Player Matchup

Hel
Hel
 
Hel
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
FVRIA
Mercury
Level 123
God Stats
1W - 4L
1,138 SR
Queue Stats
51W - 45L
1,507 Elo+
Solo
Neith
Neith
HHenshin
Neith
Level 109
God Stats
40W - 43L
1,434 SR
Queue Stats
702W - 752L
1,446 Elo+
Solo
Horus
Horus
SirDistant
Horus
Level 50
God Stats
0W - 3L
1,500 SR
Queue Stats
83W - 80L
1,557 Elo+
Solo
King Arthur
King Arthur
Wardaddy712
King Arthur
Level 98
God Stats
31W - 28L
1,439 SR
Queue Stats
168W - 160L
1,453 Elo+
Solo
Team Averages
Level 103
1,402 SR
1,493 Elo+

VS

Team Averages
Level 100
1,406 SR
1,471 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
DisarmedFyre
Yemoja
Level 107
God Stats
2W - 2L
1,362 SR
Queue Stats
36W - 29L
1,468 Elo+
Party 1
Lancelot
Lancelot
EnosWolfsbane
Lancelot
Level 89
God Stats
3W - 5L
1,171 SR
Queue Stats
230W - 329L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
1
0 / 0 / 0
4,028
310
0
678
212
Mercury
FVRIA
Mercury
13
2 / 3 / 1
7,131
549
5,641
9,073
3,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
HHenshin
Neith
11
0 / 2 / 2
6,099
469
6,070
11,230
4,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
8
0 / 1 / 1
5,572
429
2,440
11,067
8,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

King Arthur
Wardaddy712
King Arthur
13
3 / 1 / 0
8,309
639
9,757
11,745
6,630
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
2 / 1 / 2
7,162
551
5,652
5,397
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
 
King Arthur
12
0 / 1 / 1
7,145
550
5,637
11,874
11,609
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
 
Ah Muzen Cab
12
3 / 0 / 2
7,110
547
12,345
8,137
3,605
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
10
0 / 2 / 5
5,976
460
4,476
7,727
6,443
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lancelot
EnosWolfsbane
Lancelot
12
2 / 2 / 0
6,993
538
2,776
9,867
3,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
5
Kills
7
7
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
0
0
0
W
Nu Wa
 
Nu Wa
2
1
2
3
W
King Arthur
 
King Arthur
0
1
1
0.5
W
Ah Muzen Cab
 
Ah Muzen Cab
3
0
2
4
W
Yemoja
0
2
5
1.25
W
Lancelot
EnosWolfsbane
Lancelot
2
2
0
1
L
Mercury
FVRIA
Mercury
2
3
1
0.83
L
Neith
HHenshin
Neith
0
2
2
0.5
L
Horus
0
1
1
0.5
L
King Arthur
Wardaddy712
King Arthur
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,908
Damage
30,886
43,793
Taken
43,002
22,635
Mitigated
27,492
13,177
Healing
7,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
0
0
0
0
678
212
0
678
0
0
0
W
Nu Wa
 
Nu Wa
5,652
1,065
0
742
5,397
2,104
1,030
0
5,397
35,558
0
W
King Arthur
 
King Arthur
5,637
601
0
2,254
11,874
11,609
0
0
11,874
0
51,531
W
Ah Muzen Cab
 
Ah Muzen Cab
12,345
6,625
1
1,974
8,137
3,605
2,359
0
8,137
0
59,575
W
Yemoja
4,476
723
1,566
715
7,727
6,443
1,021
0
7,727
18,740
0
W
Lancelot
EnosWolfsbane
Lancelot
2,776
1,013
0
410
9,867
3,731
0
0
9,479
0
55,804
L
Mercury
FVRIA
Mercury
5,641
2,169
0
533
9,073
3,536
0
1,824
7,249
0
60,584
L
Neith
HHenshin
Neith
6,070
1,617
0
2,987
11,230
4,133
0
2,857
8,373
0
44,763
L
Horus
2,440
1,618
793
3,207
11,067
8,124
0
2,617
8,450
0
14,187
L
King Arthur
Wardaddy712
King Arthur
9,757
1,166
0
5,657
11,745
6,630
224
2,152
9,593
0
67,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,139
Gold Earned
34,386
352
Minions Killed
365
0
Camps Cleared
0
973,920
Distance Traveled
1,185,438
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,028
310
0
0
0
0
0
W
Nu Wa
7,162
551
63
5
0
247,787
0
W
King Arthur
7,145
550
97
7
0
244,074
3
W
Ah Muzen Cab
7,110
547
88
7
0
214,762
2
W
Yemoja
5,976
460
32
2
0
213,908
1
W
Lancelot
6,993
538
85
7
0
264,907
3
L
Mercury
7,131
549
106
8
0
272,408
3
L
Neith
6,099
469
78
6
0
212,650
0
L
Horus
5,572
429
26
2
0
236,807
2
L
King Arthur
8,309
639
142
11
0
252,055
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role