Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Amishgaygnome
Anhur
Level 148
God Stats
2W - 3L
1,708 SR
Queue Stats
354W - 265L
1,714 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Pagangaygoblin
Ah Muzen Cab
Level 64
God Stats
22W - 9L
1,682 SR
Queue Stats
93W - 62L
1,630 Elo+
Party 1
Team Averages
Level 120
1,630 SR
1,615 Elo+

VS

Team Averages
Level 79
1,582 SR
1,680 Elo+
Sol
Sol
Jokujo
Sol
Level 44
God Stats
1W - 1L
1,552 SR
Queue Stats
4W - 3L
1,584 Elo+
Party 2
Shiva
Shiva
PsykkotikzGaming
Shiva
Level 86
God Stats
1W - 1L
1,920 SR
Queue Stats
8W - 4L
1,727 Elo+
Party 2
Sylvanus
Sylvanus
Sergaz
Sylvanus
Level 107
God Stats
0W - 1L
1,274 SR
Queue Stats
10W - 5L
1,727 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
19
5 / 1 / 5
13,050
725
14,738
13,518
5,298
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
3 / 3 / 8
12,295
683
15,823
16,105
7,049
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
Pagangaygoblin
Ah Muzen Cab
17
3 / 3 / 8
11,883
660
15,506
15,051
6,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Jokujo
Sol
17
2 / 5 / 4
11,819
657
13,138
15,560
6,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
5 / 2 / 1
11,840
658
16,040
22,305
30,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
Sergaz
Sylvanus
15
0 / 4 / 5
10,439
580
10,471
16,927
25,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
11
Kills
7
7
Deaths
11
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
1
5
7.5
W
3
3
8
2.33
L
Sol
Jokujo
Sol
2
5
4
0.8
W
Ah Muzen Cab
Pagangaygoblin
Ah Muzen Cab
3
3
8
2.33
L
5
2
1
2.75
L
Sylvanus
Sergaz
Sylvanus
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,067
Damage
39,649
44,674
Taken
54,792
19,151
Mitigated
62,081
9,990
Healing
16,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
14,738
8,967
0
2,631
13,518
5,298
405
7,455
5,723
0
66,720
W
15,823
7,391
0
1,980
16,105
7,049
716
7,772
7,796
0
43,551
L
Sol
Jokujo
Sol
13,138
3,649
0
3,842
15,560
6,273
1,185
81
15,479
63,493
0
W
Ah Muzen Cab
Pagangaygoblin
Ah Muzen Cab
15,506
6,746
0
5,379
15,051
6,804
1,690
8,108
6,822
0
38,354
L
16,040
1,620
1,801
4,146
22,305
30,095
43
0
22,305
0
35,856
L
Sylvanus
Sergaz
Sylvanus
10,471
2,345
2,748
4,201
16,927
25,713
372
225
16,702
22,255
5,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,228
Gold Earned
34,098
237
Minions Killed
198
9
Camps Cleared
6
1,013,769
Distance Traveled
923,823
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,050
725
122
7
3
338,684
1
W
Anhur
12,295
683
66
4
4
319,208
2
L
Sol
11,819
657
117
7
3
295,321
3
W
Ah Muzen Cab
11,883
660
49
3
2
355,877
2
L
Shiva
11,840
658
48
3
2
350,906
5
L
Sylvanus
10,439
580
33
2
1
277,596
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role