Player Matchup

Lancelot
Lancelot
ETanLeGreat
Lancelot
Level 6
God Stats
4W - 0L
1,738 SR
Queue Stats
10W - 2L
1,657 Elo+
Party 2
Artio
Artio
Keluyanda
Artio
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,704 Elo+
Party 2
Sol
Sol
XxSiMPAnZEE69xX
Sol
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,624 Elo+
Party 2
Team Averages
Level 55
1,579 SR
1,662 Elo+

VS

Team Averages
Level 67
1,516 SR
1,463 Elo+
Cernunnos
Cernunnos
Leftdefns
Cernunnos
Level 28
God Stats
5W - 6L
1,637 SR
Queue Stats
23W - 20L
1,485 Elo+
Party 1
Nox
Nox
LordxHadez
Nox
Level 129
God Stats
3W - 1L
1,694 SR
Queue Stats
71W - 96L
1,390 Elo+
Party 1
King Arthur
King Arthur
Treecostumes
King Arthur
Level 44
God Stats
2W - 2L
1,218 SR
Queue Stats
42W - 47L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ETanLeGreat
Lancelot
16
2 / 1 / 6
10,088
673
11,664
10,363
4,861
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
Keluyanda
Artio
15
1 / 0 / 7
10,848
723
3,092
14,443
17,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
5 / 0 / 3
10,920
728
15,320
5,878
3,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Leftdefns
Cernunnos
13
1 / 2 / 0
8,598
573
12,275
13,867
6,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 2 / 1
8,286
552
4,409
6,344
2,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Treecostumes
King Arthur
13
0 / 4 / 1
8,145
543
3,700
15,182
11,620
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
8
Kills
1
1
Deaths
8
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Lancelot
ETanLeGreat
Lancelot
2
1
6
5
W
Artio
Keluyanda
Artio
1
0
7
4.5
L
Cernunnos
Leftdefns
Cernunnos
1
2
0
0.5
L
0
2
1
0.25
L
King Arthur
Treecostumes
King Arthur
0
4
1
0.13
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,076
Damage
20,384
30,684
Taken
35,393
25,048
Mitigated
20,749
9,761
Healing
5,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
ETanLeGreat
Lancelot
11,664
1,918
0
979
10,363
4,861
707
1,557
8,574
0
46,450
W
Artio
Keluyanda
Artio
3,092
330
578
4,722
14,443
17,159
157
1,892
12,325
7,617
0
L
Cernunnos
Leftdefns
Cernunnos
12,275
6,572
0
3,298
13,867
6,331
0
7,590
6,277
0
49,600
L
4,409
0
0
168
6,344
2,798
0
3,364
2,980
14,362
0
L
King Arthur
Treecostumes
King Arthur
3,700
543
212
1,767
15,182
11,620
0
7,079
8,103
0
16,176
W
15,320
4,899
0
3,482
5,878
3,028
2,159
750
5,098
66,338
6,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,856
Gold Earned
25,029
187
Minions Killed
139
11
Camps Cleared
3
924,966
Distance Traveled
763,096
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,088
673
65
4
4
324,439
4
W
Artio
10,848
723
8
1
0
307,172
1
L
Cernunnos
8,598
573
90
6
2
234,195
4
L
Nox
8,286
552
26
2
0
266,039
6
L
King Arthur
8,145
543
23
2
1
262,862
4
W
Sol
10,920
728
114
8
7
293,355
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role