Player Matchup

Fenrir
Fenrir
Platinum I
Jxllii
Fenrir
Platinum I
Level 148
God Stats
6W - 2L
1,946 SR
Queue Stats
58W - 48L
2,228 MMR
Party 2
Scylla
Scylla
Gold IV
Murkii x
Scylla
Gold IV
Level 144
God Stats
24W - 16L
1,704 SR
Queue Stats
28W - 24L
1,786 MMR
Party 2
Achilles
Achilles
Platinum II
Rickii x
Achilles
Platinum II
Level 123
God Stats
6W - 3L
2,014 SR
Queue Stats
57W - 40L
2,156 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 138
1,888 SR
2,057 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 122
1,630 SR
2,048 MMR
Hou Yi
Hou Yi
Diamond IV
Jebus_El_Feik666
Hou Yi
Diamond IV
Level 160
God Stats
92W - 94L
1,620 SR
Queue Stats
344W - 361L
2,018 MMR
Solo
Nox
Nox
Diamond III
Tyffusko
Nox
Diamond III
Level 138
God Stats
14W - 24L
1,564 SR
Queue Stats
223W - 238L
2,307 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum IV
bmwlove12345
Gilgamesh
Platinum IV
Level 69
God Stats
31W - 24L
1,707 SR
Queue Stats
522W - 599L
1,818 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jxllii
Fenrir
19
8 / 5 / 5
14,361
684
14,544
24,398
22,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Scylla
Murkii x
Scylla
20
7 / 2 / 2
15,165
722
20,076
13,897
6,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
Rickii x
Achilles
19
1 / 3 / 12
13,508
643
20,562
29,158
36,087
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bans
ThothBastetAh Muzen CabAtlasBaron Samedi

VS

Bans
ShivaAresCabrakanBacchusGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 7
13,181
628
15,035
24,584
10,902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
6 / 4 / 4
14,204
676
21,433
14,573
7,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Gilgamesh
bmwlove12345
Gilgamesh
16
2 / 5 / 7
12,342
588
18,562
23,285
32,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
28
16
Kills
10
10
Deaths
17
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
8
7
0.69
W
Fenrir
Jxllii
Fenrir
8
5
5
2.1
W
Scylla
Murkii x
Scylla
7
2
2
4
W
Achilles
Rickii x
Achilles
1
3
12
2.33
L
6
4
4
2
L
Gilgamesh
bmwlove12345
Gilgamesh
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,182
Damage
55,030
67,453
Taken
62,442
64,438
Mitigated
50,720
17,152
Healing
6,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,035
7,780
0
3,637
24,584
10,902
830
7,279
17,010
0
48,194
W
Fenrir
Jxllii
Fenrir
14,544
2,308
0
3,599
24,398
22,138
1,036
8,322
15,607
0
54,092
W
Scylla
Murkii x
Scylla
20,076
1,644
387
4,808
13,897
6,213
1,032
5,505
8,067
73,539
0
W
Achilles
Rickii x
Achilles
20,562
4,332
0
8,358
29,158
36,087
499
9,495
18,630
0
54,647
L
21,433
964
0
363
14,573
7,762
0
4,825
9,629
60,862
0
L
Gilgamesh
bmwlove12345
Gilgamesh
18,562
4,511
0
2,212
23,285
32,056
178
8,256
14,552
2,177
36,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,034
Gold Earned
39,727
242
Minions Killed
199
10
Camps Cleared
8
1,153,057
Distance Traveled
1,115,253
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
13,181
628
79
4
3
328,030
6
W
Fenrir
14,361
684
66
3
4
366,434
5
W
Scylla
15,165
722
111
5
4
373,461
1
W
Achilles
13,508
643
65
3
2
413,162
4
L
Nox
14,204
676
83
4
2
391,719
4
L
Gilgamesh
12,342
588
37
2
3
395,504
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role