Player Matchup

Freya
Freya
 
Freya
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
MaDaRa20000
Lancelot
Level 155
God Stats
3W - 2L
1,361 SR
Queue Stats
144W - 150L
1,539 Elo+
Solo
Xing Tian
Xing Tian
Sicki
Xing Tian
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,573 Elo+
Party 2
King Arthur
King Arthur
TheMarkMan
King Arthur
Level 106
God Stats
7W - 11L
1,492 SR
Queue Stats
44W - 28L
1,646 Elo+
Solo
Team Averages
Level 139
1,471 SR
1,552 Elo+

VS

Team Averages
Level 136
1,609 SR
1,560 Elo+
Xing Tian
Xing Tian
BROElandrian
Xing Tian
Level 106
God Stats
3W - 2L
1,620 SR
Queue Stats
107W - 103L
1,601 Elo+
Solo
Ra
Ra
Charybdeez
Ra
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
308W - 298L
1,567 Elo+
Party 1
Cthulhu
Cthulhu
Khazadinator
Cthulhu
Level 128
God Stats
3W - 4L
1,543 SR
Queue Stats
427W - 391L
1,559 Elo+
Party 1
Lancelot
Lancelot
LucaRaul10
Lancelot
Level 160
God Stats
5W - 4L
1,684 SR
Queue Stats
404W - 381L
1,559 Elo+
Party 1
Ullr
Ullr
Vestaa
Ullr
Level 158
God Stats
9W - 4L
1,699 SR
Queue Stats
24W - 30L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
3 / 3 / 2
6,569
505
8,357
8,995
3,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jing Wei
 
Jing Wei
11
0 / 4 / 1
6,303
485
4,484
12,395
3,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
MaDaRa20000
Lancelot
12
4 / 3 / 1
7,039
541
6,990
10,831
4,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xing Tian
Sicki
Xing Tian
10
0 / 2 / 3
6,190
476
5,195
9,378
5,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
TheMarkMan
King Arthur
11
0 / 4 / 0
6,664
513
7,439
17,070
9,664
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BROElandrian
Xing Tian
10
0 / 2 / 4
6,389
491
5,054
14,148
11,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 4 / 2
6,202
477
3,517
7,355
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cthulhu
Khazadinator
Cthulhu
14
3 / 0 / 2
7,937
611
9,127
11,282
8,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
LucaRaul10
Lancelot
15
8 / 0 / 3
8,348
642
12,658
8,755
3,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ullr
Vestaa
Ullr
14
4 / 1 / 0
7,763
597
9,095
7,655
2,938
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
7
Kills
16
16
Deaths
7
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
3
3
2
1.33
L
Jing Wei
 
Jing Wei
0
4
1
0.13
W
Xing Tian
BROElandrian
Xing Tian
0
2
4
1
W
1
4
2
0.5
W
Cthulhu
Khazadinator
Cthulhu
3
0
2
4
W
Lancelot
LucaRaul10
Lancelot
8
0
3
9.5
L
Lancelot
MaDaRa20000
Lancelot
4
3
1
1.5
L
Xing Tian
Sicki
Xing Tian
0
2
3
0.75
L
King Arthur
TheMarkMan
King Arthur
0
4
0
0
W
Ullr
Vestaa
Ullr
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,465
Damage
39,451
58,669
Taken
49,195
26,551
Mitigated
29,685
18,527
Healing
13,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
8,357
2,371
0
3,104
8,995
3,713
0
2,819
6,176
52,965
0
L
Jing Wei
 
Jing Wei
4,484
3,529
0
4,097
12,395
3,327
26
1,323
11,072
0
52,242
W
Xing Tian
BROElandrian
Xing Tian
5,054
703
0
1,663
14,148
11,964
0
6,758
7,238
18,878
0
W
3,517
288
521
1,482
7,355
3,006
0
3,065
4,084
49,019
0
W
Cthulhu
Khazadinator
Cthulhu
9,127
1,710
143
4,206
11,282
8,099
104
0
11,282
57,554
0
W
Lancelot
LucaRaul10
Lancelot
12,658
2,994
0
3,916
8,755
3,678
0
1,875
6,736
0
64,104
L
Lancelot
MaDaRa20000
Lancelot
6,990
954
0
3,392
10,831
4,533
0
1,527
9,234
0
47,122
L
Xing Tian
Sicki
Xing Tian
5,195
865
0
2,387
9,378
5,314
0
3,502
5,876
22,101
0
L
King Arthur
TheMarkMan
King Arthur
7,439
1,369
0
5,547
17,070
9,664
0
7,854
8,613
0
52,494
W
Ullr
Vestaa
Ullr
9,095
3,519
0
1,168
7,655
2,938
0
1,352
6,303
0
65,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,765
Gold Earned
36,639
393
Minions Killed
462
0
Camps Cleared
0
1,289,874
Distance Traveled
1,327,984
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,569
505
83
6
0
236,046
2
L
Jing Wei
6,303
485
98
8
0
249,916
1
W
Xing Tian
6,389
491
22
2
0
257,296
6
W
Ra
6,202
477
95
7
0
242,169
4
W
Cthulhu
7,937
611
121
9
0
254,473
4
W
Lancelot
8,348
642
103
8
0
326,459
1
L
Lancelot
7,039
541
82
6
0
300,860
4
L
Xing Tian
6,190
476
26
2
0
248,384
5
L
King Arthur
6,664
513
104
8
0
254,668
7
W
Ullr
7,763
597
121
9
0
247,587
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role