Player Matchup

Mercury
Mercury
Matmiami
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,362 Elo+
Party 3
Bellona
Bellona
RapiD_CaKe
Bellona
Level 81
God Stats
7W - 10L
1,420 SR
Queue Stats
135W - 121L
1,449 Elo+
Party 2
Athena
Athena
gianlucapulc
Athena
Level 121
God Stats
0W - 2L
1,649 SR
Queue Stats
33W - 37L
1,273 Elo+
Solo
Chronos
Chronos
matth59320
Chronos
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,312 Elo+
Party 3
Neith
Neith
vNennMichDaddy
Neith
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,423 Elo+
Party 2
Team Averages
Level 67
1,514 SR
1,364 Elo+

VS

Team Averages
Level 93
1,579 SR
1,495 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
IDalex125
Olorun
Level 46
God Stats
2W - 2L
1,759 SR
Queue Stats
186W - 97L
1,724 Elo+
Party 1
Ullr
Ullr
RastaBoos22
Ullr
Level 106
God Stats
21W - 29L
1,345 SR
Queue Stats
51W - 50L
1,571 Elo+
Party 1
Fenrir
Fenrir
hentjar
Fenrir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 34L
1,302 Elo+
Solo
Thanatos
Thanatos
ranger_dinis
Thanatos
Level 89
God Stats
15W - 18L
1,790 SR
Queue Stats
272W - 310L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Matmiami
Mercury
9
1 / 2 / 1
5,753
411
3,455
10,584
3,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
RapiD_CaKe
Bellona
12
0 / 1 / 0
7,103
507
4,866
10,386
11,457
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
9
0 / 4 / 0
5,437
388
4,219
13,788
10,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
matth59320
Chronos
10
1 / 3 / 0
5,760
411
1,640
9,304
3,223
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 3 / 0
5,327
381
5,514
5,544
2,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
2 / 0 / 0
8,755
625
8,217
8,143
5,594
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
IDalex125
Olorun
14
5 / 0 / 1
8,274
591
9,956
9,592
4,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
5 / 0 / 1
7,967
569
10,876
4,958
2,189
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
hentjar
Fenrir
11
0 / 1 / 5
7,089
506
2,721
10,032
7,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
ranger_dinis
Thanatos
11
1 / 2 / 4
6,624
473
3,764
7,905
3,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
2
Kills
13
13
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
0
0
2
W
Olorun
IDalex125
Olorun
5
0
1
5.5
L
Mercury
Matmiami
Mercury
1
2
1
0.75
L
Bellona
RapiD_CaKe
Bellona
0
1
0
0
W
5
0
1
5.5
L
Athena
0
4
0
0
W
Fenrir
hentjar
Fenrir
0
1
5
2.5
L
Chronos
matth59320
Chronos
1
3
0
0.33
W
Thanatos
ranger_dinis
Thanatos
1
2
4
1.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,694
Damage
35,534
49,606
Taken
40,630
30,946
Mitigated
22,686
6,768
Healing
22,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,217
2,798
0
4,660
8,143
5,594
0
680
7,463
0
73,791
W
Olorun
IDalex125
Olorun
9,956
6,541
324
5,868
9,592
4,008
1,569
1,195
8,397
83,108
0
L
Mercury
Matmiami
Mercury
3,455
1,729
0
2,595
10,584
3,532
0
0
10,584
0
28,141
L
Bellona
RapiD_CaKe
Bellona
4,866
1,876
0
1,081
10,386
11,457
0
0
10,386
0
56,936
W
10,876
4,409
0
1,212
4,958
2,189
1,784
1,198
3,760
0
60,036
L
Athena
4,219
1,509
0
708
13,788
10,582
0
6,455
7,333
19,810
0
W
Fenrir
hentjar
Fenrir
2,721
787
343
3,844
10,032
7,253
388
1,822
8,210
198
12,267
L
Chronos
matth59320
Chronos
1,640
546
0
1,917
9,304
3,223
0
0
9,304
31,662
0
W
Thanatos
ranger_dinis
Thanatos
3,764
1,013
0
6,049
7,905
3,642
1,246
964
6,941
0
31,123
L
5,514
2,112
0
467
5,544
2,152
0
3,501
2,043
0
33,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,380
Gold Earned
38,709
325
Minions Killed
441
0
Camps Cleared
0
1,223,090
Distance Traveled
1,334,310
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,755
625
147
11
0
285,302
3
W
Olorun
8,274
591
121
9
0
211,378
1
L
Mercury
5,753
411
48
3
0
237,721
3
L
Bellona
7,103
507
138
10
0
271,533
3
W
Ullr
7,967
569
99
7
0
263,437
1
L
Athena
5,437
388
28
2
0
269,338
2
W
Fenrir
7,089
506
21
2
0
308,093
3
L
Chronos
5,760
411
47
3
0
216,445
4
W
Thanatos
6,624
473
53
4
0
266,100
1
L
Neith
5,327
381
64
5
0
228,053
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role