Player Matchup

Tiamat
Tiamat
AMFxCHO
Tiamat
Level 120
God Stats
2W - 4L
1,140 SR
Queue Stats
108W - 105L
1,448 Elo+
Party 1
Da Ji
Da Ji
AMFxVEX
Da Ji
Level 106
God Stats
1W - 3L
1,114 SR
Queue Stats
87W - 77L
1,468 Elo+
Party 1
Anubis
Anubis
Darkprodigy21
Anubis
Level 46
God Stats
71W - 49L
1,658 SR
Queue Stats
101W - 97L
1,579 Elo+
Solo
Yemoja
Yemoja
PatchMade_Trey
Yemoja
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,451 Elo+
Party 1
Xbalanque
Xbalanque
TrinltaIy
Xbalanque
Level 36
God Stats
8W - 6L
1,191 SR
Queue Stats
43W - 59L
1,412 Elo+
Solo
Team Averages
Level 71
1,320 SR
1,472 Elo+

VS

Team Averages
Level 59
1,566 SR
1,443 Elo+
Khepri
Khepri
 
Khepri
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
ChathamGangster
Vulcan
Level 41
God Stats
5W - 5L
1,684 SR
Queue Stats
82W - 51L
1,624 Elo+
Solo
Sun Wukong
Sun Wukong
WhosMuhammad
Sun Wukong
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 58L
1,289 Elo+
Solo
Izanami
Izanami
deadparty6116
Izanami
Level 40
God Stats
3W - 8L
1,474 SR
Queue Stats
119W - 137L
1,355 Elo+
Solo
Fenrir
Fenrir
powerbottomXL
Fenrir
Level 28
God Stats
4W - 4L
1,672 SR
Queue Stats
96W - 91L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AMFxCHO
Tiamat
15
3 / 1 / 1
8,781
549
6,512
7,657
4,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
AMFxVEX
Da Ji
10
1 / 2 / 3
6,795
425
1,773
8,414
2,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
3 / 1 / 0
10,116
632
6,690
10,010
4,903
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 0 / 1
7,762
485
4,146
10,354
7,874
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Xbalanque
TrinltaIy
Xbalanque
12
1 / 0 / 2
7,202
450
12,067
11,787
4,882
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
0 / 1 / 1
7,139
446
5,254
10,139
10,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 3 / 1
9,231
577
6,483
9,216
3,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
WhosMuhammad
Sun Wukong
11
1 / 2 / 0
6,950
434
3,516
9,444
6,344
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
12
0 / 0 / 1
6,837
427
9,184
9,198
4,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 2 / 2
6,082
380
2,613
6,511
2,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
8
Kills
4
4
Deaths
8
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
1
1
0.5
W
Tiamat
AMFxCHO
Tiamat
3
1
1
3.5
W
Da Ji
AMFxVEX
Da Ji
1
2
3
1.25
L
2
3
1
0.83
W
3
1
0
3
W
0
0
1
0.5
W
Xbalanque
TrinltaIy
Xbalanque
1
0
2
2
L
Sun Wukong
WhosMuhammad
Sun Wukong
1
2
0
0.5
L
Izanami
0
0
1
0.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,188
Damage
27,050
48,222
Taken
44,508
25,573
Mitigated
27,018
21,795
Healing
13,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
5,254
490
0
3,923
10,139
10,476
0
1,998
8,141
17,571
0
W
Tiamat
AMFxCHO
Tiamat
6,512
673
0
1,909
7,657
4,942
408
3,981
3,405
59,291
0
W
Da Ji
AMFxVEX
Da Ji
1,773
500
0
2,537
8,414
2,972
0
975
7,371
0
27,037
L
6,483
925
0
625
9,216
3,665
813
5,954
2,888
77,897
0
W
6,690
514
0
6,943
10,010
4,903
959
1,132
8,822
92,562
0
W
4,146
1,207
4,569
3,319
10,354
7,874
155
2,490
7,864
27,951
0
W
Xbalanque
TrinltaIy
Xbalanque
12,067
7,085
0
2,518
11,787
4,882
1,122
2,764
9,023
0
65,636
L
Sun Wukong
WhosMuhammad
Sun Wukong
3,516
418
0
1,170
9,444
6,344
0
5,390
4,014
0
36,040
L
Izanami
9,184
6,165
0
4,648
9,198
4,031
0
2,148
7,050
0
80,031
L
2,613
337
0
2,739
6,511
2,502
0
1,358
5,067
0
22,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,656
Gold Earned
36,239
509
Minions Killed
431
0
Camps Cleared
0
1,365,269
Distance Traveled
1,289,242
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,139
446
26
2
0
308,114
2
W
Tiamat
8,781
549
128
8
0
316,990
6
W
Da Ji
6,795
425
44
3
0
251,358
3
L
Vulcan
9,231
577
163
10
0
293,753
6
W
Anubis
10,116
632
190
12
0
264,353
7
W
Yemoja
7,762
485
49
3
0
253,435
1
W
Xbalanque
7,202
450
98
6
0
279,133
3
L
Sun Wukong
6,950
434
62
4
0
246,306
0
L
Izanami
6,837
427
131
8
0
263,840
4
L
Fenrir
6,082
380
49
3
0
177,229
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role