Player Matchup

Olorun
Olorun
Eisenmann6903
Olorun
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 31L
1,411 Elo+
Solo
Chaac
Chaac
ICantBreath1567
Chaac
Level 89
God Stats
39W - 46L
1,589 SR
Queue Stats
197W - 202L
1,451 Elo+
Party 2
Cernunnos
Cernunnos
Mingo Chan
Cernunnos
Level 105
God Stats
3W - 3L
1,938 SR
Queue Stats
206W - 243L
1,452 Elo+
Party 2
Team Averages
Level 77
1,676 SR
1,438 Elo+

VS

Team Averages
Level 91
1,587 SR
1,456 Elo+
Ra
Ra
AdonisC0mPL3X
Ra
Level 141
God Stats
2W - 1L
1,859 SR
Queue Stats
84W - 82L
1,509 Elo+
Solo
Ravana
Ravana
Vennnnndrake
Ravana
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,472 Elo+
Party 1
Jing Wei
Jing Wei
Vyfyra
Jing Wei
Level 33
God Stats
0W - 4L
1,401 SR
Queue Stats
21W - 31L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 12
9,337
778
12,603
11,106
5,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
5 / 2 / 7
9,280
773
7,590
14,194
16,567
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
Mingo Chan
Cernunnos
14
9 / 2 / 5
10,154
846
15,764
10,204
4,555
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 3
9,156
763
11,786
12,949
5,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
11
2 / 5 / 2
7,857
655
7,539
12,318
9,048
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
Vyfyra
Jing Wei
11
1 / 8 / 5
7,943
662
6,086
14,425
5,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
16
Kills
6
6
Deaths
16
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
W
2
2
12
4
W
5
2
7
4.25
W
Cernunnos
Mingo Chan
Cernunnos
9
2
5
5.75
L
Ravana
2
5
2
0.6
L
Jing Wei
Vyfyra
Jing Wei
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,957
Damage
25,411
35,504
Taken
39,692
26,729
Mitigated
20,414
12,798
Healing
5,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,786
1,275
1,152
3,325
12,949
5,586
0
3,018
9,931
39,629
0
W
12,603
6,663
595
5,671
11,106
5,607
1,100
3,892
7,214
30,078
4,558
W
7,590
1,752
0
3,802
14,194
16,567
355
3,630
10,564
0
23,449
W
Cernunnos
Mingo Chan
Cernunnos
15,764
7,538
0
2,730
10,204
4,555
1,872
4,700
5,504
0
49,220
L
Ravana
7,539
2,411
0
929
12,318
9,048
0
2,812
9,506
0
14,424
L
Jing Wei
Vyfyra
Jing Wei
6,086
4,758
0
229
14,425
5,780
0
5,478
8,947
0
15,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,771
Gold Earned
24,956
140
Minions Killed
113
7
Camps Cleared
2
643,187
Distance Traveled
648,561
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,156
763
77
6
2
240,241
2
W
Olorun
9,337
778
55
5
4
211,153
5
W
Chaac
9,280
773
30
3
1
226,461
2
W
Cernunnos
10,154
846
55
5
2
205,573
4
L
Ravana
7,857
655
17
1
0
209,261
12
L
Jing Wei
7,943
662
19
2
0
199,059
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role