Player Matchup

Shiva
Shiva
 
Shiva
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
BGD_YoungBlood
Baron Samedi
Level 124
God Stats
42W - 43L
1,477 SR
Queue Stats
589W - 925L
1,379 Elo+
Party 3
Nu Wa
Nu Wa
BurnedThomas
Nu Wa
Level 95
God Stats
14W - 10L
1,468 SR
Queue Stats
331W - 393L
1,410 Elo+
Party 1
Sun Wukong
Sun Wukong
Kungfoo_Samurai
Sun Wukong
Level 122
God Stats
8W - 4L
1,473 SR
Queue Stats
597W - 790L
1,382 Elo+
Party 3
Olorun
Olorun
MetalJypsy
Olorun
Level 128
God Stats
1W - 0L
1,296 SR
Queue Stats
90W - 70L
1,447 Elo+
Solo
Team Averages
Level 118
1,443 SR
1,423 Elo+

VS

Team Averages
Level 88
1,520 SR
1,411 Elo+
Geb
Geb
DeeVo BR
Geb
Level 160
God Stats
13W - 14L
1,385 SR
Queue Stats
109W - 116L
1,446 Elo+
Solo
Bellona
Bellona
FaZe duck4132
Bellona
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 41L
1,388 Elo+
Party 2
Serqet
Serqet
Fancy baer
Serqet
Level 68
God Stats
7W - 10L
1,445 SR
Queue Stats
78W - 89L
1,459 Elo+
Party 2
Poseidon
Poseidon
MAGMAxxSHOT
Poseidon
Level 81
God Stats
9W - 14L
1,460 SR
Queue Stats
10W - 17L
1,344 Elo+
Solo
Neith
Neith
MrShamarFTW12
Neith
Level 89
God Stats
3W - 2L
1,808 SR
Queue Stats
49W - 59L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
6 / 0 / 5
8,457
497
10,424
14,796
10,549
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
BGD_YoungBlood
Baron Samedi
15
6 / 0 / 3
9,916
583
17,298
11,795
9,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 4 / 4
8,678
510
8,177
9,769
4,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sun Wukong
Kungfoo_Samurai
Sun Wukong
15
6 / 2 / 5
9,527
560
11,096
17,354
9,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
MetalJypsy
Olorun
14
0 / 3 / 2
8,529
502
4,985
12,223
4,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 3
6,952
409
4,686
14,799
5,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
12
1 / 5 / 0
7,655
450
9,140
17,537
18,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Serqet
Fancy baer
Serqet
12
2 / 6 / 2
7,414
436
6,765
15,509
7,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
MAGMAxxSHOT
Poseidon
13
3 / 4 / 3
7,817
460
9,761
10,171
3,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 4 / 2
7,590
446
7,031
9,573
4,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
19
Kills
9
9
Deaths
19
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
6
0
5
8.5
W
Baron Samedi
BGD_YoungBlood
Baron Samedi
6
0
3
7.5
W
1
4
4
0.75
L
0
0
3
1.5
L
Bellona
1
5
0
0.2
L
Serqet
Fancy baer
Serqet
2
6
2
0.5
W
Sun Wukong
Kungfoo_Samurai
Sun Wukong
6
2
5
4.25
L
Poseidon
MAGMAxxSHOT
Poseidon
3
4
3
1.13
W
Olorun
MetalJypsy
Olorun
0
3
2
0.33
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,980
Damage
37,383
65,937
Taken
67,589
37,838
Mitigated
39,997
30,422
Healing
18,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
10,424
3,591
644
2,993
14,796
10,549
1,108
1,877
12,715
0
39,353
W
Baron Samedi
BGD_YoungBlood
Baron Samedi
17,298
1,301
1,694
7,568
11,795
9,085
683
2,210
9,397
65,713
0
W
8,177
2,613
0
1,730
9,769
4,118
1,513
4,904
4,755
56,429
0
L
4,686
380
2,077
4,727
14,799
5,910
0
6,900
7,899
18,085
0
L
Bellona
9,140
2,994
0
4,770
17,537
18,740
0
11,658
5,879
0
53,743
L
Serqet
Fancy baer
Serqet
6,765
2,555
0
4,106
15,509
7,020
0
3,866
11,643
0
42,587
W
Sun Wukong
Kungfoo_Samurai
Sun Wukong
11,096
4,207
0
8,268
17,354
9,235
878
2,628
14,145
0
63,759
L
Poseidon
MAGMAxxSHOT
Poseidon
9,761
1,407
0
1,510
10,171
3,850
0
5,024
5,147
57,420
0
W
Olorun
MetalJypsy
Olorun
4,985
2,004
1,175
6,350
12,223
4,851
1,230
2,828
9,175
63,297
0
L
7,031
2,549
0
1,462
9,573
4,477
0
3,012
6,561
0
49,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,107
Gold Earned
37,428
475
Minions Killed
336
0
Camps Cleared
0
1,493,747
Distance Traveled
1,538,208
23
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,457
497
58
3
0
317,639
3
W
Baron Samedi
9,916
583
107
6
0
283,764
3
W
Nu Wa
8,678
510
81
5
0
261,029
5
L
Geb
6,952
409
18
1
0
347,179
1
L
Bellona
7,655
450
88
5
0
273,987
0
L
Serqet
7,414
436
77
5
0
308,398
1
W
Sun Wukong
9,527
560
105
6
0
346,571
4
L
Poseidon
7,817
460
88
5
0
302,413
1
W
Olorun
8,529
502
124
7
0
284,744
8
L
Neith
7,590
446
65
4
0
306,231
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role