Player Matchup

Fenrir
Fenrir
Silver II
TriIIVision
Fenrir
Silver II
Level 102
God Stats
0W - 2L
1,732 SR
Queue Stats
16W - 19L
1,443 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 102
1,732 SR
1,443 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 148
1,500 SR
1,500 MMR
Erlang Shen
Erlang Shen
Silver IV
 
Erlang Shen
Silver IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
0 / 2 / 0
3,974
795
1,315
5,977
2,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
TiamatArachneSkadiAwilixBellona

VS

Bans
BakasuraZhong KuiBastetBaron SamediLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
2 / 0 / 0
5,320
1,064
3,961
2,743
2,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
2
2
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
2
0
0
2
L
Fenrir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,315
Damage
3,961
5,977
Taken
2,743
2,242
Mitigated
2,409
1,938
Healing
1,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
3,961
2,062
0
1,156
2,743
2,409
0
194
2,549
0
22,445
L
Fenrir
1,315
629
0
1,938
5,977
2,242
0
0
5,977
0
8,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

3,974
Gold Earned
5,320
25
Minions Killed
44
0
Camps Cleared
4
94,480
Distance Traveled
109,554
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
5,320
1,064
44
9
4
109,554
3
L
Fenrir
3,974
795
25
5
0
94,480
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role