Player Matchup

Ra
Ra
 
Ra
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
AndySmackHead
Terra
Level 102
God Stats
7W - 4L
1,617 SR
Queue Stats
180W - 154L
1,617 Elo+
Solo
Medusa
Medusa
cordiaxiz
Medusa
Level 160
God Stats
6W - 1L
1,575 SR
Queue Stats
169W - 120L
1,655 Elo+
Solo
Ares
Ares
frashka228
Ares
Level 58
God Stats
10W - 10L
1,602 SR
Queue Stats
126W - 114L
1,595 Elo+
Solo
Ymir
Ymir
txtCapi
Ymir
Level 160
God Stats
6W - 6L
1,528 SR
Queue Stats
378W - 376L
1,561 Elo+
Solo
Team Averages
Level 126
1,565 SR
1,585 Elo+

VS

Team Averages
Level 153
1,602 SR
1,593 Elo+
Serqet
Serqet
 
Serqet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
FalcioValMond
Shiva
Level 160
God Stats
17W - 23L
1,595 SR
Queue Stats
247W - 222L
1,675 Elo+
Solo
Medusa
Medusa
Sicki
Medusa
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,483 Elo+
Party 1
Sylvanus
Sylvanus
benjeen
Sylvanus
Level 160
God Stats
4W - 5L
1,779 SR
Queue Stats
374W - 388L
1,655 Elo+
Party 2
Discordia
Discordia
samahh
Discordia
Level 160
God Stats
8W - 8L
1,638 SR
Queue Stats
363W - 375L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
4 / 1 / 1
8,323
595
5,273
7,339
3,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 2 / 1
8,777
627
8,344
14,092
10,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Medusa
cordiaxiz
Medusa
16
6 / 0 / 4
9,577
684
11,287
10,687
4,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 0 / 6
7,439
531
3,741
7,900
5,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ymir
txtCapi
Ymir
11
2 / 0 / 6
7,380
527
6,088
11,115
5,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
0 / 5 / 0
6,014
430
4,519
14,104
5,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 2 / 0
7,692
549
11,997
14,128
11,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Sicki
Medusa
11
0 / 4 / 0
6,255
447
4,863
9,118
3,048
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
benjeen
Sylvanus
10
1 / 3 / 0
6,305
450
3,889
12,927
9,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Discordia
samahh
Discordia
12
0 / 3 / 1
6,634
474
4,366
7,757
3,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
17
Kills
3
3
Deaths
17
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
1
1
4.5
L
Serqet
 
Serqet
0
5
0
0
W
3
2
1
1.75
L
2
2
0
1
L
Medusa
Sicki
Medusa
0
4
0
0
L
Sylvanus
benjeen
Sylvanus
1
3
0
0.33
W
Medusa
cordiaxiz
Medusa
6
0
4
8
W
2
0
6
5
L
Discordia
samahh
Discordia
0
3
1
0.17
W
Ymir
txtCapi
Ymir
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,733
Damage
29,634
51,133
Taken
58,034
29,459
Mitigated
33,410
17,049
Healing
19,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,273
201
476
2,434
7,339
3,229
36
3,740
3,573
75,222
0
L
Serqet
 
Serqet
4,519
774
0
4,020
14,104
5,643
0
5,241
8,863
0
38,780
W
8,344
894
674
4,791
14,092
10,342
54
0
12,864
65,866
0
L
11,997
3,157
0
7,906
14,128
11,001
0
8,598
5,530
0
60,628
L
Medusa
Sicki
Medusa
4,863
2,682
0
1,452
9,118
3,048
0
332
8,786
0
46,154
L
Sylvanus
benjeen
Sylvanus
3,889
1,350
971
4,389
12,927
9,983
0
4,268
8,659
27,905
0
W
Medusa
cordiaxiz
Medusa
11,287
6,159
0
5,095
10,687
4,383
186
827
9,860
0
92,102
W
3,741
234
0
2,467
7,900
5,959
120
1,905
5,995
22,613
0
L
Discordia
samahh
Discordia
4,366
636
0
1,229
7,757
3,735
0
5,007
2,750
56,517
0
W
Ymir
txtCapi
Ymir
6,088
1,831
0
1,112
11,115
5,546
0
2,484
8,325
44,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,496
Gold Earned
32,900
499
Minions Killed
371
0
Camps Cleared
0
1,423,545
Distance Traveled
1,275,848
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,323
595
132
9
0
290,888
5
L
Serqet
6,014
430
81
6
0
303,944
5
W
Terra
8,777
627
116
8
0
298,870
1
L
Shiva
7,692
549
94
7
0
272,811
8
L
Medusa
6,255
447
72
5
0
247,704
3
L
Sylvanus
6,305
450
30
2
0
222,623
4
W
Medusa
9,577
684
156
11
0
254,552
7
W
Ares
7,439
531
23
2
0
290,824
6
L
Discordia
6,634
474
94
7
0
228,766
3
W
Ymir
7,380
527
72
5
0
288,411
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role