Player Matchup

Cthulhu
Cthulhu
HePays2Win
Cthulhu
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2
Hera
Hera
Kenways95
Hera
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,212 Elo+
Party 2
Ymir
Ymir
Yun5s
Ymir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Arachne
Arachne
castech
Arachne
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Medusa
Medusa
xTorturez
Medusa
Level 6
God Stats
1W - 1L
1,495 SR
Queue Stats
4W - 3L
1,277 Elo+
Party 2
Team Averages
Level 47
1,499 SR
1,398 Elo+

VS

Team Averages
Level 48
1,418 SR
1,440 Elo+
Neith
Neith
Dragon_StormT2
Neith
Level 41
God Stats
3W - 4L
1,079 SR
Queue Stats
35W - 45L
1,363 Elo+
Solo
Achilles
Achilles
Petetillo_
Achilles
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,373 Elo+
Solo
Poseidon
Poseidon
Phasical
Poseidon
Level 29
God Stats
5W - 6L
1,535 SR
Queue Stats
314W - 279L
1,498 Elo+
Party 1
Bellona
Bellona
Predatic
Bellona
Level 64
God Stats
6W - 8L
1,478 SR
Queue Stats
237W - 199L
1,492 Elo+
Party 1
Terra
Terra
ronniemc_11
Terra
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 171L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HePays2Win
Cthulhu
20
4 / 0 / 4
13,736
572
10,056
12,205
18,006
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hera
20
7 / 3 / 1
13,840
577
21,558
11,674
5,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
Yun5s
Ymir
14
2 / 3 / 7
10,550
440
4,388
20,446
21,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
castech
Arachne
16
1 / 5 / 6
10,454
436
4,689
26,050
10,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
xTorturez
Medusa
17
4 / 3 / 6
11,869
495
20,159
17,073
8,308
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 4
11,146
464
13,742
19,024
10,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Petetillo_
Achilles
3
0 / 3 / 0
6,569
274
668
3,208
1,220
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
Phasical
Poseidon
16
0 / 6 / 4
10,196
425
9,882
16,282
7,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
Predatic
Bellona
20
4 / 0 / 2
13,210
550
11,320
20,620
17,918
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
1 / 6 / 6
9,870
411
4,944
24,429
30,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
28
18
Kills
12
14
Deaths
18
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
7
3
4
3
W
Cthulhu
HePays2Win
Cthulhu
4
0
4
6
W
Hera
7
3
1
2.5
L
Achilles
Petetillo_
Achilles
0
3
0
0
L
Poseidon
Phasical
Poseidon
0
6
4
0.33
L
Bellona
Predatic
Bellona
4
0
2
5
W
Ymir
Yun5s
Ymir
2
3
7
1.83
W
Arachne
castech
Arachne
1
5
6
0.8
L
1
6
6
0.67
W
Medusa
xTorturez
Medusa
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,850
Damage
40,556
87,448
Taken
83,563
64,100
Mitigated
67,306
23,627
Healing
15,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,742
4,206
0
3,131
19,024
10,558
882
7,252
11,772
0
94,466
W
Cthulhu
HePays2Win
Cthulhu
10,056
720
367
3,373
12,205
18,006
1,104
1,326
10,879
106,711
0
W
Hera
21,558
4,002
426
3,842
11,674
5,827
974
3,133
8,541
144,294
0
L
Achilles
Petetillo_
Achilles
668
279
0
46
3,208
1,220
0
1,525
1,683
0
4,069
L
Poseidon
Phasical
Poseidon
9,882
1,269
0
3,055
16,282
7,492
258
11,364
4,918
80,499
0
L
Bellona
Predatic
Bellona
11,320
3,403
0
1,713
20,620
17,918
1,332
9,095
11,525
0
148,800
W
Ymir
Yun5s
Ymir
4,388
1,342
0
3,825
20,446
21,569
93
5,701
14,745
15,137
0
W
Arachne
castech
Arachne
4,689
2,556
0
7,210
26,050
10,390
148
3,025
23,025
0
70,044
L
4,944
1,521
4,163
3,865
24,429
30,118
232
6,766
17,663
32,165
0
W
Medusa
xTorturez
Medusa
20,159
11,327
0
4,584
17,073
8,308
1,437
2,894
14,179
0
104,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,449
Gold Earned
50,991
689
Minions Killed
549
0
Camps Cleared
0
2,244,947
Distance Traveled
1,874,015
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,146
464
139
6
0
410,946
2
W
Cthulhu
13,736
572
202
8
0
444,370
1
W
Hera
13,840
577
229
10
0
465,897
3
L
Achilles
6,569
274
8
0
0
66,348
1
L
Poseidon
10,196
425
116
5
0
436,995
3
L
Bellona
13,210
550
245
10
0
514,983
1
W
Ymir
10,550
440
10
0
0
457,130
2
W
Arachne
10,454
436
101
4
0
440,158
1
L
Terra
9,870
411
41
2
0
444,743
1
W
Medusa
11,869
495
147
6
0
437,392
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role