Player Matchup

Achilles
Achilles
FakeChumLee
Achilles
Level 159
God Stats
2W - 0L
1,745 SR
Queue Stats
83W - 62L
1,587 Elo+
Party 2
Heimdallr
Heimdallr
Lazy Bones C
Heimdallr
Level 121
God Stats
4W - 4L
1,509 SR
Queue Stats
122W - 92L
1,495 Elo+
Party 2
Baron Samedi
Baron Samedi
Seventh007etter
Baron Samedi
Level 21
God Stats
6W - 7L
1,413 SR
Queue Stats
12W - 21L
1,384 Elo+
Party 2
Team Averages
Level 100
1,556 SR
1,488 Elo+

VS

Team Averages
Level 103
1,557 SR
1,466 Elo+
Merlin
Merlin
Epicc_PG
Merlin
Level 126
God Stats
11W - 5L
1,517 SR
Queue Stats
219W - 167L
1,492 Elo+
Party 1
Lancelot
Lancelot
KillasaurusTexx
Lancelot
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
329W - 473L
1,346 Elo+
Solo
Hades
Hades
Silent_Vxibes
Hades
Level 25
God Stats
8W - 4L
1,656 SR
Queue Stats
129W - 90L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FakeChumLee
Achilles
16
13 / 2 / 2
11,339
872
19,412
18,092
23,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
Lazy Bones C
Heimdallr
14
1 / 2 / 11
9,692
746
12,952
12,095
6,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Seventh007etter
Baron Samedi
13
1 / 3 / 8
9,000
692
4,945
7,197
4,048
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Epicc_PG
Merlin
13
1 / 6 / 5
8,868
682
13,774
10,153
4,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lancelot
11
3 / 5 / 1
8,231
633
7,524
16,478
7,018
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 4 / 2
9,479
729
8,407
15,932
8,574
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
15
Kills
7
7
Deaths
15
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
Epicc_PG
Merlin
1
6
5
0.58
W
Achilles
FakeChumLee
Achilles
13
2
2
7
L
Lancelot
3
5
1
0.7
W
Heimdallr
Lazy Bones C
Heimdallr
1
2
11
3.25
W
Baron Samedi
Seventh007etter
Baron Samedi
1
3
8
1.67
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,309
Damage
29,705
37,384
Taken
42,563
34,032
Mitigated
19,599
6,873
Healing
6,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Epicc_PG
Merlin
13,774
944
0
128
10,153
4,007
267
758
9,136
45,960
0
W
Achilles
FakeChumLee
Achilles
19,412
6,002
0
4,140
18,092
23,595
305
8,651
9,441
0
36,978
L
Lancelot
7,524
2,783
407
3,215
16,478
7,018
0
2,859
13,174
0
11,446
W
Heimdallr
Lazy Bones C
Heimdallr
12,952
4,165
0
1,176
12,095
6,389
1,331
8,085
4,010
0
40,197
W
Baron Samedi
Seventh007etter
Baron Samedi
4,945
599
1,015
542
7,197
4,048
951
5,651
1,546
19,502
0
L
8,407
1,485
293
2,192
15,932
8,574
408
1,535
14,021
22,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,031
Gold Earned
26,578
139
Minions Killed
128
4
Camps Cleared
5
713,479
Distance Traveled
819,551
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,868
682
75
6
1
217,905
2
W
Achilles
11,339
872
36
3
0
248,864
2
L
Lancelot
8,231
633
15
1
1
316,575
1
W
Heimdallr
9,692
746
80
6
3
237,270
0
W
Baron Samedi
9,000
692
23
2
1
227,345
1
L
Hades
9,479
729
38
3
3
285,071
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role