Player Matchup

Tsukuyomi
Tsukuyomi
Burg3rL0rd
Tsukuyomi
Level 63
God Stats
3W - 0L
1,677 SR
Queue Stats
38W - 26L
1,562 Elo+
Party 4
Cthulhu
Cthulhu
GetMurk33D
Cthulhu
Level 3
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 4
Cupid
Cupid
OmarOmarod147
Cupid
Level 69
God Stats
15W - 9L
1,638 SR
Queue Stats
23W - 19L
1,479 Elo+
Party 2
Vamana
Vamana
lilsusp
Vamana
Level 68
God Stats
3W - 0L
1,705 SR
Queue Stats
34W - 30L
1,550 Elo+
Party 4
Nu Wa
Nu Wa
victorhdark
Nu Wa
Level 107
God Stats
20W - 14L
1,622 SR
Queue Stats
26W - 17L
1,525 Elo+
Party 2
Team Averages
Level 62
1,628 SR
1,523 Elo+

VS

Team Averages
Level 71
1,472 SR
1,397 Elo+
Hera
Hera
BunnyGeko
Hera
Level 62
God Stats
1W - 5L
1,500 SR
Queue Stats
168W - 184L
1,440 Elo+
Party 1
Neith
Neith
DanixXCR
Neith
Level 107
God Stats
27W - 17L
1,657 SR
Queue Stats
127W - 120L
1,488 Elo+
Party 3
Fenrir
Fenrir
LIFxRansom
Fenrir
Level 62
God Stats
3W - 7L
1,398 SR
Queue Stats
127W - 157L
1,417 Elo+
Party 1
Ullr
Ullr
PAPILORD 2913
Ullr
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 96L
1,273 Elo+
Solo
Ymir
Ymir
xkelxD
Ymir
Level 68
God Stats
0W - 2L
1,305 SR
Queue Stats
34W - 49L
1,368 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Burg3rL0rd
Tsukuyomi
10
2 / 3 / 4
5,924
539
4,342
9,913
3,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
GetMurk33D
Cthulhu
6
0 / 6 / 0
4,585
417
2,533
9,686
6,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 2 / 1
4,952
450
2,087
4,351
1,138
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vamana
lilsusp
Vamana
10
1 / 0 / 3
5,807
528
3,356
7,642
4,710
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
4 / 0 / 0
6,474
589
3,434
2,456
1,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
10
0 / 1 / 0
5,616
511
2,976
4,343
1,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
DanixXCR
Neith
11
6 / 0 / 4
6,950
632
8,995
4,769
2,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
LIFxRansom
Fenrir
9
3 / 2 / 0
5,805
528
2,956
8,219
3,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 3 / 0
5,076
461
3,781
6,992
2,286
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
xkelxD
Ymir
8
2 / 2 / 5
5,422
493
3,955
6,894
3,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
20
8
Kills
11
11
Deaths
8
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hera
0
1
0
0
W
Tsukuyomi
Burg3rL0rd
Tsukuyomi
2
3
4
1.33
L
Neith
DanixXCR
Neith
6
0
4
8
W
Cthulhu
GetMurk33D
Cthulhu
0
6
0
0
L
Fenrir
LIFxRansom
Fenrir
3
2
0
1.5
W
1
2
1
0.75
L
0
3
0
0
W
Vamana
lilsusp
Vamana
1
0
3
2.5
W
4
0
0
4
L
Ymir
xkelxD
Ymir
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,752
Damage
22,663
34,048
Taken
31,217
16,217
Mitigated
11,899
6,715
Healing
4,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
2,976
549
0
151
4,343
1,168
195
1,741
2,430
38,191
0
W
Tsukuyomi
Burg3rL0rd
Tsukuyomi
4,342
931
66
2,849
9,913
3,178
0
853
9,060
0
31,031
L
Neith
DanixXCR
Neith
8,995
4,647
0
2,761
4,769
2,187
175
1,274
3,433
0
49,795
W
Cthulhu
GetMurk33D
Cthulhu
2,533
422
0
200
9,686
6,166
0
2,219
7,467
12,566
0
L
Fenrir
LIFxRansom
Fenrir
2,956
679
0
401
8,219
3,093
0
338
7,845
0
40,604
W
2,087
1,126
0
594
4,351
1,138
0
1,105
3,246
0
17,789
L
3,781
1,577
0
570
6,992
2,286
0
459
6,447
0
23,467
W
Vamana
lilsusp
Vamana
3,356
1,094
0
2,276
7,642
4,710
276
955
6,687
0
25,018
W
3,434
939
0
730
2,456
1,025
948
1,799
657
30,662
0
L
Ymir
xkelxD
Ymir
3,955
678
112
464
6,894
3,165
148
1,737
5,095
18,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,742
Gold Earned
28,869
231
Minions Killed
276
0
Camps Cleared
0
934,988
Distance Traveled
947,453
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,616
511
69
6
0
188,150
0
W
Tsukuyomi
5,924
539
62
6
0
244,865
2
L
Neith
6,950
632
78
7
0
202,120
4
W
Cthulhu
4,585
417
17
2
0
167,286
0
L
Fenrir
5,805
528
66
6
0
216,070
2
W
Cupid
4,952
450
37
3
0
134,398
2
L
Ullr
5,076
461
37
3
0
169,838
1
W
Vamana
5,807
528
49
4
0
206,104
0
W
Nu Wa
6,474
589
66
6
0
182,335
0
L
Ymir
5,422
493
26
2
0
171,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role