Player Matchup

Xing Tian
Xing Tian
DDT ManMan
Xing Tian
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,430 Elo+
Party 1
Odin
Odin
DDT Pound
Odin
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,361 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DDT Yoshi
Ah Muzen Cab
Level 81
God Stats
3W - 2L
1,500 SR
Queue Stats
23W - 20L
1,569 Elo+
Party 1
Thanatos
Thanatos
DaniorStonegate
Thanatos
Level 37
God Stats
3W - 3L
1,519 SR
Queue Stats
52W - 47L
1,520 Elo+
Party 1
Zeus
Zeus
smokybanu
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,361 Elo+
Party 1
Team Averages
Level 55
1,504 SR
1,448 Elo+

VS

Team Averages
Level 77
1,626 SR
1,475 Elo+
Tyr
Tyr
C4RT00NZ_K1LL1N
Tyr
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 203L
1,414 Elo+
Party 3
Chronos
Chronos
RitzierClyde
Chronos
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 43L
1,466 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
UnkeptGrunt41
Ah Muzen Cab
Level 145
God Stats
3W - 2L
1,703 SR
Queue Stats
266W - 276L
1,525 Elo+
Party 2
Aphrodite
Aphrodite
iStadt
Aphrodite
Level 46
God Stats
1W - 0L
1,787 SR
Queue Stats
12W - 14L
1,563 Elo+
Party 2
Bakasura
Bakasura
jelly-003
Bakasura
Level 53
God Stats
4W - 2L
1,641 SR
Queue Stats
90W - 118L
1,408 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DDT ManMan
Xing Tian
16
1 / 5 / 2
11,238
401
14,155
31,659
43,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Odin
15
1 / 8 / 1
10,019
358
7,717
24,346
23,156
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
DDT Yoshi
Ah Muzen Cab
17
1 / 10 / 3
10,940
391
14,830
29,576
12,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
17
3 / 10 / 4
11,908
425
10,699
27,557
13,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
18
2 / 5 / 0
11,660
416
13,123
14,812
8,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 15
16,459
588
21,489
22,445
27,296
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
RitzierClyde
Chronos
20
9 / 0 / 10
15,824
565
18,117
18,454
9,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Muzen Cab
UnkeptGrunt41
Ah Muzen Cab
20
9 / 2 / 11
14,950
534
36,969
27,599
13,396
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Aphrodite
iStadt
Aphrodite
18
0 / 4 / 12
13,244
473
4,009
22,250
30,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
jelly-003
Bakasura
20
16 / 1 / 7
17,281
617
15,527
26,047
13,664
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
92
8
Kills
37
38
Deaths
8
10
Assists
55
Player
Kills
Deaths
Assists
KDA
W
3
1
15
10.5
L
Xing Tian
DDT ManMan
Xing Tian
1
5
2
0.4
L
Odin
1
8
1
0.19
L
Ah Muzen Cab
DDT Yoshi
Ah Muzen Cab
1
10
3
0.25
L
Thanatos
3
10
4
0.5
W
Chronos
RitzierClyde
Chronos
9
0
10
14
W
Ah Muzen Cab
UnkeptGrunt41
Ah Muzen Cab
9
2
11
7.25
W
Aphrodite
iStadt
Aphrodite
0
4
12
1.5
W
Bakasura
jelly-003
Bakasura
16
1
7
19.5
L
Zeus
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,524
Damage
96,111
127,950
Taken
116,795
100,295
Mitigated
94,988
32,175
Healing
42,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,489
2,681
0
5,919
22,445
27,296
1,773
3,356
19,006
0
133,329
L
Xing Tian
DDT ManMan
Xing Tian
14,155
872
70
3,446
31,659
43,280
31
6,688
24,484
53,268
0
L
Odin
7,717
1,537
222
2,839
24,346
23,156
0
4,615
19,721
0
48,547
L
Ah Muzen Cab
DDT Yoshi
Ah Muzen Cab
14,830
3,141
632
8,676
29,576
12,275
718
5,635
23,825
0
102,288
L
Thanatos
10,699
2,677
0
15,860
27,557
13,556
0
1,882
25,434
0
89,869
W
Chronos
RitzierClyde
Chronos
18,117
7,269
0
8,747
18,454
9,881
4,997
7,114
10,927
136,235
0
W
Ah Muzen Cab
UnkeptGrunt41
Ah Muzen Cab
36,969
15,921
0
10,572
27,599
13,396
10,117
6,289
21,180
0
141,421
W
Aphrodite
iStadt
Aphrodite
4,009
1,148
1,613
7,808
22,250
30,751
948
6,082
15,945
28,509
0
W
Bakasura
jelly-003
Bakasura
15,527
11,847
0
8,153
26,047
13,664
664
4,904
20,996
0
136,849
L
Zeus
13,123
1,309
0
430
14,812
8,028
776
3,306
11,436
80,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,765
Gold Earned
77,758
581
Minions Killed
802
0
Camps Cleared
0
2,410,403
Distance Traveled
2,800,283
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
16,459
588
176
6
0
592,359
7
L
Xing Tian
11,238
401
62
2
0
523,290
3
L
Odin
10,019
358
75
3
0
445,490
1
L
Ah Muzen Cab
10,940
391
175
6
0
486,415
0
L
Thanatos
11,908
425
122
4
0
506,751
6
W
Chronos
15,824
565
168
6
0
544,382
7
W
Ah Muzen Cab
14,950
534
222
8
0
551,673
2
W
Aphrodite
13,244
473
28
1
0
457,520
2
W
Bakasura
17,281
617
208
7
0
654,349
5
L
Zeus
11,660
416
147
5
0
448,457
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role