Player Matchup

Skadi
Skadi
KaiEinzige
Skadi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,249 Elo+
Solo
Ra
Ra
Osiiriix
Ra
Level 156
God Stats
0W - 3L
1,308 SR
Queue Stats
179W - 164L
1,544 Elo+
Party 2
Xbalanque
Xbalanque
ShakeZoolaa
Xbalanque
Level 151
God Stats
7W - 11L
1,457 SR
Queue Stats
274W - 290L
1,398 Elo+
Party 2
Kukulkan
Kukulkan
Tiiamaat
Kukulkan
Level 79
God Stats
1W - 1L
1,696 SR
Queue Stats
55W - 47L
1,569 Elo+
Party 2
Fafnir
Fafnir
XxWickedLoveIyxX
Fafnir
Level 26
God Stats
2W - 1L
1,794 SR
Queue Stats
95W - 104L
1,451 Elo+
Party 2
Team Averages
Level 86
1,551 SR
1,442 Elo+

VS

Team Averages
Level 68
1,501 SR
1,542 Elo+
Skadi
Skadi
 
Skadi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
DargonJim
He Bo
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 73L
1,543 Elo+
Party 1
Terra
Terra
SFC917025
Terra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 166L
1,395 Elo+
Solo
Charybdis
Charybdis
WheezerX
Charybdis
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,698 Elo+
Party 1
Neith
Neith
prince1865
Neith
Level 27
God Stats
2W - 0L
1,504 SR
Queue Stats
17W - 14L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
17
1 / 7 / 11
10,224
639
11,097
14,334
6,842
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
10 / 6 / 10
13,136
821
16,350
14,411
7,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
ShakeZoolaa
Xbalanque
16
5 / 6 / 12
10,539
659
9,518
15,195
7,312
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Kukulkan
Tiiamaat
Kukulkan
20
11 / 4 / 13
13,016
814
28,318
14,973
8,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 5 / 14
9,736
609
4,788
16,520
24,656
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
16 / 5 / 9
14,878
930
27,794
14,306
7,982
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
DargonJim
He Bo
17
4 / 9 / 12
10,836
677
9,072
15,026
6,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Terra
SFC917025
Terra
19
0 / 2 / 16
11,590
724
3,324
18,993
27,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
WheezerX
Charybdis
16
0 / 8 / 12
9,926
620
10,775
16,394
8,190
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Neith
20
8 / 6 / 17
12,619
789
14,346
18,585
9,949
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
94
27
Kills
28
28
Deaths
30
60
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
16
5
9
4.1
W
He Bo
DargonJim
He Bo
4
9
12
1.11
L
Skadi
1
7
11
0.93
L
10
6
10
2.5
W
Terra
SFC917025
Terra
0
2
16
4
L
Xbalanque
ShakeZoolaa
Xbalanque
5
6
12
1.83
L
Kukulkan
Tiiamaat
Kukulkan
11
4
13
4.38
W
Charybdis
WheezerX
Charybdis
0
8
12
0.75
L
0
5
14
1.4
W
Neith
8
6
17
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,071
Damage
65,311
75,433
Taken
83,304
55,407
Mitigated
60,927
18,502
Healing
27,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
27,794
18,054
2,307
3,237
14,306
7,982
4,874
5,705
8,601
0
61,884
W
He Bo
DargonJim
He Bo
9,072
778
1,409
816
15,026
6,942
164
10,224
4,802
14,819
0
L
Skadi
11,097
4,900
0
754
14,334
6,842
0
2,184
12,150
0
23,419
L
16,350
1,100
3,967
3,911
14,411
7,722
1,405
2,048
12,363
43,414
0
W
Terra
SFC917025
Terra
3,324
399
5,361
7,682
18,993
27,864
410
9,356
9,637
8,060
0
L
Xbalanque
ShakeZoolaa
Xbalanque
9,518
2,990
1,039
2,264
15,195
7,312
1,685
1,775
13,420
0
16,041
L
Kukulkan
Tiiamaat
Kukulkan
28,318
872
2,173
2,885
14,973
8,875
280
3,019
11,954
51,957
0
W
Charybdis
WheezerX
Charybdis
10,775
3,323
0
856
16,394
8,190
476
11,736
4,658
0
24,359
L
4,788
323
437
1,072
16,520
24,656
584
3,370
13,150
6,576
0
W
Neith
14,346
7,335
941
4,495
18,585
9,949
2,132
12,435
6,150
0
38,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,651
Gold Earned
59,849
160
Minions Killed
154
0
Camps Cleared
0
1,311,752
Distance Traveled
1,234,663
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
14,878
930
65
4
0
253,930
0
W
He Bo
10,836
677
16
1
0
226,938
0
L
Skadi
10,224
639
21
1
0
254,243
1
L
Ra
13,136
821
66
4
0
244,533
1
W
Terra
11,590
724
7
0
0
248,429
1
L
Xbalanque
10,539
659
18
1
0
285,224
4
L
Kukulkan
13,016
814
49
3
0
299,937
0
W
Charybdis
9,926
620
26
2
0
249,769
6
L
Fafnir
9,736
609
6
0
0
227,815
0
W
Neith
12,619
789
40
3
0
255,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role