elo+
Solo
Persephone
Persephone
Zaotyxz
Persephone
Level 72
God Stats
7W - 16L
1,276 SR
Queue Stats
94W - 85L
1,568 Elo+
Party 2
Lancelot
Lancelot
skydiamand
Lancelot
Level 143
God Stats
1W - 2L
1,309 SR
Queue Stats
287W - 303L
1,468 Elo+
Party 2
Ares
Ares
thrapht
Ares
Level 89
God Stats
12W - 7L
1,741 SR
Queue Stats
135W - 130L
1,553 Elo+
Solo
Team Averages
Level 96
1,517 SR
1,525 Elo+

VS

Team Averages
Level 100
1,553 SR
1,491 Elo+
Chronos
Chronos
Driksharr
Chronos
Level 127
God Stats
1W - 1L
1,407 SR
Queue Stats
121W - 125L
1,476 Elo+
Party 1
Scylla
Scylla
Sevrix
Scylla
Level 123
God Stats
10W - 17L
1,470 SR
Queue Stats
116W - 123L
1,473 Elo+
Party 1
Nike
Nike
XIkiranoVI
Nike
Level 29
God Stats
12W - 7L
1,649 SR
Queue Stats
70W - 85L
1,452 Elo+
Party 3
Jormungandr
Jormungandr
darksoulsdingus
Jormungandr
Level 65
God Stats
24W - 17L
1,513 SR
Queue Stats
229W - 227L
1,509 Elo+
Party 3
Bakasura
Bakasura
perranotorious
Bakasura
Level 156
God Stats
3W - 3L
1,728 SR
Queue Stats
269W - 281L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BigBoiSnis
Medusa
18
7 / 3 / 1
11,634
582
14,376
19,244
8,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
OrionDevilC
Bellona
17
2 / 1 / 5
11,158
558
10,992
19,352
19,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Persephone
Zaotyxz
Persephone
18
4 / 0 / 5
12,046
602
14,123
8,433
3,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lancelot
skydiamand
Lancelot
17
6 / 2 / 7
10,934
547
9,371
17,123
8,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
thrapht
Ares
16
1 / 1 / 13
10,245
512
13,316
15,798
15,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Driksharr
Chronos
16
2 / 3 / 4
9,722
486
12,970
17,640
6,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Scylla
Sevrix
Scylla
14
0 / 5 / 2
8,354
418
5,411
13,698
6,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 3 / 3
8,697
435
7,150
16,218
15,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
darksoulsdingus
Jormungandr
16
1 / 2 / 3
10,297
515
12,522
16,615
21,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
15
3 / 7 / 2
9,413
471
9,775
21,285
10,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
20
Kills
7
7
Deaths
20
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
BigBoiSnis
Medusa
7
3
1
2.5
L
Chronos
Driksharr
Chronos
2
3
4
1.33
W
Bellona
OrionDevilC
Bellona
2
1
5
4.5
L
Scylla
Sevrix
Scylla
0
5
2
0.2
L
1
3
3
0.83
W
Persephone
Zaotyxz
Persephone
4
0
5
6.5
L
Jormungandr
darksoulsdingus
Jormungandr
1
2
3
1.25
L
Bakasura
3
7
2
0.57
W
Lancelot
skydiamand
Lancelot
6
2
7
4.75
W
Ares
thrapht
Ares
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,178
Damage
47,828
79,950
Taken
85,456
55,338
Mitigated
59,465
26,731
Healing
16,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BigBoiSnis
Medusa
14,376
7,808
0
9,431
19,244
8,543
558
9,882
9,102
0
101,365
L
Chronos
Driksharr
Chronos
12,970
4,931
0
6,076
17,640
6,613
1,086
2,878
14,762
90,824
0
W
Bellona
OrionDevilC
Bellona
10,992
2,618
0
8,700
19,352
19,855
224
10,111
8,206
0
89,788
L
Scylla
Sevrix
Scylla
5,411
684
0
1,250
13,698
6,173
0
5,757
7,765
73,960
0
L
7,150
1,214
124
2,758
16,218
15,052
0
6,584
9,468
0
35,982
W
Persephone
Zaotyxz
Persephone
14,123
1,334
76
5,123
8,433
3,744
0
2,279
5,458
105,691
0
L
Jormungandr
darksoulsdingus
Jormungandr
12,522
2,321
0
3,072
16,615
21,149
0
5,987
10,458
86,930
0
L
Bakasura
9,775
6,730
0
2,743
21,285
10,478
0
5,513
15,564
0
76,163
W
Lancelot
skydiamand
Lancelot
9,371
2,852
0
1,000
17,123
8,008
0
2,297
13,835
0
83,485
W
Ares
thrapht
Ares
13,316
941
0
2,401
15,798
15,188
0
5,904
9,261
48,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,017
Gold Earned
46,483
625
Minions Killed
604
0
Camps Cleared
0
2,003,646
Distance Traveled
1,910,438
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,634
582
149
7
0
350,226
3
L
Chronos
9,722
486
147
7
0
387,703
8
W
Bellona
11,158
558
153
8
0
390,417
7
L
Scylla
8,354
418
112
6
0
359,354
5
L
Nike
8,697
435
52
3
0
388,540
0
W
Persephone
12,046
602
165
8
0
410,312
13
L
Jormungandr
10,297
515
164
8
0
376,552
1
L
Bakasura
9,413
471
129
6
0
398,289
3
W
Lancelot
10,934
547
115
6
0
453,143
2
W
Ares
10,245
512
43
2
0
399,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role