Player Matchup

Horus
Horus
Hyper Mage6862
Horus
Level 157
God Stats
8W - 10L
1,565 SR
Queue Stats
544W - 571L
1,523 Elo+
Solo
Serqet
Serqet
Mistgun76120
Serqet
Level 129
God Stats
6W - 1L
1,842 SR
Queue Stats
116W - 109L
1,554 Elo+
Solo
Poseidon
Poseidon
Phat Puffs
Poseidon
Level 121
God Stats
4W - 0L
1,895 SR
Queue Stats
175W - 178L
1,510 Elo+
Party 1
Ratatoskr
Ratatoskr
Splum Bucket69
Ratatoskr
Level 155
God Stats
1W - 0L
1,711 SR
Queue Stats
68W - 73L
1,569 Elo+
Party 1
Ra
Ra
iRourkey
Ra
Level 143
God Stats
4W - 1L
1,491 SR
Queue Stats
56W - 32L
1,691 Elo+
Solo
Team Averages
Level 141
1,701 SR
1,570 Elo+

VS

Team Averages
Level 149
1,581 SR
1,640 Elo+
Cabrakan
Cabrakan
Deathline_RAY
Cabrakan
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,663 Elo+
Solo
Arachne
Arachne
KaeptnKrawall1
Arachne
Level 158
God Stats
2W - 2L
1,748 SR
Queue Stats
404W - 229L
1,646 Elo+
Party 2
Vulcan
Vulcan
MolagDrow
Vulcan
Level 153
God Stats
4W - 5L
1,580 SR
Queue Stats
269W - 281L
1,568 Elo+
Solo
Chernobog
Chernobog
iceQubez
Chernobog
Level 160
God Stats
13W - 9L
1,490 SR
Queue Stats
528W - 307L
1,623 Elo+
Party 2
Bakasura
Bakasura
qzVeroxity
Bakasura
Level 126
God Stats
3W - 4L
1,587 SR
Queue Stats
225W - 88L
1,701 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 12
12,105
504
10,026
23,292
32,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 15 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+65
Physical Protection
+300
Mana
+10
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Caduceus Shield

Caduceus Shield

+20
Physical Power
+30
Physical Protection
+30
Magical Protection
+100
Health

AURA - Allied gods within 70 units have their Healing increased by 20%.

Spiked Shield

Spiked Shield

+20
Physical Power
+30
Physical Protection
+50
Health

AURA - Reduces the Physical Protection of enemies within 55 units by 5%.

Serqet
19
10 / 6 / 6
13,227
551
13,699
21,481
10,599
Bumba's Dagger

Bumba's Dagger

+7
Physical Power
+12
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When a Jungle Monster is killed you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+45
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+35
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+50
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Brawler's Beat Stick

Brawler's Beat Stick

+55
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Poseidon
Phat Puffs
Poseidon
19
3 / 7 / 3
13,022
543
8,323
17,822
7,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every second you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 2 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+145
Magical Power
+200
Mana
+25
Mp 5
+4%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+70
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of the Magus

Spear of the Magus

+110
Magical Power
+12%
Magical Lifesteal
+12
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 7.5% increased damage from all sources. This effect lasts for 7s and can only occur once every 15s.

Ratatoskr
Splum Bucket69
Ratatoskr
20
8 / 2 / 7
14,093
587
25,510
29,654
34,689
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage over 2s. (Max 2 Stacks) Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+20
Physical Power
+40
Physical Protection
+250
Health
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 35% of your Protections from items and abilities. Can only trigger once per enemy per ability.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 10 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Soul Eater

Evolved Soul Eater

+40
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 20% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

20
3 / 2 / 20
13,732
572
24,553
20,817
10,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 10 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+145
Magical Power
+200
Mana
+25
Mp 5
+4%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+80
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+110
Magical Power
+12
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30% of your Magical Power and will consume the 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Deathline_RAY
Cabrakan
14
1 / 9 / 5
9,033
376
8,357
22,106
23,969
Book of Thoth

Book of Thoth

+80
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). 7% of your Mana from items is converted to Magical Power. At 75 stacks this item Evolves, gaining 3% extra Mana to Power conversion.

Oni Hunter's Garb

Oni Hunter's Garb

+200
Health
+60
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 3% damage mitigation. This caps at 3 stacks.

Spectral Armor

Spectral Armor

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

17
2 / 7 / 3
11,302
471
15,315
25,980
16,451
Golden Blade

Golden Blade

+35
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - All Basic Attacks will also hit enemies within a 15 unit radius of the target for 50% of the damage to Gods, Minions and Jungle Camps.

Berserker's Shield

Berserker's Shield

+20
Physical Power
+40
Physical Protection
+25%
Attack Speed
+15
Hp 5

PASSIVE - Can only be built by Assassins or Warriors. While below 40% Health you become Berserk for 5s. Berserk provides 7% Damage Mitigation. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+40
Physical Power
+20%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+30
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 8 Physical Power and 3% Physical Lifesteal.

Vulcan
MolagDrow
Vulcan
17
4 / 5 / 3
10,848
452
13,169
16,597
8,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 10 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+155
Magical Power
+225
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+110
Magical Power
+12
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+80
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power

Chernobog
iceQubez
Chernobog
20
3 / 5 / 7
13,039
543
20,446
25,924
13,150
Death's Temper

Death's Temper

+50
Physical Power
+75
Magical Power
+100
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 3.5% increased Basic Attack Damage for 10s. This can stack up to 10 times. If an enemy god dies near you immediately gain 5 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+70
Physical Power
+25%
Physical Lifesteal

Wind Demon

Wind Demon

+25
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration and increase your Attack Speed by 10% and Movement Speed by 10% for 4s.

Silverbranch Bow

Silverbranch Bow

+30
Physical Power
+30%
Attack Speed
+20
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 2 Physical Power.

Deathbringer

Deathbringer

+50
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
qzVeroxity
Bakasura
20
7 / 3 / 7
13,344
556
19,562
27,100
13,315
Protector of the Jungle

Protector of the Jungle

+70
Physical Power
+100
Magical Power
+35
Physical Protection
+35%
Attack Speed

PASSIVE - While in the jungle you gain 15% Power and 12% Protections.

Golden Blade

Golden Blade

+35
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - All Basic Attacks will also hit enemies within a 15 unit radius of the target for 50% of the damage to Gods, Minions and Jungle Camps.

Hastened Katana

Hastened Katana

+25
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+40
Physical Power
+20%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+30
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 8 Physical Power and 3% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
42
29
Kills
17
18
Deaths
29
48
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Deathline_RAY
Cabrakan
1
9
5
0.39
W
5
1
12
11
L
2
7
3
0.5
W
Serqet
10
6
6
2.17
L
Vulcan
MolagDrow
Vulcan
4
5
3
1.1
W
Poseidon
Phat Puffs
Poseidon
3
7
3
0.64
W
Ratatoskr
Splum Bucket69
Ratatoskr
8
2
7
5.75
W
3
2
20
6.5
L
Chernobog
iceQubez
Chernobog
3
5
7
1.3
L
Bakasura
qzVeroxity
Bakasura
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,111
Damage
76,849
113,066
Taken
117,707
95,421
Mitigated
75,059
50,502
Healing
32,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Deathline_RAY
Cabrakan
8,357
1,001
0
710
22,106
23,969
84
9,842
12,155
41,474
0
W
10,026
4,393
4,319
9,834
23,292
32,150
0
6,109
16,406
0
24,623
L
15,315
8,188
0
10,918
25,980
16,451
534
3,027
22,706
0
83,958
W
Serqet
13,699
5,424
0
4,756
21,481
10,599
839
5,772
14,014
0
80,051
L
Vulcan
MolagDrow
Vulcan
13,169
4,311
0
1,275
16,597
8,174
0
4,772
11,795
99,667
0
W
Poseidon
Phat Puffs
Poseidon
8,323
1,749
0
4,089
17,822
7,123
1,401
2,269
15,035
108,664
0
W
Ratatoskr
Splum Bucket69
Ratatoskr
25,510
4,262
0
11,779
29,654
34,689
414
5,850
22,040
0
120,885
W
24,553
400
5,790
9,935
20,817
10,860
1,111
6,988
12,911
145,085
0
L
Chernobog
iceQubez
Chernobog
20,446
14,601
0
12,830
25,924
13,150
298
9,667
15,544
0
146,769
L
Bakasura
qzVeroxity
Bakasura
19,562
10,314
0
6,735
27,100
13,315
0
5,608
21,058
0
126,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,179
Gold Earned
57,566
793
Minions Killed
752
0
Camps Cleared
0
2,394,542
Distance Traveled
2,288,543
35
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,033
376
68
3
0
416,448
3
W
Horus
12,105
504
14
1
0
501,749
10
L
Arachne
11,302
471
137
6
0
478,488
7
W
Serqet
13,227
551
118
5
0
487,768
9
L
Vulcan
10,848
452
139
6
0
423,309
6
W
Poseidon
13,022
543
209
9
0
427,321
6
W
Ratatoskr
14,093
587
222
9
0
480,357
3
W
Ra
13,732
572
230
10
0
497,347
7
L
Chernobog
13,039
543
214
9
0
426,511
4
L
Bakasura
13,344
556
194
8
0
543,787
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role