Player Matchup

Neith
Neith
Choviee
Neith
Level 5
God Stats
3W - 3L
1,506 SR
Queue Stats
5W - 5L
1,482 Elo+
Party 1
Da Ji
Da Ji
EsquireMadHatter
Da Ji
Level 56
God Stats
2W - 2L
1,500 SR
Queue Stats
123W - 133L
1,409 Elo+
Solo
Cliodhna
Cliodhna
Nexre
Cliodhna
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,482 Elo+
Party 1
Poseidon
Poseidon
suryxin
Poseidon
Level 38
God Stats
3W - 3L
1,628 SR
Queue Stats
90W - 81L
1,631 Elo+
Solo
Sobek
Sobek
Архидракон
Sobek
Level 93
God Stats
4W - 4L
1,522 SR
Queue Stats
134W - 118L
1,392 Elo+
Solo
Team Averages
Level 56
1,531 SR
1,479 Elo+

VS

Team Averages
Level 82
1,494 SR
1,443 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Kernyo
Fenrir
Level 112
God Stats
1W - 1L
1,232 SR
Queue Stats
52W - 50L
1,496 Elo+
Party 2
Nu Wa
Nu Wa
LilSimbi
Nu Wa
Level 99
God Stats
47W - 38L
1,513 SR
Queue Stats
377W - 415L
1,388 Elo+
Solo
Jing Wei
Jing Wei
Mkemik
Jing Wei
Level 29
God Stats
3W - 2L
1,526 SR
Queue Stats
17W - 19L
1,463 Elo+
Party 2
Nemesis
Nemesis
Norizab
Nemesis
Level 31
God Stats
2W - 3L
1,697 SR
Queue Stats
46W - 77L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Choviee
Neith
10
0 / 0 / 2
5,938
396
4,330
4,556
1,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 7 / 0
7,079
472
7,383
16,249
5,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cliodhna
Nexre
Cliodhna
11
1 / 2 / 1
6,470
431
4,186
9,878
3,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
suryxin
Poseidon
13
0 / 2 / 0
7,373
492
4,704
6,924
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
2 / 0 / 1
6,641
443
4,787
10,801
9,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 1 / 0
6,785
452
3,631
9,991
7,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fenrir
Kernyo
Fenrir
15
8 / 1 / 0
9,308
621
14,060
14,048
9,656
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
LilSimbi
Nu Wa
15
0 / 0 / 2
8,409
561
1,792
3,305
1,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jing Wei
Mkemik
Jing Wei
10
0 / 2 / 0
6,487
432
4,338
9,424
3,336
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Norizab
Nemesis
13
2 / 0 / 1
7,743
516
6,487
10,677
4,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
4
Kills
10
11
Deaths
4
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
1
0
0
L
Neith
Choviee
Neith
0
0
2
1
L
1
7
0
0.14
W
Fenrir
Kernyo
Fenrir
8
1
0
8
W
Nu Wa
LilSimbi
Nu Wa
0
0
2
1
W
Jing Wei
Mkemik
Jing Wei
0
2
0
0
L
Cliodhna
Nexre
Cliodhna
1
2
1
0.75
W
Nemesis
Norizab
Nemesis
2
0
1
2.5
L
Poseidon
suryxin
Poseidon
0
2
0
0
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,390
Damage
30,308
48,408
Taken
47,445
21,964
Mitigated
26,525
12,553
Healing
13,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,631
1,263
1,275
4,344
9,991
7,411
30
2,876
7,115
28,741
0
L
Neith
Choviee
Neith
4,330
1,888
0
1,675
4,556
1,808
0
766
3,790
0
33,530
L
7,383
1,742
0
4,471
16,249
5,007
0
81
16,168
0
43,194
W
Fenrir
Kernyo
Fenrir
14,060
5,362
0
5,036
14,048
9,656
666
79
13,969
0
59,609
W
Nu Wa
LilSimbi
Nu Wa
1,792
430
0
607
3,305
1,287
0
745
2,560
70,890
0
W
Jing Wei
Mkemik
Jing Wei
4,338
4,123
73
1,590
9,424
3,336
132
2,507
6,557
0
42,067
L
Cliodhna
Nexre
Cliodhna
4,186
879
0
1,296
9,878
3,340
0
1,055
8,823
0
46,720
W
Nemesis
Norizab
Nemesis
6,487
2,772
0
836
10,677
4,835
208
3,284
7,393
0
63,392
L
Poseidon
suryxin
Poseidon
4,704
768
0
902
6,924
2,351
0
855
6,069
70,482
0
L
4,787
601
0
4,209
10,801
9,458
0
2,666
8,135
19,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,501
Gold Earned
38,732
383
Minions Killed
444
0
Camps Cleared
0
1,450,323
Distance Traveled
1,438,342
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,785
452
41
3
0
228,697
3
L
Neith
5,938
396
77
5
0
258,800
0
L
Da Ji
7,079
472
74
5
0
282,997
1
W
Fenrir
9,308
621
95
6
0
266,028
3
W
Nu Wa
8,409
561
116
8
0
296,254
4
W
Jing Wei
6,487
432
81
5
0
293,381
1
L
Cliodhna
6,470
431
75
5
0
299,160
0
W
Nemesis
7,743
516
111
7
0
353,982
0
L
Poseidon
7,373
492
134
9
0
309,079
1
L
Sobek
6,641
443
23
2
0
300,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role